mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
Game executable: Separate MenuGadgets(.h/.cpp)
MenuGadets(.h/.cpp) separated into multiple files for each gadget!
This commit is contained in:
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18
Sources/SeriousSam/ArrowDir.h
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18
Sources/SeriousSam/ArrowDir.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_ARROWDIR_H
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#define SE_INCL_ARROWDIR_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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enum ArrowDir {
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AD_NONE,
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AD_UP,
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AD_DOWN,
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AD_LEFT,
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AD_RIGHT,
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};
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#endif /* include-once check. */
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44
Sources/SeriousSam/MGArrow.cpp
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44
Sources/SeriousSam/MGArrow.cpp
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "StdH.h"
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#include <Engine/Base/KeyNames.h>
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#include <Engine/CurrentVersion.h>
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#include "MenuPrinting.h"
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#include <GameMP/LCDDrawing.h>
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#include "MGArrow.h"
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void CMGArrow::Render(CDrawPort *pdp)
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{
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SetFontMedium(pdp);
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PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
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COLOR col = GetCurrentColor();
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CTString str;
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if (mg_adDirection == AD_NONE) {
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str = "???";
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}
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else if (mg_adDirection == AD_UP) {
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str = TRANS("Page Up");
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}
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else if (mg_adDirection == AD_DOWN) {
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str = TRANS("Page Down");
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}
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else {
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ASSERT(FALSE);
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}
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PIX pixI = box.Min()(1);
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PIX pixJ = box.Min()(2);
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pdp->PutText(str, pixI, pixJ, col);
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}
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void CMGArrow::OnActivate(void)
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{
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if (mg_adDirection == AD_UP) {
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pgmCurrentMenu->ScrollList(-3);
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}
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else if (mg_adDirection == AD_DOWN) {
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pgmCurrentMenu->ScrollList(+3);
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}
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}
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20
Sources/SeriousSam/MGArrow.h
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20
Sources/SeriousSam/MGArrow.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_MENU_GADGET_ARROW_H
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#define SE_INCL_MENU_GADGET_ARROW_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "ArrowDir.h"
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#include "MGButton.h"
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class CMGArrow : public CMGButton {
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public:
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enum ArrowDir mg_adDirection;
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void Render(CDrawPort *pdp);
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void OnActivate(void);
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};
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#endif /* include-once check. */
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171
Sources/SeriousSam/MGButton.cpp
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171
Sources/SeriousSam/MGButton.cpp
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "StdH.h"
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#include <Engine/Base/KeyNames.h>
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#include <Engine/CurrentVersion.h>
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#include "MenuPrinting.h"
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#include <GameMP/LCDDrawing.h>
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#include "LevelInfo.h"
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#include "VarList.h"
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#include "MGButton.h"
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extern CSoundData *_psdPress;
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extern CMenuGadget *_pmgLastActivatedGadget;
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CMGButton::CMGButton(void)
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{
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mg_pActivatedFunction = NULL;
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mg_iIndex = 0;
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mg_iCenterI = 0;
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mg_iTextMode = 1;
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mg_bfsFontSize = BFS_MEDIUM;
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mg_iCursorPos = -1;
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mg_bRectangle = FALSE;
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mg_bMental = FALSE;
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}
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void CMGButton::SetText(CTString strNew)
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{
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mg_strText = strNew;
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}
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void CMGButton::OnActivate(void)
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{
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if (mg_pActivatedFunction != NULL && mg_bEnabled)
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{
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PlayMenuSound(_psdPress);
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IFeel_PlayEffect("Menu_press");
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_pmgLastActivatedGadget = this;
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(*mg_pActivatedFunction)();
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}
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}
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void CMGButton::Render(CDrawPort *pdp)
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{
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if (mg_bfsFontSize == BFS_LARGE) {
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SetFontBig(pdp);
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}
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else if (mg_bfsFontSize == BFS_MEDIUM) {
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SetFontMedium(pdp);
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}
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else {
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ASSERT(mg_bfsFontSize == BFS_SMALL);
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SetFontSmall(pdp);
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}
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pdp->SetTextMode(mg_iTextMode);
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PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
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COLOR col = GetCurrentColor();
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if (mg_bEditing) {
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col = LCDGetColor(C_GREEN | 0xFF, "editing");
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}
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COLOR colRectangle = col;
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if (mg_bHighlighted) {
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col = LCDGetColor(C_WHITE | 0xFF, "hilited");
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if (!mg_bFocused) {
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colRectangle = LCDGetColor(C_WHITE | 0xFF, "hilited rectangle");
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}
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}
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if (mg_bMental) {
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FLOAT tmIn = 0.2f;
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FLOAT tmOut = 1.0f;
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FLOAT tmFade = 0.1f;
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FLOAT tmExist = tmFade + tmIn + tmFade;
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FLOAT tmTotal = tmFade + tmIn + tmFade + tmOut;
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FLOAT tmTime = _pTimer->GetHighPrecisionTimer().GetSeconds();
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FLOAT fFactor = 1;
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if (tmTime>0.1f) {
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tmTime = fmod(tmTime, tmTotal);
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fFactor = CalculateRatio(tmTime, 0, tmExist, tmFade / tmExist, tmFade / tmExist);
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}
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col = (col&~0xFF) | INDEX(0xFF * fFactor);
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}
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if (mg_bRectangle) {
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// put border
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const PIX pixLeft = box.Min()(1);
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const PIX pixUp = box.Min()(2) - 3;
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const PIX pixWidth = box.Size()(1) + 1;
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const PIX pixHeight = box.Size()(2);
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pdp->DrawBorder(pixLeft, pixUp, pixWidth, pixHeight, colRectangle);
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}
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if (mg_bEditing) {
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// put border
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PIX pixLeft = box.Min()(1);
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PIX pixUp = box.Min()(2) - 3;
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PIX pixWidth = box.Size()(1) + 1;
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PIX pixHeight = box.Size()(2);
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if (mg_strLabel != "") {
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pixLeft = box.Min()(1) + box.Size()(1)*0.55f;
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pixWidth = box.Size()(1)*0.45f + 1;
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}
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pdp->Fill(pixLeft, pixUp, pixWidth, pixHeight, LCDGetColor(C_dGREEN | 0x40, "edit fill"));
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}
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INDEX iCursor = mg_iCursorPos;
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// print text
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if (mg_strLabel != "") {
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PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
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PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
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PIX pixJ = box.Min()(2);
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pdp->PutTextR(mg_strLabel, pixIL, pixJ, col);
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pdp->PutText(mg_strText, pixIR, pixJ, col);
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}
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else {
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CTString str = mg_strText;
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if (pdp->dp_FontData->fd_bFixedWidth) {
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str = str.Undecorated();
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INDEX iLen = str.Length();
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INDEX iMaxLen = ClampDn(box.Size()(1) / (pdp->dp_pixTextCharSpacing + pdp->dp_FontData->fd_pixCharWidth), 1L);
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if (iCursor >= iMaxLen) {
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str.TrimRight(iCursor);
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str.TrimLeft(iMaxLen);
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iCursor = iMaxLen;
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}
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else {
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str.TrimRight(iMaxLen);
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}
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}
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if (mg_iCenterI == -1) pdp->PutText(str, box.Min()(1), box.Min()(2), col);
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else if (mg_iCenterI == +1) pdp->PutTextR(str, box.Max()(1), box.Min()(2), col);
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else pdp->PutTextC(str, box.Center()(1), box.Min()(2), col);
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}
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// put cursor if editing
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if (mg_bEditing && (((ULONG)(_pTimer->GetRealTimeTick() * 2)) & 1)) {
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PIX pixX = box.Min()(1) + GetCharOffset(pdp, iCursor);
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if (mg_strLabel != "") {
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pixX += box.Size()(1)*0.55f;
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}
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PIX pixY = box.Min()(2);
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if (!pdp->dp_FontData->fd_bFixedWidth) {
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pixY -= pdp->dp_fTextScaling * 2;
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}
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pdp->PutText("|", pixX, pixY, LCDGetColor(C_WHITE | 0xFF, "editing cursor"));
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}
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}
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PIX CMGButton::GetCharOffset(CDrawPort *pdp, INDEX iCharNo)
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{
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if (pdp->dp_FontData->fd_bFixedWidth) {
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return (pdp->dp_FontData->fd_pixCharWidth + pdp->dp_pixTextCharSpacing)*(iCharNo - 0.5f);
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}
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CTString strCut(mg_strText);
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strCut.TrimLeft(strlen(mg_strText) - iCharNo);
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PIX pixFullWidth = pdp->GetTextWidth(mg_strText);
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PIX pixCutWidth = pdp->GetTextWidth(strCut);
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// !!!! not implemented for different centering
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return pixFullWidth - pixCutWidth;
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}
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34
Sources/SeriousSam/MGButton.h
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34
Sources/SeriousSam/MGButton.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_MENU_GADGET_BUTTON_H
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#define SE_INCL_MENU_GADGET_BUTTON_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "MenuGadget.h"
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class CMGButton : public CMenuGadget {
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public:
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CTString mg_strLabel; // for those that have labels separately from main text
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CTString mg_strText;
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INDEX mg_iCenterI;
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enum ButtonFontSize mg_bfsFontSize;
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BOOL mg_bEditing;
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BOOL mg_bHighlighted;
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BOOL mg_bRectangle;
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BOOL mg_bMental;
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INDEX mg_iTextMode;
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INDEX mg_iCursorPos;
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INDEX mg_iIndex;
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void(*mg_pActivatedFunction)(void);
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CMGButton(void);
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void SetText(CTString strNew);
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void OnActivate(void);
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void Render(CDrawPort *pdp);
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PIX GetCharOffset(CDrawPort *pdp, INDEX iCharNo);
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};
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#endif /* include-once check. */
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37
Sources/SeriousSam/MGChangePlayer.cpp
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37
Sources/SeriousSam/MGChangePlayer.cpp
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "StdH.h"
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#include <Engine/Base/KeyNames.h>
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#include <Engine/CurrentVersion.h>
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#include "MenuPrinting.h"
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#include <GameMP/LCDDrawing.h>
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#include "MGChangePlayer.h"
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extern CSoundData *_psdPress;
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void CMGChangePlayer::OnActivate(void)
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{
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PlayMenuSound(_psdPress);
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IFeel_PlayEffect("Menu_press");
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_iLocalPlayer = mg_iLocalPlayer;
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if (_pGame->gm_aiMenuLocalPlayers[mg_iLocalPlayer] < 0)
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_pGame->gm_aiMenuLocalPlayers[mg_iLocalPlayer] = 0;
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gmPlayerProfile.gm_piCurrentPlayer = &_pGame->gm_aiMenuLocalPlayers[mg_iLocalPlayer];
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gmPlayerProfile.gm_pgmParentMenu = &gmSelectPlayersMenu;
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extern BOOL _bPlayerMenuFromSinglePlayer;
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_bPlayerMenuFromSinglePlayer = FALSE;
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ChangeToMenu(&gmPlayerProfile);
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}
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void CMGChangePlayer::SetPlayerText(void)
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{
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INDEX iPlayer = _pGame->gm_aiMenuLocalPlayers[mg_iLocalPlayer];
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CPlayerCharacter &pc = _pGame->gm_apcPlayers[iPlayer];
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if (iPlayer<0 || iPlayer>7) {
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mg_strText = "????";
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}
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else {
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mg_strText.PrintF(TRANS("Player %d: %s\n"), mg_iLocalPlayer + 1, pc.GetNameForPrinting());
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}
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}
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20
Sources/SeriousSam/MGChangePlayer.h
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20
Sources/SeriousSam/MGChangePlayer.h
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_MENU_GADGET_CHANGEPLAYER_H
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#define SE_INCL_MENU_GADGET_CHANGEPLAYER_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "MGButton.h"
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class CMGChangePlayer : public CMGButton {
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public:
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INDEX mg_iLocalPlayer;
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void SetPlayerText(void);
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void OnActivate(void);
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};
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#endif /* include-once check. */
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169
Sources/SeriousSam/MGEdit.cpp
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169
Sources/SeriousSam/MGEdit.cpp
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "StdH.h"
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#include <Engine/Base/KeyNames.h>
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#include <Engine/CurrentVersion.h>
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#include "MenuPrinting.h"
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#include <GameMP/LCDDrawing.h>
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#include "MGEdit.h"
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extern CSoundData *_psdPress;
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extern BOOL _bEditingString;
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CMGEdit::CMGEdit(void)
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{
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mg_pstrToChange = NULL;
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mg_ctMaxStringLen = 70;
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Clear();
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}
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void CMGEdit::Clear(void)
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{
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mg_iCursorPos = 0;
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mg_bEditing = FALSE;
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_bEditingString = FALSE;
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}
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void CMGEdit::OnActivate(void)
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{
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if (!mg_bEnabled) {
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return;
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}
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ASSERT(mg_pstrToChange != NULL);
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PlayMenuSound(_psdPress);
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IFeel_PlayEffect("Menu_press");
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SetText(mg_strText);
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mg_iCursorPos = strlen(mg_strText);
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mg_bEditing = TRUE;
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_bEditingString = TRUE;
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}
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// focus lost
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void CMGEdit::OnKillFocus(void)
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{
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// go out of editing mode
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if (mg_bEditing) {
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OnKeyDown(VK_RETURN);
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Clear();
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}
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// proceed
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CMenuGadget::OnKillFocus();
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}
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// helper function for deleting char(s) from string
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static void Key_BackDel(CTString &str, INDEX &iPos, BOOL bShift, BOOL bRight)
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{
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// do nothing if string is empty
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INDEX ctChars = strlen(str);
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if (ctChars == 0) return;
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if (bRight && iPos<ctChars) { // DELETE key
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if (bShift) {
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// delete to end of line
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str.TrimRight(iPos);
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}
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else {
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// delete only one char
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str.DeleteChar(iPos);
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}
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}
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if (!bRight && iPos>0) { // BACKSPACE key
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if (bShift) {
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// delete to start of line
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str.TrimLeft(ctChars - iPos);
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iPos = 0;
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}
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else {
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// delete only one char
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str.DeleteChar(iPos - 1);
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iPos--;
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}
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}
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}
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// key/mouse button pressed
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BOOL CMGEdit::OnKeyDown(int iVKey)
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{
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// if not in edit mode
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if (!mg_bEditing) {
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// behave like normal gadget
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return CMenuGadget::OnKeyDown(iVKey);
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}
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// finish editing?
