mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-21 18:10:26 +01:00
Merge pull request #51 from iamthesenate1/master
Remove some redundant #ifdefs and added some new ones
This commit is contained in:
commit
ab0aa4f6f7
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@ -1,4 +1,4 @@
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cmake_minimum_required(VERSION 2.8.7)
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cmake_minimum_required(VERSION 3.7.2)
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project(SeriousEngine)
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project(SeriousEngine)
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# Set @rpath for Mac OS X shared library install names.
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# Set @rpath for Mac OS X shared library install names.
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@ -1,4 +1,4 @@
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cmake_minimum_required(VERSION 2.8.7)
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cmake_minimum_required(VERSION 3.7.2)
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project(Ecc)
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project(Ecc)
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if(MSVC)
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if(MSVC)
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@ -26,10 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <Engine/Graphics/Adapter.h>
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#include <Engine/Graphics/Adapter.h>
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#ifndef PLATFORM_WIN32
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#include "SDL.h"
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#endif
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INDEX con_bNoWarnings = 0;
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INDEX con_bNoWarnings = 0;
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// global handle for application window in full-screen mode
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// global handle for application window in full-screen mode
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@ -2,6 +2,8 @@
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/* rcg10072001 Implemented. */
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/* rcg10072001 Implemented. */
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#ifdef PLATFORM_WIN32
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#include <Engine/Engine.h>
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#include <Engine/Engine.h>
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#include <Engine/Base/DynamicLoader.h>
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#include <Engine/Base/DynamicLoader.h>
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@ -83,6 +85,7 @@ CWin32DynamicLoader::~CWin32DynamicLoader(void)
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::FreeLibrary(module);
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::FreeLibrary(module);
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}
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}
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#endif //PLATFORM_WIN32
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// end of Win32DynamicLoader.cpp ...
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// end of Win32DynamicLoader.cpp ...
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@ -4,6 +4,8 @@
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// !!! FIXME: rcg10142001 This should really be using CTStrings...
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// !!! FIXME: rcg10142001 This should really be using CTStrings...
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#ifdef PLATFORM_WIN32
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#include <io.h>
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#include <io.h>
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#include <Engine/Engine.h>
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#include <Engine/Engine.h>
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@ -116,6 +118,6 @@ CDynamicArray<CTString> CWin32FileSystem::FindFiles(const char *dir,
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return(retval);
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return(retval);
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}
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}
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#endif //PLATFORM_WIN32
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// end of Win32FileSystem.cpp ...
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// end of Win32FileSystem.cpp ...
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@ -2,6 +2,8 @@
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/* rcg10072001 Moved stuff into this file. */
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/* rcg10072001 Moved stuff into this file. */
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#ifdef PLATFORM_WIN32
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#include <Engine/Base/Timer.h>
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#include <Engine/Base/Timer.h>
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#include <Engine/Base/Input.h>
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#include <Engine/Base/Input.h>
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#include <Engine/Base/Translation.h>
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#include <Engine/Base/Translation.h>
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@ -982,5 +984,7 @@ LONG CInput::PlatformGetJoystickCount(void)
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return((LONG) joyGetNumDevs());
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return((LONG) joyGetNumDevs());
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}
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}
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#endif //PLATFORM_WIN32
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// end of Win32Input.cpp ...
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// end of Win32Input.cpp ...
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@ -13,6 +13,8 @@ You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#ifdef PLATFORM_WIN32
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#include "Engine/StdH.h"
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#include "Engine/StdH.h"
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#include <Engine/Base/Synchronization.h>
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#include <Engine/Base/Synchronization.h>
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@ -317,3 +319,4 @@ void CTSingleLock::Unlock(void)
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sl_bLocked = FALSE;
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sl_bLocked = FALSE;
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}
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}
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#endif //PLATFORM_WIN32
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@ -2,6 +2,8 @@
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/* rcg10072001 Moved stuff into this file. */
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/* rcg10072001 Moved stuff into this file. */
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#ifdef PLATFORM_WIN32
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#include <Engine/Engine.h>
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#include <Engine/Engine.h>
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#include <Engine/Base/Timer.h>
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#include <Engine/Base/Timer.h>
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@ -10,6 +12,8 @@ void CTimer::Sleep(DWORD milliseconds)
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::Sleep(milliseconds);
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::Sleep(milliseconds);
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}
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}
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#endif //PLATFORM_WIN32
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// end of Win32Timer.cpp ...