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BOOL bShift = GetKeyState(VK_SHIFT) & 0x8000;
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switch (iVKey) {
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case VK_UP: case VK_DOWN:
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case VK_RETURN: case VK_LBUTTON: *mg_pstrToChange = mg_strText; Clear(); OnStringChanged(); break;
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case VK_ESCAPE: case VK_RBUTTON: mg_strText = *mg_pstrToChange; Clear(); OnStringCanceled(); break;
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case VK_LEFT: if (mg_iCursorPos > 0) mg_iCursorPos--; break;
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case VK_RIGHT: if (mg_iCursorPos < strlen(mg_strText)) mg_iCursorPos++; break;
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case VK_HOME: mg_iCursorPos = 0; break;
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case VK_END: mg_iCursorPos = strlen(mg_strText); break;
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case VK_BACK: Key_BackDel(mg_strText, mg_iCursorPos, bShift, FALSE); break;
|
||||
case VK_DELETE: Key_BackDel(mg_strText, mg_iCursorPos, bShift, TRUE); break;
|
||||
default: break; // ignore all other special keys
|
||||
}
|
||||
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
// char typed
|
||||
BOOL CMGEdit::OnChar(MSG msg)
|
||||
{
|
||||
// if not in edit mode
|
||||
if (!mg_bEditing) {
|
||||
// behave like normal gadget
|
||||
return CMenuGadget::OnChar(msg);
|
||||
}
|
||||
// only chars are allowed
|
||||
const INDEX ctFullLen = mg_strText.Length();
|
||||
const INDEX ctNakedLen = mg_strText.LengthNaked();
|
||||
mg_iCursorPos = Clamp(mg_iCursorPos, 0L, ctFullLen);
|
||||
int iVKey = msg.wParam;
|
||||
if (isprint(iVKey) && ctNakedLen <= mg_ctMaxStringLen) {
|
||||
mg_strText.InsertChar(mg_iCursorPos, (char)iVKey);
|
||||
mg_iCursorPos++;
|
||||
}
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
void CMGEdit::Render(CDrawPort *pdp)
|
||||
{
|
||||
if (mg_bEditing) {
|
||||
mg_iTextMode = -1;
|
||||
}
|
||||
else if (mg_bFocused) {
|
||||
mg_iTextMode = 0;
|
||||
}
|
||||
else {
|
||||
mg_iTextMode = 1;
|
||||
}
|
||||
if (mg_strText == "" && !mg_bEditing) {
|
||||
if (mg_bfsFontSize == BFS_SMALL) {
|
||||
mg_strText = "*";
|
||||
}
|
||||
else {
|
||||
mg_strText = TRANS("<none>");
|
||||
}
|
||||
CMGButton::Render(pdp);
|
||||
mg_strText = "";
|
||||
}
|
||||
else {
|
||||
CMGButton::Render(pdp);
|
||||
}
|
||||
}
|
||||
void CMGEdit::OnStringChanged(void)
|
||||
{
|
||||
}
|
||||
void CMGEdit::OnStringCanceled(void)
|
||||
{
|
||||
}
|
28
Sources/SeriousSam/MGEdit.h
Normal file
28
Sources/SeriousSam/MGEdit.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_EDIT_H
|
||||
#define SE_INCL_MENU_GADGET_EDIT_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGEdit : public CMGButton {
|
||||
public:
|
||||
INDEX mg_ctMaxStringLen;
|
||||
CTString *mg_pstrToChange;
|
||||
CMGEdit(void);
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
BOOL OnChar(MSG msg);
|
||||
void Clear(void);
|
||||
void OnActivate(void);
|
||||
void OnKillFocus(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
virtual void OnStringChanged(void);
|
||||
virtual void OnStringCanceled(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
231
Sources/SeriousSam/MGFileButton.cpp
Normal file
231
Sources/SeriousSam/MGFileButton.cpp
Normal file
|
@ -0,0 +1,231 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGFileButton.h"
|
||||
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
|
||||
CMGFileButton::CMGFileButton(void)
|
||||
{
|
||||
mg_iState = FBS_NORMAL;
|
||||
}
|
||||
|
||||
// refresh current text from description
|
||||
void CMGFileButton::RefreshText(void)
|
||||
{
|
||||
mg_strText = mg_strDes;
|
||||
mg_strText.OnlyFirstLine();
|
||||
mg_strInfo = mg_strDes;
|
||||
mg_strInfo.RemovePrefix(mg_strText);
|
||||
mg_strInfo.DeleteChar(0);
|
||||
}
|
||||
|
||||
void CMGFileButton::SaveDescription(void)
|
||||
{
|
||||
CTFileName fnFileNameDescription = mg_fnm.NoExt() + ".des";
|
||||
try {
|
||||
mg_strDes.Save_t(fnFileNameDescription);
|
||||
}
|
||||
catch (char *strError) {
|
||||
CPrintF("%s\n", strError);
|
||||
}
|
||||
}
|
||||
|
||||
CMGFileButton *_pmgFileToSave = NULL;
|
||||
void OnFileSaveOK(void)
|
||||
{
|
||||
if (_pmgFileToSave != NULL) {
|
||||
_pmgFileToSave->SaveYes();
|
||||
}
|
||||
}
|
||||
|
||||
void CMGFileButton::DoSave(void)
|
||||
{
|
||||
if (FileExistsForWriting(mg_fnm)) {
|
||||
_pmgFileToSave = this;
|
||||
extern void SaveConfirm(void);
|
||||
SaveConfirm();
|
||||
}
|
||||
else {
|
||||
SaveYes();
|
||||
}
|
||||
}
|
||||
|
||||
void CMGFileButton::SaveYes(void)
|
||||
{
|
||||
ASSERT(gmLoadSaveMenu.gm_bSave);
|
||||
// call saving function
|
||||
BOOL bSucceeded = gmLoadSaveMenu.gm_pAfterFileChosen(mg_fnm);
|
||||
// if saved
|
||||
if (bSucceeded) {
|
||||
// save the description too
|
||||
SaveDescription();
|
||||
}
|
||||
}
|
||||
|
||||
void CMGFileButton::DoLoad(void)
|
||||
{
|
||||
ASSERT(!gmLoadSaveMenu.gm_bSave);
|
||||
// if no file
|
||||
if (!FileExists(mg_fnm)) {
|
||||
// do nothing
|
||||
return;
|
||||
}
|
||||
if (gmLoadSaveMenu.gm_pgmNextMenu != NULL) {
|
||||
gmLoadSaveMenu.gm_pgmParentMenu = gmLoadSaveMenu.gm_pgmNextMenu;
|
||||
}
|
||||
// call loading function
|
||||
BOOL bSucceeded = gmLoadSaveMenu.gm_pAfterFileChosen(mg_fnm);
|
||||
ASSERT(bSucceeded);
|
||||
}
|
||||
|
||||
static CTString _strTmpDescription;
|
||||
static CTString _strOrgDescription;
|
||||
|
||||
void CMGFileButton::StartEdit(void)
|
||||
{
|
||||
CMGEdit::OnActivate();
|
||||
}
|
||||
|
||||
void CMGFileButton::OnActivate(void)
|
||||
{
|
||||
if (mg_fnm == "") {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
|
||||
// if loading
|
||||
if (!gmLoadSaveMenu.gm_bSave) {
|
||||
// load now
|
||||
DoLoad();
|
||||
// if saving
|
||||
}
|
||||
else {
|
||||
// switch to editing mode
|
||||
BOOL bWasEmpty = mg_strText == EMPTYSLOTSTRING;
|
||||
mg_strDes = gmLoadSaveMenu.gm_strSaveDes;
|
||||
RefreshText();
|
||||
_strOrgDescription = _strTmpDescription = mg_strText;
|
||||
if (bWasEmpty) {
|
||||
_strOrgDescription = EMPTYSLOTSTRING;
|
||||
}
|
||||
mg_pstrToChange = &_strTmpDescription;
|
||||
StartEdit();
|
||||
mg_iState = FBS_SAVENAME;
|
||||
}
|
||||
}
|
||||
BOOL CMGFileButton::OnKeyDown(int iVKey)
|
||||
{
|
||||
if (mg_iState == FBS_NORMAL) {
|
||||
if (gmLoadSaveMenu.gm_bSave || gmLoadSaveMenu.gm_bManage) {
|
||||
if (iVKey == VK_F2) {
|
||||
if (FileExistsForWriting(mg_fnm)) {
|
||||
// switch to renaming mode
|
||||
_strOrgDescription = mg_strText;
|
||||
_strTmpDescription = mg_strText;
|
||||
mg_pstrToChange = &_strTmpDescription;
|
||||
StartEdit();
|
||||
mg_iState = FBS_RENAME;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
else if (iVKey == VK_DELETE) {
|
||||
if (FileExistsForWriting(mg_fnm)) {
|
||||
// delete the file, its description and thumbnail
|
||||
RemoveFile(mg_fnm);
|
||||
RemoveFile(mg_fnm.NoExt() + ".des");
|
||||
RemoveFile(mg_fnm.NoExt() + "Tbn.tex");
|
||||
// refresh menu
|
||||
gmLoadSaveMenu.EndMenu();
|
||||
gmLoadSaveMenu.StartMenu();
|
||||
OnSetFocus();
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
}
|
||||
else {
|
||||
// go out of editing mode
|
||||
if (mg_bEditing) {
|
||||
if (iVKey == VK_UP || iVKey == VK_DOWN) {
|
||||
CMGEdit::OnKeyDown(VK_ESCAPE);
|
||||
}
|
||||
}
|
||||
return CMGEdit::OnKeyDown(iVKey);
|
||||
}
|
||||
}
|
||||
|
||||
void CMGFileButton::OnSetFocus(void)
|
||||
{
|
||||
mg_iState = FBS_NORMAL;
|
||||
|
||||
if (gmLoadSaveMenu.gm_bAllowThumbnails && mg_bEnabled) {
|
||||
SetThumbnail(mg_fnm);
|
||||
}
|
||||
else {
|
||||
ClearThumbnail();
|
||||
}
|
||||
pgmCurrentMenu->KillAllFocuses();
|
||||
CMGButton::OnSetFocus();
|
||||
}
|
||||
|
||||
void CMGFileButton::OnKillFocus(void)
|
||||
{
|
||||
// go out of editing mode
|
||||
if (mg_bEditing) {
|
||||
OnKeyDown(VK_ESCAPE);
|
||||
}
|
||||
CMGEdit::OnKillFocus();
|
||||
}
|
||||
|
||||
// override from edit gadget
|
||||
void CMGFileButton::OnStringChanged(void)
|
||||
{
|
||||
// if saving
|
||||
if (mg_iState == FBS_SAVENAME) {
|
||||
// do the save
|
||||
mg_strDes = _strTmpDescription + "\n" + mg_strInfo;
|
||||
DoSave();
|
||||
// if renaming
|
||||
}
|
||||
else if (mg_iState == FBS_RENAME) {
|
||||
// do the rename
|
||||
mg_strDes = _strTmpDescription + "\n" + mg_strInfo;
|
||||
SaveDescription();
|
||||
// refresh menu
|
||||
gmLoadSaveMenu.EndMenu();
|
||||
gmLoadSaveMenu.StartMenu();
|
||||
OnSetFocus();
|
||||
}
|
||||
}
|
||||
void CMGFileButton::OnStringCanceled(void)
|
||||
{
|
||||
mg_strText = _strOrgDescription;
|
||||
}
|
||||
|
||||
void CMGFileButton::Render(CDrawPort *pdp)
|
||||
{
|
||||
// render original gadget first
|
||||
CMGEdit::Render(pdp);
|
||||
|
||||
// if currently selected
|
||||
if (mg_bFocused && mg_bEnabled) {
|
||||
// add info at the bottom if screen
|
||||
SetFontMedium(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, BoxSaveLoad(15.0));
|
||||
PIX pixI = box.Min()(1);
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
COLOR col = LCDGetColor(C_mlGREEN | 255, "file info");
|
||||
pdp->PutText(mg_strInfo, pixI, pixJ, col);
|
||||
}
|
||||
}
|
43
Sources/SeriousSam/MGFileButton.h
Normal file
43
Sources/SeriousSam/MGFileButton.h
Normal file
|
@ -0,0 +1,43 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_FILEBUTTON_H
|
||||
#define SE_INCL_MENU_GADGET_FILEBUTTON_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGEdit.h"
|
||||
|
||||
// file button states
|
||||
#define FBS_NORMAL 0 // normal active state
|
||||
#define FBS_SAVENAME 1 // typing in the save name
|
||||
#define FBS_RENAME 2 // renaming existing file
|
||||
class CMGFileButton : public CMGEdit {
|
||||
public:
|
||||
CMGFileButton(void);
|
||||
CTFileName mg_fnm;
|
||||
CTString mg_strDes; // entire description goes here
|
||||
CTString mg_strInfo; // info part of text to print above the gadget tip
|
||||
INDEX mg_iState;
|
||||
// refresh current text from description
|
||||
void RefreshText(void);
|
||||
// save description to disk
|
||||
void SaveDescription(void);
|
||||
void SaveYes(void);
|
||||
void DoSave(void);
|
||||
void DoLoad(void);
|
||||
void StartEdit(void);
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
void OnActivate(void);
|
||||
void OnSetFocus(void);
|
||||
void OnKillFocus(void);
|
||||
|
||||
// overrides from edit gadget
|
||||
void OnStringChanged(void);
|
||||
void OnStringCanceled(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
91
Sources/SeriousSam/MGHighScore.cpp
Normal file
91
Sources/SeriousSam/MGHighScore.cpp
Normal file
|
@ -0,0 +1,91 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGHighScore.h"
|
||||
|
||||
#define HSCOLUMNS 6
|
||||
CTString strHighScores[HIGHSCORE_COUNT + 1][HSCOLUMNS];
|
||||
FLOAT afI[HSCOLUMNS] = {
|
||||
0.12f, 0.15f, 0.6f, 0.7f, 0.78f, 0.9f
|
||||
};
|
||||
|
||||
|
||||
void CMGHighScore::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontMedium(pdp);
|
||||
|
||||
COLOR colHeader = LCDGetColor(C_GREEN | 255, "hiscore header");
|
||||
COLOR colData = LCDGetColor(C_mdGREEN | 255, "hiscore data");
|
||||
COLOR colLastSet = LCDGetColor(C_mlGREEN | 255, "hiscore last set");
|
||||
INDEX iLastSet = _pGame->gm_iLastSetHighScore;
|
||||
|
||||
CTString strText;
|
||||
|
||||
strHighScores[0][0] = TRANS("No.");
|
||||
strHighScores[0][1] = TRANS("Player Name");
|
||||
strHighScores[0][2] = TRANS("Difficulty");
|
||||
strHighScores[0][3] = TRANS("Time");
|
||||
strHighScores[0][4] = TRANS("Kills");
|
||||
strHighScores[0][5] = TRANS("Score");
|
||||
|
||||
{for (INDEX i = 0; i<HIGHSCORE_COUNT; i++) {
|
||||
switch (_pGame->gm_ahseHighScores[i].hse_gdDifficulty) {
|
||||
default:
|
||||
ASSERT(FALSE);
|
||||
case (CSessionProperties::GameDifficulty) - 100:
|
||||
strHighScores[i + 1][1] = "---";
|
||||
continue;
|
||||
break;
|
||||
case CSessionProperties::GD_TOURIST:
|
||||
strHighScores[i + 1][2] = TRANS("Tourist");
|
||||
break;
|
||||
case CSessionProperties::GD_EASY:
|
||||
strHighScores[i + 1][2] = TRANS("Easy");
|
||||
break;
|
||||
case CSessionProperties::GD_NORMAL:
|
||||
strHighScores[i + 1][2] = TRANS("Normal");
|
||||
break;
|
||||
case CSessionProperties::GD_HARD:
|
||||
strHighScores[i + 1][2] = TRANS("Hard");
|
||||
break;
|
||||
case CSessionProperties::GD_EXTREME:
|
||||
strHighScores[i + 1][2] = TRANS("Serious");
|
||||
break;
|
||||
case CSessionProperties::GD_EXTREME + 1:
|
||||
strHighScores[i + 1][2] = TRANS("Mental");
|
||||
break;
|
||||
}
|
||||
strHighScores[i + 1][0].PrintF("%d", i + 1);
|
||||
strHighScores[i + 1][1] = _pGame->gm_ahseHighScores[i].hse_strPlayer;
|
||||
strHighScores[i + 1][3] = TimeToString(_pGame->gm_ahseHighScores[i].hse_tmTime);
|
||||
strHighScores[i + 1][4].PrintF("%03d", _pGame->gm_ahseHighScores[i].hse_ctKills);
|
||||
strHighScores[i + 1][5].PrintF("%9d", _pGame->gm_ahseHighScores[i].hse_ctScore);
|
||||
}}
|
||||
|
||||
PIX pixJ = pdp->GetHeight()*0.25f;
|
||||
{for (INDEX iRow = 0; iRow<HIGHSCORE_COUNT + 1; iRow++) {
|
||||
COLOR col = (iRow == 0) ? colHeader : colData;
|
||||
if (iLastSet != -1 && iRow - 1 == iLastSet) {
|
||||
col = colLastSet;
|
||||
}
|
||||
{for (INDEX iColumn = 0; iColumn<HSCOLUMNS; iColumn++) {
|
||||
PIX pixI = pdp->GetWidth()*afI[iColumn];
|
||||
if (iColumn == 1) {
|
||||
pdp->PutText(strHighScores[iRow][iColumn], pixI, pixJ, col);
|
||||
}
|
||||
else {
|
||||
pdp->PutTextR(strHighScores[iRow][iColumn], pixI, pixJ, col);
|
||||
}
|
||||
}}
|
||||
if (iRow == 0) {
|
||||
pixJ += pdp->GetHeight()*0.06f;
|
||||
}
|
||||
else {
|
||||
pixJ += pdp->GetHeight()*0.04f;
|
||||
}
|
||||
}}
|
||||
}
|
17
Sources/SeriousSam/MGHighScore.h
Normal file
17
Sources/SeriousSam/MGHighScore.h
Normal file
|
@ -0,0 +1,17 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_HIGHSCORE_H
|
||||
#define SE_INCL_MENU_GADGET_HIGHSCORE_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MenuGadget.h"
|
||||
|
||||
|
||||
class CMGHighScore : public CMenuGadget {
|
||||
public:
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
218
Sources/SeriousSam/MGKeyDefinition.cpp
Normal file
218
Sources/SeriousSam/MGKeyDefinition.cpp
Normal file
|
@ -0,0 +1,218 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGKeyDefinition.h"
|
||||
|
||||
extern CSoundData *_psdSelect;
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
extern BOOL _bDefiningKey;
|
||||
|
||||
|
||||
CMGKeyDefinition::CMGKeyDefinition(void)
|
||||
{
|
||||
mg_iState = DOING_NOTHING;
|
||||
}
|
||||
|
||||
|
||||
void CMGKeyDefinition::OnActivate(void)
|
||||
{
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
SetBindingNames(/*bDefining=*/TRUE);
|
||||
mg_iState = RELEASE_RETURN_WAITING;
|
||||
}
|
||||
|
||||
|
||||
BOOL CMGKeyDefinition::OnKeyDown(int iVKey)
|
||||
{
|
||||
// if waiting for a key definition
|
||||
if (mg_iState == PRESS_KEY_WAITING) {
|
||||
// do nothing
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// if backspace pressed
|
||||
if (iVKey == VK_BACK) {
|
||||
// clear both keys
|
||||
DefineKey(KID_NONE);
|
||||
// message is processed
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
}
|
||||
|
||||
// set names for both key bindings
|
||||
void CMGKeyDefinition::SetBindingNames(BOOL bDefining)
|
||||
{
|
||||
// find the button
|
||||
INDEX ict = 0;
|
||||
INDEX iDik = 0;
|
||||
FOREACHINLIST(CButtonAction, ba_lnNode, _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions, itba) {
|
||||
if (ict == mg_iControlNumber) {
|
||||
CButtonAction &ba = *itba;
|
||||
// get the current bindings and names
|
||||
INDEX iKey1 = ba.ba_iFirstKey;
|
||||
INDEX iKey2 = ba.ba_iSecondKey;
|
||||
BOOL bKey1Bound = iKey1 != KID_NONE;
|
||||
BOOL bKey2Bound = iKey2 != KID_NONE;
|
||||
CTString strKey1 = _pInput->GetButtonTransName(iKey1);
|
||||
CTString strKey2 = _pInput->GetButtonTransName(iKey2);
|
||||
|
||||
// if defining
|
||||
if (bDefining) {
|
||||
// if only first key is defined
|
||||
if (bKey1Bound && !bKey2Bound) {
|
||||
// put question mark for second key
|
||||
mg_strBinding = strKey1 + TRANS(" or ") + "?";
|
||||
// otherwise
|
||||
}
|
||||
else {
|
||||
// put question mark only
|
||||
mg_strBinding = "?";
|
||||
}
|
||||
// if not defining
|
||||
}
|
||||
else {
|
||||
// if second key is defined
|
||||
if (bKey2Bound) {
|
||||
// add both
|
||||
mg_strBinding = strKey1 + TRANS(" or ") + strKey2;
|
||||
// if second key is undefined
|
||||
}
|
||||
else {
|
||||
// display only first one
|
||||
mg_strBinding = strKey1;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
ict++;
|
||||
}
|
||||
|
||||
// if not found, put errorneous string
|
||||
mg_strBinding = "???";
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::Appear(void)
|
||||
{
|
||||
SetBindingNames(/*bDefining=*/FALSE);
|
||||
CMenuGadget::Appear();
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::Disappear(void)
|
||||
{
|
||||
CMenuGadget::Disappear();
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::DefineKey(INDEX iDik)
|
||||
{
|
||||
// for each button in controls
|
||||
INDEX ict = 0;
|
||||
FOREACHINLIST(CButtonAction, ba_lnNode, _pGame->gm_ctrlControlsExtra.ctrl_lhButtonActions, itba) {
|
||||
CButtonAction &ba = *itba;
|
||||
// if it is this one
|
||||
if (ict == mg_iControlNumber) {
|
||||
// if should clear
|
||||
if (iDik == KID_NONE) {
|
||||
// unbind both
|
||||
ba.ba_iFirstKey = KID_NONE;
|
||||
ba.ba_iSecondKey = KID_NONE;
|
||||
}
|
||||
// if first key is unbound, or both keys are bound
|
||||
if (ba.ba_iFirstKey == KID_NONE || ba.ba_iSecondKey != KID_NONE) {
|
||||
// bind first key
|
||||
ba.ba_iFirstKey = iDik;
|
||||
// clear second key
|
||||
ba.ba_iSecondKey = KID_NONE;
|
||||
// if only first key bound
|
||||
}
|
||||
else {
|
||||
// bind second key
|
||||
ba.ba_iSecondKey = iDik;
|
||||
}
|
||||
// if it is not this one
|
||||
}
|
||||
else {
|
||||
// clear bindings that contain this key
|
||||
if (ba.ba_iFirstKey == iDik) {
|
||||
ba.ba_iFirstKey = KID_NONE;
|
||||
}
|
||||
if (ba.ba_iSecondKey == iDik) {
|
||||
ba.ba_iSecondKey = KID_NONE;
|
||||
}
|
||||
}
|
||||
ict++;
|
||||
}
|
||||
|
||||
SetBindingNames(/*bDefining=*/FALSE);
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::Think(void)
|
||||
{
|
||||
if (mg_iState == RELEASE_RETURN_WAITING)
|
||||
{
|
||||
_bDefiningKey = TRUE;
|
||||
extern BOOL _bMouseUsedLast;
|
||||
_bMouseUsedLast = FALSE;
|
||||
_pInput->SetJoyPolling(TRUE);
|
||||
_pInput->GetInput(FALSE);
|
||||
if (_pInput->IsInputEnabled() &&
|
||||
!_pInput->GetButtonState(KID_ENTER) &&
|
||||
!_pInput->GetButtonState(KID_MOUSE1))
|
||||
{
|
||||
mg_iState = PRESS_KEY_WAITING;
|
||||
}
|
||||
}
|
||||
else if (mg_iState == PRESS_KEY_WAITING)
|
||||
{
|
||||
_pInput->SetJoyPolling(TRUE);
|
||||
_pInput->GetInput(FALSE);
|
||||
for (INDEX iDik = 0; iDik<MAX_OVERALL_BUTTONS; iDik++)
|
||||
{
|
||||
if (_pInput->GetButtonState(iDik))
|
||||
{
|
||||
// skip keys that cannot be defined
|
||||
if (iDik == KID_TILDE) {
|
||||
continue;
|
||||
}
|
||||
// if escape not pressed
|
||||
if (iDik != KID_ESCAPE) {
|
||||
// define the new key
|
||||
DefineKey(iDik);
|
||||
// if escape pressed
|
||||
}
|
||||
else {
|
||||
// undefine the key
|
||||
DefineKey(KID_NONE);
|
||||
}
|
||||
|
||||
// end defining loop
|
||||
mg_iState = DOING_NOTHING;
|
||||
_bDefiningKey = FALSE;
|
||||
// refresh all buttons
|
||||
pgmCurrentMenu->FillListItems();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CMGKeyDefinition::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontMedium(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
COLOR col = GetCurrentColor();
|
||||
pdp->PutTextR(mg_strLabel, pixIL, pixJ, col);
|
||||
pdp->PutText(mg_strBinding, pixIR, pixJ, col);
|
||||
}
|
33
Sources/SeriousSam/MGKeyDefinition.h
Normal file
33
Sources/SeriousSam/MGKeyDefinition.h
Normal file
|
@ -0,0 +1,33 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_KEYDEFINITION_H
|
||||
#define SE_INCL_MENU_GADGET_KEYDEFINITION_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MenuGadget.h"
|
||||
|
||||
|
||||
class CMGKeyDefinition : public CMenuGadget {
|
||||
public:
|
||||
INDEX mg_iState;
|
||||
INDEX mg_iControlNumber;
|
||||
|
||||
CTString mg_strLabel;
|
||||
CTString mg_strBinding;
|
||||
|
||||
CMGKeyDefinition(void);
|
||||
void Appear(void);
|
||||
void Disappear(void);
|
||||
void OnActivate(void);
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
void Think(void);
|
||||
// set names for both key bindings
|
||||
void SetBindingNames(BOOL bDefining);
|
||||
void DefineKey(INDEX iDik);
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
27
Sources/SeriousSam/MGLevelButton.cpp
Normal file
27
Sources/SeriousSam/MGLevelButton.cpp
Normal file
|
@ -0,0 +1,27 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGLevelButton.h"
|
||||
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
|
||||
void CMGLevelButton::OnActivate(void)
|
||||
{
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
_pGame->gam_strCustomLevel = mg_fnmLevel;
|
||||
extern void(*_pAfterLevelChosen)(void);
|
||||
_pAfterLevelChosen();
|
||||
}
|
||||
|
||||
|
||||
void CMGLevelButton::OnSetFocus(void)
|
||||
{
|
||||
SetThumbnail(mg_fnmLevel);
|
||||
CMGButton::OnSetFocus();
|
||||
}
|
20
Sources/SeriousSam/MGLevelButton.h
Normal file
20
Sources/SeriousSam/MGLevelButton.h
Normal file
|
@ -0,0 +1,20 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_LEVELBUTTON_H