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// end of Win32Timer.cpp ...
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@ -45,9 +45,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <Engine/Templates/StaticArray.cpp>
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#include <Engine/Templates/StaticArray.cpp>
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#include <Engine/Base/IFeel.h>
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#include <Engine/Base/IFeel.h>
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#if PLATFORM_UNIX
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#include "SDL.h"
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#endif
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// this version string can be referenced from outside the engine
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// this version string can be referenced from outside the engine
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ENGINE_API CTString _strEngineBuild = "";
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ENGINE_API CTString _strEngineBuild = "";
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@ -22,9 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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// !!! FIXME : rcg11052001 move this somewhere.
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// !!! FIXME : rcg11052001 move this somewhere.
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#ifdef PLATFORM_UNIX
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//#ifdef PLATFORM_UNIX
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#include "SDL.h"
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//#include "SDL.h"
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#endif
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//#endif
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extern BOOL _bDedicatedServer;
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extern BOOL _bDedicatedServer;
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#ifdef SE1_D3D
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#ifdef SE1_D3D
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@ -52,11 +52,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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// !!! FIXME: rcg10112001 driver type is valid.
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// !!! FIXME: rcg10112001 driver type is valid.
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// !!! FIXME: rcg11052001 ... and I could get rid of this, too...
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#ifdef PLATFORM_UNIX
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#include <SDL.h>
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#endif
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// control for partial usage of compiled vertex arrays
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// control for partial usage of compiled vertex arrays
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BOOL CVA_b2D = FALSE;
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BOOL CVA_b2D = FALSE;
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BOOL CVA_bWorld = FALSE;
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BOOL CVA_bWorld = FALSE;
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@ -15,6 +15,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "Engine/StdH.h"
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#include "Engine/StdH.h"
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#ifdef SE1_D3D
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#include <Engine/Base/Translation.h>
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#include <Engine/Base/Translation.h>
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#include <Engine/Base/ErrorReporting.h>
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#include <Engine/Base/ErrorReporting.h>
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#include <Engine/Base/Memory.h>
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#include <Engine/Base/Memory.h>
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@ -27,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <Engine/Templates/DynamicContainer.cpp>
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#include <Engine/Templates/DynamicContainer.cpp>
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#include <Engine/Templates/Stock_CTextureData.h>
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#include <Engine/Templates/Stock_CTextureData.h>
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#ifdef SE1_D3D
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// asm shortcuts
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// asm shortcuts
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifdef PLATFORM_WIN32
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#include <windows.h>
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#include <windows.h>
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ULONG DetermineDesktopWidth(void)
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ULONG DetermineDesktopWidth(void)
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return((ULONG) ::GetSystemMetrics(SM_CXSCREEN));
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return((ULONG) ::GetSystemMetrics(SM_CXSCREEN));
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}
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}
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#endif
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifdef PLATFORM_WIN32
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#include <Engine/Engine.h>
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#include <Engine/Engine.h>
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static void FailFunction_t(const char *strName) {
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static void FailFunction_t(const char *strName) {
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return TRUE;
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return TRUE;
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}
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}
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#endif // PLATFORM_WIN32
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@ -25,10 +25,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "initguid.h"
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#include "initguid.h"
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#endif
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#endif
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// !!! FIXME : Move all the SDL stuff to a different file...
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#ifdef PLATFORM_UNIX
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#include "SDL.h"
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#endif
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#include <Engine/Engine.h>
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#include <Engine/Engine.h>
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#include <Engine/Sound/SoundLibrary.h>
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#include <Engine/Sound/SoundLibrary.h>
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wo_baBrushes.Read_t(istrm);
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wo_baBrushes.Read_t(istrm);
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CallProgressHook_t(1.0f);
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CallProgressHook_t(1.0f);
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// if there are some terrais in world
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// if there are some terrains in world
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if(istrm->PeekID_t()==CChunkID("TRAR")) { // 'terrain archive'
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if(istrm->PeekID_t()==CChunkID("TRAR")) { // 'terrain archive'
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SetProgressDescription(TRANS("loading terrains"));
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SetProgressDescription(TRANS("loading terrains"));
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CallProgressHook_t(0.0f);
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CallProgressHook_t(0.0f);
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