|
||||
#define SE_INCL_MENU_GADGET_LEVELBUTTON_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGLevelButton : public CMGButton {
|
||||
public:
|
||||
CTFileName mg_fnmLevel;
|
||||
|
||||
void OnActivate(void);
|
||||
void OnSetFocus(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
114
Sources/SeriousSam/MGModel.cpp
Normal file
114
Sources/SeriousSam/MGModel.cpp
Normal file
|
@ -0,0 +1,114 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGModel.h"
|
||||
|
||||
extern INDEX sam_bWideScreen;
|
||||
|
||||
|
||||
CMGModel::CMGModel(void)
|
||||
{
|
||||
mg_fFloorY = 0;
|
||||
}
|
||||
|
||||
void CMGModel::Render(CDrawPort *pdp)
|
||||
{
|
||||
// if no model
|
||||
if (mg_moModel.GetData() == NULL) {
|
||||
// just render text
|
||||
mg_strText = TRANS("No model");
|
||||
CMGButton::Render(pdp);
|
||||
return;
|
||||
}
|
||||
|
||||
// get position on screen
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
CDrawPort dpModel(pdp, box);
|
||||
dpModel.Lock();
|
||||
dpModel.FillZBuffer(1.0f);
|
||||
|
||||
LCDSetDrawport(&dpModel);
|
||||
// clear menu here
|
||||
dpModel.Fill(C_BLACK | 255);
|
||||
LCDRenderClouds1();
|
||||
LCDRenderClouds2();
|
||||
|
||||
// prepare projection
|
||||
CRenderModel rmRenderModel;
|
||||
CPerspectiveProjection3D pr;
|
||||
pr.FOVL() = sam_bWideScreen ? AngleDeg(45.0f) : AngleDeg(30.0f);
|
||||
pr.ScreenBBoxL() = FLOATaabbox2D(
|
||||
FLOAT2D(0.0f, 0.0f),
|
||||
FLOAT2D((float)dpModel.GetWidth(), (float)dpModel.GetHeight())
|
||||
);
|
||||
pr.AspectRatioL() = 1.0f;
|
||||
pr.FrontClipDistanceL() = 0.3f;
|
||||
pr.ViewerPlacementL() = CPlacement3D(FLOAT3D(0, 0, 0), ANGLE3D(0, 0, 0));
|
||||
|
||||
// initialize remdering
|
||||
CAnyProjection3D apr;
|
||||
apr = pr;
|
||||
BeginModelRenderingView(apr, &dpModel);
|
||||
rmRenderModel.rm_vLightDirection = FLOAT3D(0.2f, -0.2f, -0.2f);
|
||||
|
||||
// if model needs floor
|
||||
if (mg_moFloor.GetData() != NULL) {
|
||||
// set floor's position
|
||||
CPlacement3D pl = mg_plModel;
|
||||
pl.pl_OrientationAngle = ANGLE3D(0, 0, 0);
|
||||
pl.pl_PositionVector = mg_plModel.pl_PositionVector;
|
||||
pl.pl_PositionVector(2) += mg_fFloorY;
|
||||
rmRenderModel.SetObjectPlacement(pl);
|
||||
|
||||
// render the floor
|
||||
rmRenderModel.rm_colLight = C_WHITE;
|
||||
rmRenderModel.rm_colAmbient = C_WHITE;
|
||||
mg_moFloor.SetupModelRendering(rmRenderModel);
|
||||
mg_moFloor.RenderModel(rmRenderModel);
|
||||
}
|
||||
|
||||
// set model's position
|
||||
CPlacement3D pl;
|
||||
pl.pl_OrientationAngle = mg_plModel.pl_OrientationAngle;
|
||||
pl.pl_PositionVector = mg_plModel.pl_PositionVector;
|
||||
extern FLOAT sam_fPlayerOffset;
|
||||
pl.pl_PositionVector(3) += sam_fPlayerOffset;
|
||||
rmRenderModel.SetObjectPlacement(pl);
|
||||
|
||||
// render the model
|
||||
rmRenderModel.rm_colLight = LerpColor(C_BLACK, C_WHITE, 0.4f) | CT_OPAQUE;
|
||||
rmRenderModel.rm_colAmbient = LerpColor(C_BLACK, C_WHITE, 0.2f) | CT_OPAQUE;
|
||||
mg_moModel.SetupModelRendering(rmRenderModel);
|
||||
FLOATplane3D plFloorPlane = FLOATplane3D(FLOAT3D(0.0f, 1.0f, 0.0f),
|
||||
mg_plModel.pl_PositionVector(2) + mg_fFloorY);
|
||||
FLOAT3D vShadowLightDir = FLOAT3D(-0.2f, -0.4f, -0.6f);
|
||||
CPlacement3D plLightPlacement = CPlacement3D(
|
||||
mg_plModel.pl_PositionVector +
|
||||
vShadowLightDir*mg_plModel.pl_PositionVector(3) * 5,
|
||||
ANGLE3D(0, 0, 0));
|
||||
mg_moModel.RenderShadow(rmRenderModel, plLightPlacement, 200.0f, 200.0f, 1.0f, plFloorPlane);
|
||||
mg_moModel.RenderModel(rmRenderModel);
|
||||
EndModelRenderingView();
|
||||
|
||||
LCDScreenBox(LCDGetColor(C_GREEN, "model box") | GetCurrentColor());
|
||||
|
||||
dpModel.Unlock();
|
||||
|
||||
pdp->Unlock();
|
||||
pdp->Lock();
|
||||
LCDSetDrawport(pdp);
|
||||
|
||||
// print the model name
|
||||
{
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, BoxPlayerModelName());
|
||||
COLOR col = GetCurrentColor();
|
||||
|
||||
PIX pixI = box.Min()(1);
|
||||
PIX pixJ = box.Max()(2);
|
||||
pdp->PutText(mg_strText, pixI, pixJ, col);
|
||||
}
|
||||
}
|
23
Sources/SeriousSam/MGModel.h
Normal file
23
Sources/SeriousSam/MGModel.h
Normal file
|
@ -0,0 +1,23 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_MODEL_H
|
||||
#define SE_INCL_MENU_GADGET_MODEL_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGModel : public CMGButton {
|
||||
public:
|
||||
CModelObject mg_moModel;
|
||||
CModelObject mg_moFloor;
|
||||
CPlacement3D mg_plModel;
|
||||
BOOL mg_fFloorY;
|
||||
|
||||
CMGModel(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
445
Sources/SeriousSam/MGServerList.cpp
Normal file
445
Sources/SeriousSam/MGServerList.cpp
Normal file
|
@ -0,0 +1,445 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGServerList.h"
|
||||
#include "MGEdit.h"
|
||||
|
||||
extern CSoundData *_psdSelect;
|
||||
extern CSoundData *_psdPress;
|
||||
|
||||
|
||||
FLOATaabbox2D GetBoxPartHoriz(const FLOATaabbox2D &box, FLOAT fMin, FLOAT fMax)
|
||||
{
|
||||
FLOAT fBoxMin = box.Min()(1);
|
||||
FLOAT fBoxSize = box.Size()(1);
|
||||
|
||||
return FLOATaabbox2D(
|
||||
FLOAT2D(fBoxMin + fBoxSize*fMin, box.Min()(2)),
|
||||
FLOAT2D(fBoxMin + fBoxSize*fMax, box.Max()(2)));
|
||||
}
|
||||
|
||||
void PrintInBox(CDrawPort *pdp, PIX pixI, PIX pixJ, PIX pixSizeI, CTString str, COLOR col)
|
||||
{
|
||||
str = str.Undecorated();
|
||||
PIX pixCharSize = pdp->dp_pixTextCharSpacing + pdp->dp_FontData->fd_pixCharWidth;
|
||||
str.TrimRight(pixSizeI / pixCharSize);
|
||||
|
||||
// print text
|
||||
pdp->PutText(str, pixI, pixJ, col);
|
||||
}
|
||||
|
||||
|
||||
CMGServerList::CMGServerList()
|
||||
{
|
||||
mg_iSelected = 0;
|
||||
mg_iFirstOnScreen = 0;
|
||||
mg_ctOnScreen = 10;
|
||||
mg_pixMinI = 0;
|
||||
mg_pixMaxI = 0;
|
||||
mg_pixListMinJ = 0;
|
||||
mg_pixListStepJ = 0;
|
||||
mg_pixDragJ = -1;
|
||||
mg_iDragLine = -1;
|
||||
mg_pixMouseDrag = -1;
|
||||
// by default, sort by ping, best on top
|
||||
mg_iSort = 2;
|
||||
mg_bSortDown = FALSE;
|
||||
}
|
||||
void CMGServerList::AdjustFirstOnScreen(void)
|
||||
{
|
||||
INDEX ctSessions = _lhServers.Count();
|
||||
mg_iSelected = Clamp(mg_iSelected, 0L, ClampDn(ctSessions - 1L, 0L));
|
||||
mg_iFirstOnScreen = Clamp(mg_iFirstOnScreen, 0L, ClampDn(ctSessions - mg_ctOnScreen, 0L));
|
||||
|
||||
if (mg_iSelected<mg_iFirstOnScreen) {
|
||||
mg_iFirstOnScreen = ClampUp(mg_iSelected, ClampDn(ctSessions - mg_ctOnScreen - 1L, 0L));
|
||||
}
|
||||
else if (mg_iSelected >= mg_iFirstOnScreen + mg_ctOnScreen) {
|
||||
mg_iFirstOnScreen = ClampDn(mg_iSelected - mg_ctOnScreen + 1L, 0L);
|
||||
}
|
||||
}
|
||||
|
||||
BOOL _iSort = 0;
|
||||
BOOL _bSortDown = FALSE;
|
||||
|
||||
int CompareSessions(const void *pv0, const void *pv1)
|
||||
{
|
||||
const CNetworkSession &ns0 = **(const CNetworkSession **)pv0;
|
||||
const CNetworkSession &ns1 = **(const CNetworkSession **)pv1;
|
||||
|
||||
int iResult = 0;
|
||||
switch (_iSort) {
|
||||
case 0: iResult = stricmp(ns0.ns_strSession, ns1.ns_strSession); break;
|
||||
case 1: iResult = stricmp(ns0.ns_strWorld, ns1.ns_strWorld); break;
|
||||
case 2: iResult = Sgn(ns0.ns_tmPing - ns1.ns_tmPing); break;
|
||||
case 3: iResult = Sgn(ns0.ns_ctPlayers - ns1.ns_ctPlayers); break;
|
||||
case 4: iResult = stricmp(ns0.ns_strGameType, ns1.ns_strGameType); break;
|
||||
case 5: iResult = stricmp(ns0.ns_strMod, ns1.ns_strMod); break;
|
||||
case 6: iResult = stricmp(ns0.ns_strVer, ns1.ns_strVer); break;
|
||||
}
|
||||
|
||||
if (iResult == 0) { // make sure we always have unique order when resorting
|
||||
return stricmp(ns0.ns_strAddress, ns1.ns_strAddress);;
|
||||
}
|
||||
|
||||
return _bSortDown ? -iResult : iResult;
|
||||
}
|
||||
|
||||
extern CMGButton mgServerColumn[7];
|
||||
extern CMGEdit mgServerFilter[7];
|
||||
|
||||
void SortAndFilterServers(void)
|
||||
{
|
||||
{ FORDELETELIST(CNetworkSession, ns_lnNode, _lhServers, itns) {
|
||||
delete &*itns;
|
||||
} }
|
||||
{
|
||||
FOREACHINLIST(CNetworkSession, ns_lnNode, _pNetwork->ga_lhEnumeratedSessions, itns) {
|
||||
CNetworkSession &ns = *itns;
|
||||
extern CTString _strServerFilter[7];
|
||||
if (_strServerFilter[0] != "" && !ns.ns_strSession.Matches("*" + _strServerFilter[0] + "*")) continue;
|
||||
if (_strServerFilter[1] != "" && !ns.ns_strWorld.Matches("*" + _strServerFilter[1] + "*")) continue;
|
||||
if (_strServerFilter[2] != "") {
|
||||
char strCompare[3] = { 0, 0, 0 };
|
||||
int iPing = 0;
|
||||
_strServerFilter[2].ScanF("%2[<>=]%d", strCompare, &iPing);
|
||||
if (strcmp(strCompare, "<") == 0 && !(int(ns.ns_tmPing * 1000)< iPing)) continue;
|
||||
if (strcmp(strCompare, "<=") == 0 && !(int(ns.ns_tmPing * 1000) <= iPing)) continue;
|
||||
if (strcmp(strCompare, ">") == 0 && !(int(ns.ns_tmPing * 1000)> iPing)) continue;
|
||||
if (strcmp(strCompare, ">=") == 0 && !(int(ns.ns_tmPing * 1000) >= iPing)) continue;
|
||||
if (strcmp(strCompare, "=") == 0 && !(int(ns.ns_tmPing * 1000) == iPing)) continue;
|
||||
}
|
||||
if (_strServerFilter[3] != "") {
|
||||
char strCompare[3] = { 0, 0, 0 };
|
||||
int iPlayers = 0;
|
||||
_strServerFilter[3].ScanF("%2[<>=]%d", strCompare, &iPlayers);
|
||||
if (strcmp(strCompare, "<") == 0 && !(ns.ns_ctPlayers< iPlayers)) continue;
|
||||
if (strcmp(strCompare, "<=") == 0 && !(ns.ns_ctPlayers <= iPlayers)) continue;
|
||||
if (strcmp(strCompare, ">") == 0 && !(ns.ns_ctPlayers> iPlayers)) continue;
|
||||
if (strcmp(strCompare, ">=") == 0 && !(ns.ns_ctPlayers >= iPlayers)) continue;
|
||||
if (strcmp(strCompare, "=") == 0 && !(ns.ns_ctPlayers == iPlayers)) continue;
|
||||
}
|
||||
if (_strServerFilter[4] != "" && !ns.ns_strGameType.Matches("*" + _strServerFilter[4] + "*")) continue;
|
||||
if (_strServerFilter[5] != "" && !ns.ns_strMod.Matches("*" + _strServerFilter[5] + "*")) continue;
|
||||
if (_strServerFilter[6] != "" && !ns.ns_strVer.Matches("*" + _strServerFilter[6] + "*")) continue;
|
||||
|
||||
CNetworkSession *pnsNew = new CNetworkSession;
|
||||
pnsNew->Copy(*itns);
|
||||
_lhServers.AddTail(pnsNew->ns_lnNode);
|
||||
}
|
||||
}
|
||||
|
||||
_lhServers.Sort(CompareSessions, offsetof(CNetworkSession, ns_lnNode));
|
||||
}
|
||||
|
||||
void CMGServerList::Render(CDrawPort *pdp)
|
||||
{
|
||||
_iSort = mg_iSort;
|
||||
_bSortDown = mg_bSortDown;
|
||||
SortAndFilterServers();
|
||||
|
||||
SetFontSmall(pdp);
|
||||
BOOL bFocusedBefore = mg_bFocused;
|
||||
mg_bFocused = FALSE;
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
COLOR col = GetCurrentColor();
|
||||
|
||||
PIX pixDPSizeI = pdp->GetWidth();
|
||||
PIX pixDPSizeJ = pdp->GetHeight();
|
||||
PIX pixCharSizeI = pdp->dp_pixTextCharSpacing + pdp->dp_FontData->fd_pixCharWidth;
|
||||
PIX pixCharSizeJ = pdp->dp_pixTextLineSpacing + pdp->dp_FontData->fd_pixCharHeight + 1;
|
||||
PIX pixLineSize = 1;
|
||||
PIX pixSliderSizeI = 10;
|
||||
PIX pixOuterMargin = 20;
|
||||
|
||||
INDEX ctSessions = _lhServers.Count();
|
||||
INDEX iSession = 0;
|
||||
|
||||
INDEX ctColumns[7];
|
||||
{for (INDEX i = 0; i<ARRAYCOUNT(ctColumns); i++) {
|
||||
ctColumns[i] = mgServerColumn[i].mg_strText.Length() + 1;
|
||||
}}
|
||||
|
||||
PIX pixSizePing = Max(PIX(pixCharSizeI * 5), pixCharSizeI*ctColumns[2]) + pixLineSize * 2;
|
||||
PIX pixSizePlayerCt = Max(PIX(pixCharSizeI * 5), pixCharSizeI*ctColumns[3]) + pixLineSize * 2;
|
||||
PIX pixSizeGameType = Max(Min(PIX(pixCharSizeI * 20), PIX(pixDPSizeI*0.2f)), pixCharSizeI*ctColumns[4]) + pixLineSize * 2;
|
||||
PIX pixSizeMapName = Max(PIX(pixDPSizeI*0.25f), pixCharSizeI*ctColumns[1]) + pixLineSize * 2;
|
||||
PIX pixSizeMod = Max(Min(PIX(pixCharSizeI * 11), PIX(pixDPSizeI*0.2f)), pixCharSizeI*ctColumns[5]) + pixLineSize * 2;
|
||||
PIX pixSizeVer = Max(PIX(pixCharSizeI * 7), pixCharSizeI*ctColumns[6]) + pixLineSize * 2;
|
||||
|
||||
PIX apixSeparatorI[9];
|
||||
apixSeparatorI[0] = pixOuterMargin;
|
||||
apixSeparatorI[8] = pixDPSizeI - pixOuterMargin - pixLineSize;
|
||||
apixSeparatorI[7] = apixSeparatorI[8] - pixSliderSizeI - pixLineSize;
|
||||
apixSeparatorI[6] = apixSeparatorI[7] - pixSizeVer - pixLineSize;
|
||||
apixSeparatorI[5] = apixSeparatorI[6] - pixSizeMod - pixLineSize;
|
||||
apixSeparatorI[4] = apixSeparatorI[5] - pixSizeGameType - pixLineSize;
|
||||
apixSeparatorI[3] = apixSeparatorI[4] - pixSizePlayerCt - pixLineSize;
|
||||
apixSeparatorI[2] = apixSeparatorI[3] - pixSizePing - pixLineSize;
|
||||
apixSeparatorI[1] = apixSeparatorI[2] - pixSizeMapName - pixLineSize;
|
||||
apixSeparatorI[1] = apixSeparatorI[2] - pixSizeMapName - pixLineSize;
|
||||
PIX pixSizeServerName = apixSeparatorI[1] - apixSeparatorI[0] - pixLineSize;
|
||||
|
||||
PIX pixTopJ = pixDPSizeJ*0.15f;
|
||||
PIX pixBottomJ = pixDPSizeJ*0.82f;
|
||||
|
||||
PIX pixFilterTopJ = pixTopJ + pixLineSize * 3 + pixCharSizeJ + pixLineSize * 3;
|
||||
PIX pixListTopJ = pixFilterTopJ + pixLineSize + pixCharSizeJ + pixLineSize;
|
||||
INDEX ctSessionsOnScreen = (pixBottomJ - pixListTopJ) / pixCharSizeJ;
|
||||
pixBottomJ = pixListTopJ + pixCharSizeJ*ctSessionsOnScreen + pixLineSize * 2;
|
||||
|
||||
mg_pixMinI = apixSeparatorI[0];
|
||||
mg_pixMaxI = apixSeparatorI[5];
|
||||
mg_pixListMinJ = pixListTopJ;
|
||||
mg_pixListStepJ = pixCharSizeJ;
|
||||
mg_pixSBMinI = apixSeparatorI[7];
|
||||
mg_pixSBMaxI = apixSeparatorI[8];
|
||||
mg_pixSBMinJ = pixListTopJ;
|
||||
mg_pixSBMaxJ = pixBottomJ;
|
||||
mg_pixHeaderMinJ = pixTopJ;
|
||||
mg_pixHeaderMidJ = pixTopJ + pixLineSize + pixCharSizeJ;
|
||||
mg_pixHeaderMaxJ = pixTopJ + (pixLineSize + pixCharSizeJ) * 2;
|
||||
memcpy(mg_pixHeaderI, apixSeparatorI, sizeof(mg_pixHeaderI));
|
||||
|
||||
{for (INDEX i = 0; i<ARRAYCOUNT(mgServerFilter); i++) {
|
||||
mgServerColumn[i].mg_boxOnScreen = PixBoxToFloatBox(pdp,
|
||||
PIXaabbox2D(PIX2D(apixSeparatorI[i] + pixCharSizeI / 2, pixTopJ + pixLineSize * 4), PIX2D(apixSeparatorI[i + 1] - pixCharSizeI / 2, pixTopJ + pixLineSize * 4 + pixCharSizeJ)));
|
||||
mgServerFilter[i].mg_boxOnScreen = PixBoxToFloatBox(pdp,
|
||||
PIXaabbox2D(PIX2D(apixSeparatorI[i] + pixCharSizeI / 2, pixFilterTopJ), PIX2D(apixSeparatorI[i + 1] - pixCharSizeI / 2, pixFilterTopJ + pixCharSizeJ)));
|
||||
}}
|
||||
|
||||
for (INDEX i = 0; i<ARRAYCOUNT(apixSeparatorI); i++) {
|
||||
pdp->DrawLine(apixSeparatorI[i], pixTopJ, apixSeparatorI[i], pixBottomJ, col | CT_OPAQUE);
|
||||
}
|
||||
pdp->DrawLine(apixSeparatorI[0], pixTopJ, apixSeparatorI[8], pixTopJ, col | CT_OPAQUE);
|
||||
pdp->DrawLine(apixSeparatorI[0], pixListTopJ - pixLineSize, apixSeparatorI[8], pixListTopJ - pixLineSize, col | CT_OPAQUE);
|
||||
pdp->DrawLine(apixSeparatorI[0], pixBottomJ, apixSeparatorI[8], pixBottomJ, col | CT_OPAQUE);
|
||||
|
||||
PIXaabbox2D boxHandle = GetScrollBarHandleBox();
|
||||
pdp->Fill(boxHandle.Min()(1) + 2, boxHandle.Min()(2) + 2, boxHandle.Size()(1) - 3, boxHandle.Size()(2) - 3, col | CT_OPAQUE);
|
||||
|
||||
PIX pixJ = pixTopJ + pixLineSize * 2 + 1;
|
||||
|
||||
mg_ctOnScreen = ctSessionsOnScreen;
|
||||
AdjustFirstOnScreen();
|
||||
|
||||
if (_lhServers.Count() == 0) {
|
||||
if (_pNetwork->ga_strEnumerationStatus != "") {
|
||||
mg_bFocused = TRUE;
|
||||
COLOR colItem = GetCurrentColor();
|
||||
PrintInBox(pdp, apixSeparatorI[0] + pixCharSizeI, pixListTopJ + pixCharSizeJ + pixLineSize + 1, apixSeparatorI[1] - apixSeparatorI[0],
|
||||
TRANS("searching..."), colItem);
|
||||
}
|
||||
}
|
||||
else {
|
||||
FOREACHINLIST(CNetworkSession, ns_lnNode, _lhServers, itns) {
|
||||
CNetworkSession &ns = *itns;
|
||||
|
||||
if (iSession<mg_iFirstOnScreen || iSession >= mg_iFirstOnScreen + ctSessionsOnScreen) {
|
||||
iSession++;
|
||||
continue;
|
||||
}
|
||||
|
||||
PIX pixJ = pixListTopJ + (iSession - mg_iFirstOnScreen)*pixCharSizeJ + pixLineSize + 1;
|
||||
|
||||
mg_bFocused = bFocusedBefore&&iSession == mg_iSelected;
|
||||
COLOR colItem = GetCurrentColor();
|
||||
|
||||
if (ns.ns_strVer != _SE_VER_STRING) {
|
||||
colItem = MulColors(colItem, 0xA0A0A0FF);
|
||||
}
|
||||
|
||||
CTString strPing(0, "%4d", INDEX(ns.ns_tmPing * 1000));
|
||||
CTString strPlayersCt(0, "%2d/%2d", ns.ns_ctPlayers, ns.ns_ctMaxPlayers);
|
||||
CTString strMod = ns.ns_strMod;
|
||||
if (strMod == "") {
|
||||
strMod = "SeriousSam";
|
||||
}
|
||||
PrintInBox(pdp, apixSeparatorI[0] + pixCharSizeI / 2, pixJ, apixSeparatorI[1] - apixSeparatorI[0] - pixCharSizeI, ns.ns_strSession, colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[1] + pixCharSizeI / 2, pixJ, apixSeparatorI[2] - apixSeparatorI[1] - pixCharSizeI, TranslateConst(ns.ns_strWorld), colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[2] + pixCharSizeI / 2, pixJ, apixSeparatorI[3] - apixSeparatorI[2] - pixCharSizeI, strPing, colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[3] + pixCharSizeI / 2, pixJ, apixSeparatorI[4] - apixSeparatorI[3] - pixCharSizeI, strPlayersCt, colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[4] + pixCharSizeI / 2, pixJ, apixSeparatorI[5] - apixSeparatorI[4] - pixCharSizeI, TranslateConst(ns.ns_strGameType), colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[5] + pixCharSizeI / 2, pixJ, apixSeparatorI[6] - apixSeparatorI[5] - pixCharSizeI, TranslateConst(strMod), colItem);
|
||||
PrintInBox(pdp, apixSeparatorI[6] + pixCharSizeI / 2, pixJ, apixSeparatorI[7] - apixSeparatorI[6] - pixCharSizeI, ns.ns_strVer, colItem);
|
||||
|
||||
iSession++;
|
||||
}
|
||||
}
|
||||
|
||||
mg_bFocused = bFocusedBefore;
|
||||
}
|
||||
|
||||
static INDEX SliderPixToIndex(PIX pixOffset, INDEX iVisible, INDEX iTotal, PIXaabbox2D boxFull)
|
||||
{
|
||||
FLOAT fSize = ClampUp(FLOAT(iVisible) / iTotal, 1.0f);
|
||||
PIX pixFull = boxFull.Size()(2);
|
||||
PIX pixSize = PIX(pixFull*fSize);
|
||||
if (pixSize >= boxFull.Size()(2)) {
|
||||
return 0;
|
||||
}
|
||||
return (iTotal*pixOffset) / pixFull;
|
||||
}
|
||||
|
||||
|
||||
static PIXaabbox2D GetSliderBox(INDEX iFirst, INDEX iVisible, INDEX iTotal,
|
||||
PIXaabbox2D boxFull)
|
||||
{
|
||||
if (iTotal <= 0) {
|
||||
return boxFull;
|
||||
}
|
||||
FLOAT fSize = ClampUp(FLOAT(iVisible) / iTotal, 1.0f);
|
||||
PIX pixFull = boxFull.Size()(2);
|
||||
PIX pixSize = PIX(pixFull*fSize);
|
||||
pixSize = ClampDn(pixSize, boxFull.Size()(1));
|
||||
PIX pixTop = pixFull*(FLOAT(iFirst) / iTotal) + boxFull.Min()(2);
|
||||
PIX pixI0 = boxFull.Min()(1);
|
||||
PIX pixI1 = boxFull.Max()(1);
|
||||
return PIXaabbox2D(PIX2D(pixI0, pixTop), PIX2D(pixI1, pixTop + pixSize));
|
||||
}
|
||||
|
||||
PIXaabbox2D CMGServerList::GetScrollBarFullBox(void)
|
||||
{
|
||||
return PIXaabbox2D(PIX2D(mg_pixSBMinI, mg_pixSBMinJ), PIX2D(mg_pixSBMaxI, mg_pixSBMaxJ));
|
||||
}
|
||||
PIXaabbox2D CMGServerList::GetScrollBarHandleBox(void)
|
||||
{
|
||||
return GetSliderBox(mg_iFirstOnScreen, mg_ctOnScreen, _lhServers.Count(), GetScrollBarFullBox());
|
||||
}
|
||||
|
||||
void CMGServerList::OnMouseOver(PIX pixI, PIX pixJ)
|
||||
{
|
||||
mg_pixMouseI = pixI;
|
||||
mg_pixMouseJ = pixJ;
|
||||
|
||||
if (!(GetKeyState(VK_LBUTTON) & 0x8000)) {
|
||||
mg_pixDragJ = -1;
|
||||
}
|
||||
|
||||
BOOL bInSlider = (pixI >= mg_pixSBMinI && pixI <= mg_pixSBMaxI && pixJ >= mg_pixSBMinJ && pixJ <= mg_pixSBMaxJ);
|
||||
if (mg_pixDragJ >= 0 && bInSlider) {
|
||||
PIX pixDelta = pixJ - mg_pixDragJ;
|
||||
INDEX ctSessions = _lhServers.Count();
|
||||
INDEX iWantedLine = mg_iDragLine +
|
||||
SliderPixToIndex(pixDelta, mg_ctOnScreen, ctSessions, GetScrollBarFullBox());
|
||||
mg_iFirstOnScreen = Clamp(iWantedLine, 0L, ClampDn(ctSessions - mg_ctOnScreen, 0L));
|
||||
mg_iSelected = Clamp(mg_iSelected, mg_iFirstOnScreen, mg_iFirstOnScreen + mg_ctOnScreen - 1L);
|
||||
// AdjustFirstOnScreen();
|
||||
return;
|
||||
}
|
||||
|
||||
// if some server is selected
|
||||
if (pixI >= mg_pixMinI && pixI <= mg_pixMaxI) {
|
||||
INDEX iOnScreen = (pixJ - mg_pixListMinJ) / mg_pixListStepJ;
|
||||
if (iOnScreen >= 0 && iOnScreen<mg_ctOnScreen) {
|
||||
// put focus on it
|
||||
mg_iSelected = mg_iFirstOnScreen + iOnScreen;
|
||||
AdjustFirstOnScreen();
|
||||
mg_pixMouseDrag = -1;
|
||||
}
|
||||
}
|
||||
else if (bInSlider) {
|
||||
mg_pixMouseDrag = pixJ;
|
||||
}
|
||||
}
|
||||
|
||||
BOOL CMGServerList::OnKeyDown(int iVKey)
|
||||
{
|
||||
switch (iVKey) {
|
||||
case VK_UP:
|
||||
mg_iSelected -= 1;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case VK_DOWN:
|
||||
mg_iSelected += 1;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case VK_PRIOR:
|
||||
mg_iSelected -= mg_ctOnScreen - 1;
|
||||
mg_iFirstOnScreen -= mg_ctOnScreen - 1;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case VK_NEXT:
|
||||
mg_iSelected += mg_ctOnScreen - 1;
|
||||
mg_iFirstOnScreen += mg_ctOnScreen - 1;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case 11:
|
||||
mg_iSelected -= 3;
|
||||
mg_iFirstOnScreen -= 3;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case 10:
|
||||
mg_iSelected += 3;
|
||||
mg_iFirstOnScreen += 3;
|
||||
AdjustFirstOnScreen();
|
||||
break;
|
||||
case VK_LBUTTON:
|
||||
/* if (mg_pixMouseJ>=mg_pixHeaderMinJ && mg_pixMouseJ<=mg_pixHeaderMidJ
|
||||
&& mg_pixMouseI>=mg_pixHeaderI[0] && mg_pixMouseI<=mg_pixHeaderI[7]) {
|
||||
INDEX iNewSort = mg_iSort;
|
||||
if (mg_pixMouseI<=mg_pixHeaderI[1]) {
|
||||
iNewSort = 0;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[2]) {
|
||||
iNewSort = 1;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[3]) {
|
||||
iNewSort = 2;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[4]) {
|
||||
iNewSort = 3;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[5]) {
|
||||
iNewSort = 4;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[6]) {
|
||||
iNewSort = 5;
|
||||
} else if (mg_pixMouseI<=mg_pixHeaderI[7]) {
|
||||
iNewSort = 6;
|
||||
}
|
||||
if (iNewSort==mg_iSort) {
|
||||
mg_bSortDown = !mg_bSortDown;
|
||||
} else {
|
||||
mg_bSortDown = FALSE;
|
||||
}
|
||||
mg_iSort = iNewSort;
|
||||
break;
|
||||
} else */if (mg_pixMouseDrag >= 0) {
|
||||
mg_pixDragJ = mg_pixMouseDrag;
|
||||
mg_iDragLine = mg_iFirstOnScreen;
|
||||
break;
|
||||
}
|
||||
case VK_RETURN:
|
||||
PlayMenuSound(_psdPress);
|
||||
IFeel_PlayEffect("Menu_press");
|
||||
{INDEX i = 0;
|
||||
FOREACHINLIST(CNetworkSession, ns_lnNode, _lhServers, itns) {
|
||||
if (i == mg_iSelected) {
|
||||
|
||||
char strAddress[256];
|
||||
int iPort;
|
||||
itns->ns_strAddress.ScanF("%200[^:]:%d", &strAddress, &iPort);
|
||||
_pGame->gam_strJoinAddress = strAddress;
|
||||
_pShell->SetINDEX("net_iPort", iPort);
|
||||
extern void StartSelectPlayersMenuFromServers(void);
|
||||
StartSelectPlayersMenuFromServers();
|
||||
return TRUE;
|
||||
}
|
||||
i++;
|
||||
}}
|
||||
break;
|
||||
default:
|
||||
return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void CMGServerList::OnSetFocus(void)
|
||||
{
|
||||
mg_bFocused = TRUE;
|
||||
}
|
||||
void CMGServerList::OnKillFocus(void)
|
||||
{
|
||||
mg_bFocused = FALSE;
|
||||
}
|
54
Sources/SeriousSam/MGServerList.h
Normal file
54
Sources/SeriousSam/MGServerList.h
Normal file
|
@ -0,0 +1,54 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_SERVERLIST_H
|
||||
#define SE_INCL_MENU_GADGET_SERVERLIST_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGServerList : public CMGButton {
|
||||
public:
|
||||
INDEX mg_iSelected;
|
||||
INDEX mg_iFirstOnScreen;
|
||||
INDEX mg_ctOnScreen;
|
||||
// server list dimensions
|
||||
PIX mg_pixMinI;
|
||||
PIX mg_pixMaxI;
|
||||
PIX mg_pixListMinJ;
|
||||
PIX mg_pixListStepJ;
|
||||
// header dimensions
|
||||
PIX mg_pixHeaderMinJ;
|
||||
PIX mg_pixHeaderMidJ;
|
||||
PIX mg_pixHeaderMaxJ;
|
||||
PIX mg_pixHeaderI[8];
|
||||
// scrollbar dimensions
|
||||
PIX mg_pixSBMinI;
|
||||
PIX mg_pixSBMaxI;
|
||||
PIX mg_pixSBMinJ;
|
||||
PIX mg_pixSBMaxJ;
|
||||
// scrollbar dragging params
|
||||
PIX mg_pixDragJ;
|
||||
PIX mg_iDragLine;
|
||||
PIX mg_pixMouseDrag;
|
||||
// current mouse pos
|
||||
PIX mg_pixMouseI;
|
||||
PIX mg_pixMouseJ;
|
||||
|
||||
INDEX mg_iSort; // column to sort by
|
||||
BOOL mg_bSortDown; // sort in reverse order
|
||||
|
||||
CMGServerList();
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
PIXaabbox2D GetScrollBarFullBox(void);
|
||||
PIXaabbox2D GetScrollBarHandleBox(void);
|
||||
void OnSetFocus(void);
|
||||
void OnKillFocus(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
void AdjustFirstOnScreen(void);
|
||||
void OnMouseOver(PIX pixI, PIX pixJ);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
118
Sources/SeriousSam/MGSlider.cpp
Normal file
118
Sources/SeriousSam/MGSlider.cpp
Normal file
|
@ -0,0 +1,118 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGSlider.h"
|
||||
|
||||
extern PIX _pixCursorPosI;
|
||||
extern PIX _pixCursorPosJ;
|
||||
extern INDEX sam_bWideScreen;
|
||||
|
||||
|
||||
CMGSlider::CMGSlider()
|
||||
{
|
||||
mg_iMinPos = 0;
|
||||
mg_iMaxPos = 16;
|
||||
mg_iCurPos = 8;
|
||||
mg_pOnSliderChange = NULL;
|
||||
mg_fFactor = 1.0f;
|
||||
}
|
||||
|
||||
void CMGSlider::ApplyCurrentPosition(void)
|
||||
{
|
||||
mg_iCurPos = Clamp(mg_iCurPos, mg_iMinPos, mg_iMaxPos);
|
||||
FLOAT fStretch = FLOAT(mg_iCurPos) / (mg_iMaxPos - mg_iMinPos);
|
||||
mg_fFactor = fStretch;
|
||||
|
||||
if (mg_pOnSliderChange != NULL) {
|
||||
mg_pOnSliderChange(mg_iCurPos);
|
||||
}
|
||||
}
|
||||
|
||||
void CMGSlider::ApplyGivenPosition(INDEX iMin, INDEX iMax, INDEX iCur)
|
||||
{
|
||||
mg_iMinPos = iMin;
|
||||
mg_iMaxPos = iMax;
|
||||
mg_iCurPos = iCur;
|
||||
ApplyCurrentPosition();
|
||||
}
|
||||
|
||||
|
||||
BOOL CMGSlider::OnKeyDown(int iVKey)
|
||||
{
|
||||
// if scrolling left
|
||||
if ((iVKey == VK_BACK || iVKey == VK_LEFT) && mg_iCurPos>mg_iMinPos) {
|
||||
mg_iCurPos--;
|
||||
ApplyCurrentPosition();
|
||||
return TRUE;
|
||||
// if scrolling right
|
||||
}
|
||||
else if ((iVKey == VK_RETURN || iVKey == VK_RIGHT) && mg_iCurPos<mg_iMaxPos) {
|
||||
mg_iCurPos++;
|
||||
ApplyCurrentPosition();
|
||||
return TRUE;
|
||||
// if lmb pressed
|
||||
}
|
||||
else if (iVKey == VK_LBUTTON) {
|
||||
// get position of slider box on screen
|
||||
PIXaabbox2D boxSlider = GetSliderBox();
|
||||
// if mouse is within
|
||||
if (boxSlider >= PIX2D(_pixCursorPosI, _pixCursorPosJ)) {
|
||||
// set new position exactly where mouse pointer is
|
||||
FLOAT fRatio = FLOAT(_pixCursorPosI - boxSlider.Min()(1)) / boxSlider.Size()(1);
|
||||
fRatio = (fRatio - 0.01f) / (0.99f - 0.01f);
|
||||
fRatio = Clamp(fRatio, 0.0f, 1.0f);
|
||||
mg_iCurPos = fRatio*(mg_iMaxPos - mg_iMinPos) + mg_iMinPos;
|
||||
ApplyCurrentPosition();
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
}
|
||||
|
||||
|
||||
PIXaabbox2D CMGSlider::GetSliderBox(void)
|
||||
{
|
||||
extern CDrawPort *pdp;
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
PIX pixJSize = box.Size()(2)*0.95f;
|
||||
PIX pixISizeR = box.Size()(1)*0.45f;
|
||||
if (sam_bWideScreen) pixJSize++;
|
||||
return PIXaabbox2D(PIX2D(pixIR + 1, pixJ + 1), PIX2D(pixIR + pixISizeR - 2, pixJ + pixJSize - 2));
|
||||
}
|
||||
|
||||
|
||||
void CMGSlider::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontMedium(pdp);
|
||||
|
||||
// get geometry
|
||||
COLOR col = GetCurrentColor();
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
PIX pixJSize = box.Size()(2)*0.95f;
|
||||
PIX pixISizeR = box.Size()(1)*0.45f;
|
||||
if (sam_bWideScreen) pixJSize++;
|
||||
|
||||
// print text left of slider
|
||||
pdp->PutTextR(mg_strText, pixIL, pixJ, col);
|
||||
|
||||
// draw box around slider
|
||||
LCDDrawBox(0, -1, PIXaabbox2D(PIX2D(pixIR + 1, pixJ), PIX2D(pixIR + pixISizeR - 2, pixJ + pixJSize - 2)),
|
||||
LCDGetColor(C_GREEN | 255, "slider box"));
|
||||
|
||||
// draw filled part of slider
|
||||
pdp->Fill(pixIR + 2, pixJ + 1, (pixISizeR - 5)*mg_fFactor, (pixJSize - 4), col);
|
||||
|
||||
// print percentage text
|
||||
CTString strPercentage;
|
||||
strPercentage.PrintF("%d%%", (int)floor(mg_fFactor * 100 + 0.5f));
|
||||
pdp->PutTextC(strPercentage, pixIR + pixISizeR / 2, pixJ + 1, col);
|
||||
}
|
29
Sources/SeriousSam/MGSlider.h
Normal file
29
Sources/SeriousSam/MGSlider.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_SLIDER_H
|
||||
#define SE_INCL_MENU_GADGET_SLIDER_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGSlider : public CMGButton {
|
||||
public:
|
||||
FLOAT mg_fFactor;
|
||||
INDEX mg_iMinPos;
|
||||
INDEX mg_iMaxPos;
|
||||
INDEX mg_iCurPos;
|
||||
|
||||
CMGSlider();
|
||||
void ApplyCurrentPosition(void);
|
||||
void ApplyGivenPosition(INDEX iMin, INDEX iMax, INDEX iCur);
|
||||
// return TRUE if handled
|
||||
virtual BOOL OnKeyDown(int iVKey);
|
||||
void(*mg_pOnSliderChange)(INDEX iCurPos);
|
||||
PIXaabbox2D GetSliderBox(void);
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
20
Sources/SeriousSam/MGTitle.cpp
Normal file
20
Sources/SeriousSam/MGTitle.cpp
Normal file
|
@ -0,0 +1,20 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGTitle.h"
|
||||
|
||||
|
||||
void CMGTitle::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontTitle(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixI = box.Center()(1);
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
pdp->PutTextC(mg_strText, pixI, pixJ, LCDGetColor(C_WHITE | CT_OPAQUE, "title"));
|
||||
}
|
18
Sources/SeriousSam/MGTitle.h
Normal file
18
Sources/SeriousSam/MGTitle.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_TITLE_H
|
||||
#define SE_INCL_MENU_GADGET_TITLE_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MenuGadget.h"
|
||||
|
||||
|
||||
class CMGTitle : public CMenuGadget {
|
||||
public:
|
||||
CTString mg_strText;
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
116
Sources/SeriousSam/MGTrigger.cpp
Normal file
116
Sources/SeriousSam/MGTrigger.cpp
Normal file
|
@ -0,0 +1,116 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "MGTrigger.h"
|
||||
|
||||
|
||||
INDEX GetNewLoopValue(int iVKey, INDEX iCurrent, INDEX ctMembers)
|
||||
{
|
||||
INDEX iPrev = (iCurrent + ctMembers - 1) % ctMembers;
|
||||
INDEX iNext = (iCurrent + 1) % ctMembers;
|
||||
// return and right arrow set new text
|
||||
if (iVKey == VK_RETURN || iVKey == VK_LBUTTON || iVKey == VK_RIGHT)
|
||||
{
|
||||
return iNext;
|
||||
}
|
||||
// left arrow and backspace sets prev text
|
||||
else if ((iVKey == VK_BACK || iVKey == VK_RBUTTON) || (iVKey == VK_LEFT))
|
||||
{
|
||||
return iPrev;
|
||||
}
|
||||
return iCurrent;
|
||||
}
|
||||
|
||||
CMGTrigger::CMGTrigger(void)
|
||||
{
|
||||
mg_pOnTriggerChange = NULL;
|
||||
mg_iCenterI = 0;
|
||||
mg_bVisual = FALSE;
|
||||
}
|
||||
|
||||
void CMGTrigger::ApplyCurrentSelection(void)
|
||||
{
|
||||
mg_iSelected = Clamp(mg_iSelected, 0L, mg_ctTexts - 1L);
|
||||
mg_strValue = mg_astrTexts[mg_iSelected];
|
||||
}
|
||||
|
||||
|
||||
void CMGTrigger::OnSetNextInList(int iVKey)
|
||||
{
|
||||
if (mg_pPreTriggerChange != NULL) {
|
||||
mg_pPreTriggerChange(mg_iSelected);
|
||||
}
|
||||
|
||||
mg_iSelected = GetNewLoopValue(iVKey, mg_iSelected, mg_ctTexts);
|
||||
mg_strValue = mg_astrTexts[mg_iSelected];
|
||||
|
||||
if (mg_pOnTriggerChange != NULL) {
|
||||
(*mg_pOnTriggerChange)(mg_iSelected);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BOOL CMGTrigger::OnKeyDown(int iVKey)
|
||||
{
|
||||
if ((iVKey == VK_RETURN || iVKey == VK_LBUTTON) ||
|
||||
(iVKey == VK_LEFT) ||
|
||||
(iVKey == VK_BACK || iVKey == VK_RBUTTON) ||
|
||||
(iVKey == VK_RIGHT))
|
||||
{
|
||||
// key is handled
|
||||
if (mg_bEnabled) OnSetNextInList(iVKey);
|
||||
return TRUE;
|
||||
}
|
||||
// key is not handled
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
void CMGTrigger::Render(CDrawPort *pdp)
|
||||
{
|
||||
SetFontMedium(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
COLOR col = GetCurrentColor();
|
||||
if (!mg_bVisual || mg_strValue == "") {
|
||||
CTString strValue = mg_strValue;
|
||||
if (mg_bVisual) {
|
||||
strValue = TRANS("none");
|
||||
}
|
||||
if (mg_iCenterI == -1) {
|
||||
pdp->PutText(mg_strLabel, box.Min()(1), pixJ, col);
|
||||
pdp->PutTextR(strValue, box.Max()(1), pixJ, col);
|
||||
}
|
||||
else {
|
||||
pdp->PutTextR(mg_strLabel, pixIL, pixJ, col);
|
||||
pdp->PutText(strValue, pixIR, pixJ, col);
|
||||
}
|
||||
}
|
||||
else {
|
||||
CTString strLabel = mg_strLabel + ": ";
|
||||
pdp->PutText(strLabel, box.Min()(1), pixJ, col);
|
||||
CTextureObject to;
|
||||
try {
|
||||
to.SetData_t(mg_strValue);
|
||||
CTextureData *ptd = (CTextureData *)to.GetData();
|
||||
PIX pixSize = box.Size()(2);
|
||||
PIX pixCX = box.Max()(1) - pixSize / 2;
|
||||
PIX pixCY = box.Center()(2);
|
||||
pdp->PutTexture(&to, PIXaabbox2D(
|
||||
PIX2D(pixCX - pixSize / 2, pixCY - pixSize / 2),
|
||||
PIX2D(pixCX - pixSize / 2 + pixSize, pixCY - pixSize / 2 + pixSize)), C_WHITE | 255);
|
||||
}
|
||||
catch (char *strError) {
|
||||
CPrintF("%s\n", strError);
|
||||
}
|
||||
to.SetData(NULL);
|
||||
}
|
||||
}
|
34
Sources/SeriousSam/MGTrigger.h
Normal file
34
Sources/SeriousSam/MGTrigger.h
Normal file
|
@ -0,0 +1,34 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_TRIGGER_H
|
||||
#define SE_INCL_MENU_GADGET_TRIGGER_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MenuGadget.h"
|
||||
|
||||
|
||||
class CMGTrigger : public CMenuGadget {
|
||||
public:
|
||||
CTString mg_strLabel;
|
||||
CTString mg_strValue;
|
||||
CTString *mg_astrTexts;
|
||||
INDEX mg_ctTexts;
|
||||
INDEX mg_iSelected;
|
||||
INDEX mg_iCenterI;
|
||||
BOOL mg_bVisual;
|
||||
|
||||
CMGTrigger(void);
|
||||
|
||||
void ApplyCurrentSelection(void);
|
||||
void OnSetNextInList(int iVKey);
|
||||
void(*mg_pPreTriggerChange)(INDEX iCurrentlySelected);
|
||||
void(*mg_pOnTriggerChange)(INDEX iCurrentlySelected);
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
void Render(CDrawPort *pdp);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
174
Sources/SeriousSam/MGVarButton.cpp
Normal file
174
Sources/SeriousSam/MGVarButton.cpp
Normal file
|
@ -0,0 +1,174 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "VarList.h"
|
||||
#include "MGVarButton.h"
|
||||
|
||||
extern PIX _pixCursorPosI;
|
||||
extern PIX _pixCursorPosJ;
|
||||
|
||||
|
||||
BOOL CMGVarButton::IsSeparator(void)
|
||||
{
|
||||
if (mg_pvsVar == NULL) return FALSE;
|
||||
return mg_pvsVar->vs_bSeparator;
|
||||
}
|
||||
|
||||
|
||||
BOOL CMGVarButton::IsEnabled(void)
|
||||
{
|
||||
return(_gmRunningGameMode == GM_NONE
|
||||
|| mg_pvsVar == NULL
|
||||
|| mg_pvsVar->vs_bCanChangeInGame);
|
||||
}
|
||||
|
||||
|
||||
// return slider position on scren
|
||||
PIXaabbox2D CMGVarButton::GetSliderBox(void)
|
||||
{
|
||||
extern CDrawPort *pdp;
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixJ = box.Min()(2);
|
||||
PIX pixISize = box.Size()(1)*0.13f;
|
||||
PIX pixJSize = box.Size()(2);
|
||||
return PIXaabbox2D(PIX2D(pixIR, pixJ + 1), PIX2D(pixIR + pixISize - 4, pixJ + pixJSize - 6));
|
||||
}
|
||||
|
||||
extern BOOL _bVarChanged;
|
||||
BOOL CMGVarButton::OnKeyDown(int iVKey)
|
||||
{
|
||||
if (mg_pvsVar == NULL || mg_pvsVar->vs_bSeparator || !mg_pvsVar->Validate() || !mg_bEnabled) {
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
}
|
||||
|
||||
// handle slider
|
||||
if (mg_pvsVar->vs_iSlider && !mg_pvsVar->vs_bCustom) {
|
||||
// ignore RMB
|
||||
if (iVKey == VK_RBUTTON) return TRUE;
|
||||
// handle LMB
|
||||
if (iVKey == VK_LBUTTON) {
|
||||
// get position of slider box on screen
|
||||
PIXaabbox2D boxSlider = GetSliderBox();
|
||||
// if mouse is within
|
||||
if (boxSlider >= PIX2D(_pixCursorPosI, _pixCursorPosJ)) {
|
||||
// set new position exactly where mouse pointer is
|
||||
mg_pvsVar->vs_iValue = (FLOAT)(_pixCursorPosI - boxSlider.Min()(1)) / boxSlider.Size()(1) * (mg_pvsVar->vs_ctValues);
|
||||
_bVarChanged = TRUE;
|
||||
}
|
||||
// handled
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (iVKey == VK_RETURN) {
|
||||
FlushVarSettings(TRUE);
|
||||
void MenuGoToParent(void);
|
||||
MenuGoToParent();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (iVKey == VK_LBUTTON || iVKey == VK_RIGHT) {
|
||||
if (mg_pvsVar != NULL) {
|
||||
INDEX iOldValue = mg_pvsVar->vs_iValue;
|
||||
mg_pvsVar->vs_iValue++;
|
||||
if (mg_pvsVar->vs_iValue >= mg_pvsVar->vs_ctValues) {
|
||||
// wrap non-sliders, clamp sliders
|
||||
if (mg_pvsVar->vs_iSlider) mg_pvsVar->vs_iValue = mg_pvsVar->vs_ctValues - 1L;
|
||||
else mg_pvsVar->vs_iValue = 0;
|
||||
}
|
||||
if (iOldValue != mg_pvsVar->vs_iValue) {
|
||||
_bVarChanged = TRUE;
|
||||
mg_pvsVar->vs_bCustom = FALSE;
|
||||
mg_pvsVar->Validate();
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (iVKey == VK_LEFT || iVKey == VK_RBUTTON) {
|
||||
if (mg_pvsVar != NULL) {
|
||||
INDEX iOldValue = mg_pvsVar->vs_iValue;
|
||||
mg_pvsVar->vs_iValue--;
|
||||
if (mg_pvsVar->vs_iValue<0) {
|
||||
// wrap non-sliders, clamp sliders
|
||||
if (mg_pvsVar->vs_iSlider) mg_pvsVar->vs_iValue = 0;
|
||||
else mg_pvsVar->vs_iValue = mg_pvsVar->vs_ctValues - 1L;
|
||||
}
|
||||
if (iOldValue != mg_pvsVar->vs_iValue) {
|
||||
_bVarChanged = TRUE;
|
||||
mg_pvsVar->vs_bCustom = FALSE;
|
||||
mg_pvsVar->Validate();
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// not handled
|
||||
return CMenuGadget::OnKeyDown(iVKey);
|
||||
}
|
||||
|
||||
|
||||
void CMGVarButton::Render(CDrawPort *pdp)
|
||||
{
|
||||
if (mg_pvsVar == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
SetFontMedium(pdp);
|
||||
|
||||
PIXaabbox2D box = FloatBoxToPixBox(pdp, mg_boxOnScreen);
|
||||
PIX pixIL = box.Min()(1) + box.Size()(1)*0.45f;
|
||||
PIX pixIR = box.Min()(1) + box.Size()(1)*0.55f;
|
||||
PIX pixIC = box.Center()(1);
|
||||
PIX pixJ = box.Min()(2);
|
||||
|
||||
if (mg_pvsVar->vs_bSeparator)
|
||||
{
|
||||
mg_bEnabled = FALSE;
|
||||
COLOR col = LCDGetColor(C_WHITE | 255, "separator");
|
||||
CTString strText = mg_pvsVar->vs_strName;
|
||||
pdp->PutTextC(strText, pixIC, pixJ, col);
|
||||
}
|
||||
else if (mg_pvsVar->Validate())
|
||||
{
|
||||
// check whether the variable is disabled
|
||||
if (mg_pvsVar->vs_strFilter != "") mg_bEnabled = _pShell->GetINDEX(mg_pvsVar->vs_strFilter);
|
||||
COLOR col = GetCurrentColor();
|
||||
pdp->PutTextR(mg_pvsVar->vs_strName, pixIL, pixJ, col);
|
||||
// custom is by default
|
||||
CTString strText = TRANS("Custom");
|
||||
if (!mg_pvsVar->vs_bCustom)
|
||||
{ // not custom!
|
||||
strText = mg_pvsVar->vs_astrTexts[mg_pvsVar->vs_iValue];
|
||||
// need slider?
|
||||
if (mg_pvsVar->vs_iSlider>0) {
|
||||
// draw box around slider
|
||||
PIX pixISize = box.Size()(1)*0.13f;
|
||||
PIX pixJSize = box.Size()(2);
|
||||
LCDDrawBox(0, -1, PIXaabbox2D(PIX2D(pixIR, pixJ + 1), PIX2D(pixIR + pixISize - 4, pixJ + pixJSize - 6)),
|
||||
LCDGetColor(C_GREEN | 255, "slider box"));
|
||||
// draw filled part of slider
|
||||
if (mg_pvsVar->vs_iSlider == 1) {
|
||||
// fill slider
|
||||
FLOAT fFactor = (FLOAT)(mg_pvsVar->vs_iValue + 1) / mg_pvsVar->vs_ctValues;
|
||||
pdp->Fill(pixIR + 1, pixJ + 2, (pixISize - 6)*fFactor, pixJSize - 9, col);
|
||||
}
|
||||
else {
|
||||
// ratio slider
|
||||
ASSERT(mg_pvsVar->vs_iSlider == 2);
|
||||
FLOAT fUnitWidth = (FLOAT)(pixISize - 5) / mg_pvsVar->vs_ctValues;
|
||||
pdp->Fill(pixIR + 1 + (mg_pvsVar->vs_iValue*fUnitWidth), pixJ + 2, fUnitWidth, pixJSize - 9, col);
|
||||
}
|
||||
// move text printout to the right of slider
|
||||
pixIR += box.Size()(1)*0.15f;
|
||||
}
|
||||
}
|
||||
// write right text
|
||||
pdp->PutText(strText, pixIR, pixJ, col);
|
||||
}
|
||||
}
|
22
Sources/SeriousSam/MGVarButton.h
Normal file
22
Sources/SeriousSam/MGVarButton.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_VARBUTTON_H
|
||||
#define SE_INCL_MENU_GADGET_VARBUTTON_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MGButton.h"
|
||||
|
||||
|
||||
class CMGVarButton : public CMGButton {
|
||||
public:
|
||||
class CVarSetting *mg_pvsVar;
|
||||
PIXaabbox2D GetSliderBox(void);
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
void Render(CDrawPort *pdp);
|
||||
BOOL IsSeparator(void);
|
||||
BOOL IsEnabled(void);
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
|
@ -13,6 +13,21 @@
|
|||
#include "LevelInfo.h"
|
||||
#include "VarList.h"
|
||||
|
||||
#include "MGArrow.h"
|
||||
#include "MGButton.h"
|
||||
#include "MGChangePlayer.h"
|
||||
#include "MGEdit.h"
|
||||
#include "MGFileButton.h"
|
||||
#include "MGHighScore.h"
|
||||
#include "MGKeyDefinition.h"
|
||||
#include "MGLevelButton.h"
|
||||
#include "MGModel.h"
|
||||
#include "MGServerList.h"
|
||||
#include "MGSlider.h"
|
||||
#include "MGTitle.h"
|
||||
#include "MGTrigger.h"
|
||||
#include "MGVarButton.h"
|
||||
|
||||
// macros for translating radio button text arrays
|
||||
#define RADIOTRANS(str) ("ETRS" str)
|
||||
#define TRANSLATERADIOARRAY(array) TranslateRadioTexts(array, ARRAYCOUNT(array))
|
||||
|
@ -5121,7 +5136,7 @@ void CAudioOptionsMenu::Initialize_t(void)
|
|||
gm_lhGadgets.AddTail( mgMPEGVolume.mg_lnNode);
|
||||
|
||||
mgAudioOptionsApply.mg_bfsFontSize = BFS_LARGE;
|
||||
mgAudioOptionsApply.mg_boxOnScreen = BoxBigRow(4);
|
||||
mgAudioOptionsApply.mg_boxOnScreen = BoxBigRow(5/*4*/);
|
||||
mgAudioOptionsApply.mg_strText = TRANS("APPLY");
|
||||
mgAudioOptionsApply.mg_strTip = TRANS("activate selected options");
|
||||
gm_lhGadgets.AddTail( mgAudioOptionsApply.mg_lnNode);
|
||||
|
@ -5461,6 +5476,17 @@ void CServersMenu::StartMenu(void)
|
|||
CGameMenu::StartMenu();
|
||||
}
|
||||
|
||||
// __Evolution
|
||||
BOOL CServersMenu::OnKeyDown(int iVKey)
|
||||
{
|
||||
if (iVKey == VK_F5) {
|
||||
RefreshServerListManually();
|
||||
return TRUE;
|
||||
}
|
||||
return CGameMenu::OnKeyDown(iVKey);
|
||||
}
|
||||
// __Evolution
|
||||
|
||||
// ------------------------ CNetworkMenu implementation
|
||||
void CNetworkMenu::Initialize_t(void)
|
||||
{
|
||||
|
@ -5506,6 +5532,7 @@ void CNetworkMenu::Initialize_t(void)
|
|||
mgNetworkLoad.mg_pActivatedFunction = &StartNetworkLoadMenu;
|
||||
|
||||
}
|
||||
|
||||
void CNetworkMenu::StartMenu(void)
|
||||
{
|
||||
CGameMenu::StartMenu();
|
||||
|
|
|
@ -139,6 +139,8 @@ public:
|
|||
void Initialize_t(void);
|
||||
void StartMenu(void);
|
||||
void Think(void);
|
||||
|
||||
BOOL OnKeyDown(int iVKey); // __Evolution
|
||||
};
|
||||
|
||||
class CPlayerProfileMenu : public CGameMenu {
|
||||
|
|
124
Sources/SeriousSam/MenuGadget.cpp
Normal file
124
Sources/SeriousSam/MenuGadget.cpp
Normal file
|
@ -0,0 +1,124 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#include "StdH.h"
|
||||
#include <Engine/Base/KeyNames.h>
|
||||
#include <Engine/CurrentVersion.h>
|
||||
#include "MenuPrinting.h"
|
||||
#include <GameMP/LCDDrawing.h>
|
||||
#include "LevelInfo.h"
|
||||
#include "VarList.h"
|
||||
#include "MenuGadget.h"
|
||||
|
||||
extern CSoundData *_psdSelect;
|
||||
|
||||
extern BOOL _bDefiningKey = FALSE;
|
||||
extern BOOL _bEditingString = FALSE;
|
||||
extern CMenuGadget *_pmgLastActivatedGadget = NULL;
|
||||
|
||||
|
||||
CMenuGadget::CMenuGadget(void)
|
||||
{
|
||||
mg_pmgLeft = NULL;
|
||||
mg_pmgRight = NULL;
|
||||
mg_pmgUp = NULL;
|
||||
mg_pmgDown = NULL;
|
||||
|
||||
mg_bVisible = TRUE;
|
||||
mg_bEnabled = TRUE;
|
||||
mg_bLabel = FALSE;
|
||||
mg_bFocused = FALSE;
|
||||
mg_iInList = -1; // not in list
|
||||
}
|
||||
|
||||
void CMenuGadget::OnActivate(void)
|
||||
{
|
||||
NOTHING;
|
||||
}
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL CMenuGadget::OnKeyDown(int iVKey)
|
||||
{
|
||||
// if return pressed
|
||||
if (iVKey == VK_RETURN || iVKey == VK_LBUTTON) {
|
||||
// activate
|
||||
OnActivate();
|
||||
// key is handled
|
||||
return TRUE;
|
||||
}
|
||||
// key is not handled
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
BOOL CMenuGadget::OnChar(MSG msg)
|
||||
{
|
||||
// key is not handled
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
void CMenuGadget::OnSetFocus(void)
|
||||
{
|
||||
mg_bFocused = TRUE;
|
||||
if (!IsSeparator())
|
||||
{
|
||||
PlayMenuSound(_psdSelect);
|
||||
IFeel_PlayEffect("Menu_select");
|
||||
}
|
||||
}
|
||||
|
||||
void CMenuGadget::OnKillFocus(void)
|
||||
{
|
||||
mg_bFocused = FALSE;
|
||||
}
|
||||
|
||||
void CMenuGadget::Appear(void)
|
||||
{
|
||||
mg_bVisible = TRUE;
|
||||
}
|
||||
|
||||
void CMenuGadget::Disappear(void)
|
||||
{
|
||||
mg_bVisible = FALSE;
|
||||
mg_bFocused = FALSE;
|
||||
}
|
||||
|
||||
void CMenuGadget::Think(void)
|
||||
{
|
||||
}
|
||||
void CMenuGadget::OnMouseOver(PIX pixI, PIX pixJ)
|
||||
{
|
||||
}
|
||||
|
||||
// get current color for the gadget
|
||||
COLOR CMenuGadget::GetCurrentColor(void)
|
||||
{
|
||||
// use normal colors
|
||||
COLOR colUnselected = LCDGetColor(C_GREEN, "unselected");
|
||||
COLOR colSelected = LCDGetColor(C_WHITE, "selected");
|
||||
// if disabled
|
||||
if (!mg_bEnabled) {
|
||||
// use a bit darker colors
|
||||
colUnselected = LCDGetColor(C_dGREEN, "disabled unselected");
|
||||
colSelected = LCDGetColor(C_GRAY, "disabled selected");
|
||||
// if label
|
||||
if (mg_bLabel) {
|
||||
// use white
|
||||
colUnselected = colSelected = LCDGetColor(C_WHITE, "label");
|
||||
}
|
||||
}
|
||||
// use unselected color
|
||||
COLOR colRet = colUnselected;
|
||||
// if selected
|
||||
if (mg_bFocused) {
|
||||
// oscilate towards selected color
|
||||
FLOAT tmNow = _pTimer->GetHighPrecisionTimer().GetSeconds();
|
||||
colRet = LerpColor((colUnselected >> 1) & 0x7F7F7F7F, colSelected, sin(tmNow*10.0f)*0.5f + 0.5f);
|
||||
}
|
||||
|
||||
return colRet | CT_OPAQUE;
|
||||
}
|
||||
|
||||
void CMenuGadget::Render(CDrawPort *pdp)
|
||||
{
|
||||
}
|
55
Sources/SeriousSam/MenuGadget.h
Normal file
55
Sources/SeriousSam/MenuGadget.h
Normal file
|
@ -0,0 +1,55 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#ifndef SE_INCL_MENU_GADGET_H
|
||||
#define SE_INCL_MENU_GADGET_H
|
||||
#ifdef PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
#define DOING_NOTHING 0
|
||||
#define PRESS_KEY_WAITING 1
|
||||
#define RELEASE_RETURN_WAITING 2
|
||||
|
||||
#define EMPTYSLOTSTRING TRANS("<save a new one>")
|
||||
|
||||
class CMenuGadget {
|
||||
public:
|
||||
CListNode mg_lnNode;
|
||||
FLOATaabbox2D mg_boxOnScreen;
|
||||
BOOL mg_bVisible;
|
||||
BOOL mg_bEnabled;
|
||||
BOOL mg_bLabel;
|
||||
BOOL mg_bFocused;
|
||||
INDEX mg_iInList; // for scrollable gadget lists
|
||||
|
||||
CTString mg_strTip;
|
||||
CMenuGadget *mg_pmgLeft;
|
||||
CMenuGadget *mg_pmgRight;
|
||||
CMenuGadget *mg_pmgUp;
|
||||
CMenuGadget *mg_pmgDown;
|
||||
|
||||
CMenuGadget(void);
|
||||
// return TRUE if handled
|
||||
virtual BOOL OnKeyDown(int iVKey);
|
||||
virtual BOOL OnChar(MSG msg);
|
||||
virtual void OnActivate(void);
|
||||
virtual void OnSetFocus(void);
|
||||
virtual void OnKillFocus(void);
|
||||
virtual void Appear(void);
|
||||
virtual void Disappear(void);
|
||||
virtual void Think(void);
|
||||
virtual void OnMouseOver(PIX pixI, PIX pixJ);
|
||||
|
||||
virtual COLOR GetCurrentColor(void);
|
||||
virtual void Render(CDrawPort *pdp);
|
||||
virtual BOOL IsSeparator(void) { return FALSE; };
|
||||
};
|
||||
|
||||
enum ButtonFontSize {
|
||||
BFS_SMALL = 0,
|
||||
BFS_MEDIUM = 1,
|
||||
BFS_LARGE = 2,
|
||||
};
|
||||
|
||||
#endif /* include-once check. */
|
File diff suppressed because it is too large
Load Diff
|
@ -1,281 +0,0 @@
|
|||
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||||
|
||||
#define DOING_NOTHING 0
|
||||
#define PRESS_KEY_WAITING 1
|
||||
#define RELEASE_RETURN_WAITING 2
|
||||
|
||||
#define EMPTYSLOTSTRING TRANS("<save a new one>")
|
||||
|
||||
class CMenuGadget {
|
||||
public:
|
||||
CListNode mg_lnNode;
|
||||
FLOATaabbox2D mg_boxOnScreen;
|
||||
BOOL mg_bVisible;
|
||||
BOOL mg_bEnabled;
|
||||
BOOL mg_bLabel;
|
||||
BOOL mg_bFocused;
|
||||
INDEX mg_iInList; // for scrollable gadget lists
|
||||
|
||||
CTString mg_strTip;
|
||||
CMenuGadget *mg_pmgLeft;
|
||||
CMenuGadget *mg_pmgRight;
|
||||
CMenuGadget *mg_pmgUp;
|
||||
CMenuGadget *mg_pmgDown;
|
||||
|
||||
CMenuGadget( void);
|
||||
// return TRUE if handled
|
||||
virtual BOOL OnKeyDown( int iVKey);
|
||||
virtual BOOL OnChar(MSG msg);
|
||||
virtual void OnActivate( void);
|
||||
virtual void OnSetFocus( void);
|
||||
virtual void OnKillFocus( void);
|
||||
virtual void Appear( void);
|
||||
virtual void Disappear( void);
|
||||
virtual void Think( void);
|
||||
virtual void OnMouseOver(PIX pixI, PIX pixJ);
|
||||
|
||||
virtual COLOR GetCurrentColor(void);
|
||||
virtual void Render( CDrawPort *pdp);
|
||||
virtual BOOL IsSeparator(void) { return FALSE; };
|
||||
};
|
||||
|
||||
enum ButtonFontSize {
|
||||
BFS_SMALL = 0,
|
||||
BFS_MEDIUM = 1,
|
||||
BFS_LARGE = 2,
|
||||
};
|
||||
|
||||
class CMGTitle : public CMenuGadget {
|
||||
public:
|
||||
CTString mg_strText;
|
||||
void Render( CDrawPort *pdp);
|
||||
};
|
||||
|
||||
class CMGHighScore : public CMenuGadget {
|
||||
public:
|
||||
void Render( CDrawPort *pdp);
|
||||
};
|
||||
|
||||
class CMGButton : public CMenuGadget {
|
||||
public:
|
||||
CTString mg_strLabel; // for those that have labels separately from main text
|
||||
CTString mg_strText;
|
||||
INDEX mg_iCenterI;
|
||||
enum ButtonFontSize mg_bfsFontSize;
|
||||
BOOL mg_bEditing;
|
||||
BOOL mg_bHighlighted;
|
||||
BOOL mg_bRectangle;
|
||||
BOOL mg_bMental;
|
||||
INDEX mg_iTextMode;
|
||||
INDEX mg_iCursorPos;
|
||||
|
||||
INDEX mg_iIndex;
|
||||
void (*mg_pActivatedFunction)(void);
|
||||
CMGButton(void);
|
||||
void SetText( CTString strNew);
|
||||
void OnActivate(void);
|
||||
void Render( CDrawPort *pdp);
|
||||
PIX GetCharOffset( CDrawPort *pdp, INDEX iCharNo);
|
||||
};
|
||||
|
||||
enum ArrowDir {
|
||||
AD_NONE,
|
||||
AD_UP,
|
||||
AD_DOWN,
|
||||
AD_LEFT,
|
||||
AD_RIGHT,
|
||||
};
|
||||
|
||||
class CMGArrow : public CMGButton {
|
||||
public:
|
||||
enum ArrowDir mg_adDirection;
|
||||
void Render( CDrawPort *pdp);
|
||||
void OnActivate( void);
|
||||
};
|
||||
|
||||
class CMGModel : public CMGButton {
|
||||
public:
|
||||
CModelObject mg_moModel;
|
||||
CModelObject mg_moFloor;
|
||||
CPlacement3D mg_plModel;
|
||||
BOOL mg_fFloorY;
|
||||
|
||||
CMGModel(void);
|
||||
void Render( CDrawPort *pdp);
|
||||
};
|
||||
|
||||
class CMGEdit : public CMGButton {
|
||||
public:
|
||||
INDEX mg_ctMaxStringLen;
|
||||
CTString *mg_pstrToChange;
|
||||
CMGEdit(void);
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
BOOL OnChar(MSG msg);
|
||||
void Clear(void);
|
||||
void OnActivate(void);
|
||||
void OnKillFocus(void);
|
||||
void Render( CDrawPort *pdp);
|
||||
virtual void OnStringChanged(void);
|
||||
virtual void OnStringCanceled(void);
|
||||
};
|
||||
|
||||
class CMGKeyDefinition : public CMenuGadget {
|
||||
public:
|
||||
INDEX mg_iState;
|
||||
INDEX mg_iControlNumber;
|
||||
|
||||
CTString mg_strLabel;
|
||||
CTString mg_strBinding;
|
||||
|
||||
CMGKeyDefinition(void);
|
||||
void Appear(void);
|
||||
void Disappear(void);
|
||||
void OnActivate(void);
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown( int iVKey);
|
||||
void Think( void);
|
||||
// set names for both key bindings
|
||||
void SetBindingNames(BOOL bDefining);
|
||||
void DefineKey(INDEX iDik);
|
||||
void Render( CDrawPort *pdp);
|
||||
};
|
||||
|
||||
class CMGTrigger : public CMenuGadget {
|
||||
public:
|
||||
CTString mg_strLabel;
|
||||
CTString mg_strValue;
|
||||
CTString *mg_astrTexts;
|
||||
INDEX mg_ctTexts;
|
||||
INDEX mg_iSelected;
|
||||
INDEX mg_iCenterI;
|
||||
BOOL mg_bVisual;
|
||||
|
||||
CMGTrigger(void);
|
||||
|
||||
void ApplyCurrentSelection(void);
|
||||
void OnSetNextInList(int iVKey);
|
||||
void (*mg_pPreTriggerChange)(INDEX iCurrentlySelected);
|
||||
void (*mg_pOnTriggerChange)(INDEX iCurrentlySelected);
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown( int iVKey);
|
||||
void Render( CDrawPort *pdp);
|
||||
};
|
||||
|
||||
class CMGSlider : public CMGButton {
|
||||
public:
|
||||
FLOAT mg_fFactor;
|
||||
INDEX mg_iMinPos;
|
||||
INDEX mg_iMaxPos;
|
||||
INDEX mg_iCurPos;
|
||||
|
||||
CMGSlider();
|
||||
void ApplyCurrentPosition(void);
|
||||
void ApplyGivenPosition(INDEX iMin, INDEX iMax, INDEX iCur);
|
||||
// return TRUE if handled
|
||||
virtual BOOL OnKeyDown( int iVKey);
|
||||
void (*mg_pOnSliderChange)(INDEX iCurPos);
|
||||
PIXaabbox2D GetSliderBox(void);
|
||||
void Render( CDrawPort *pdp);
|
||||
};
|
||||
|
||||
class CMGLevelButton : public CMGButton {
|
||||
public:
|
||||
CTFileName mg_fnmLevel;
|
||||
|
||||
void OnActivate(void);
|
||||
void OnSetFocus( void);
|
||||
};
|
||||
|
||||
class CMGVarButton : public CMGButton {
|
||||
public:
|
||||
class CVarSetting *mg_pvsVar;
|
||||
PIXaabbox2D GetSliderBox(void);
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
void Render( CDrawPort *pdp);
|
||||
BOOL IsSeparator(void);
|
||||
BOOL IsEnabled(void);
|
||||
};
|
||||
|
||||
// file button states
|
||||
#define FBS_NORMAL 0 // normal active state
|
||||
#define FBS_SAVENAME 1 // typing in the save name
|
||||
#define FBS_RENAME 2 // renaming existing file
|
||||
class CMGFileButton : public CMGEdit {
|
||||
public:
|
||||
CMGFileButton(void);
|
||||
CTFileName mg_fnm;
|
||||
CTString mg_strDes; // entire description goes here
|
||||
CTString mg_strInfo; // info part of text to print above the gadget tip
|
||||
INDEX mg_iState;
|
||||
// refresh current text from description
|
||||
void RefreshText(void);
|
||||
// save description to disk
|
||||
void SaveDescription(void);
|
||||
void SaveYes(void);
|
||||
void DoSave(void);
|
||||
void DoLoad(void);
|
||||
void StartEdit(void);
|
||||
|
||||
// return TRUE if handled
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
void OnActivate(void);
|
||||
void OnSetFocus(void);
|
||||
void OnKillFocus(void);
|
||||
|
||||
// overrides from edit gadget
|
||||
void OnStringChanged(void);
|
||||
void OnStringCanceled(void);
|
||||
void Render( CDrawPort *pdp);
|
||||
};
|
||||
|
||||
class CMGServerList : public CMGButton {
|
||||
public:
|
||||
INDEX mg_iSelected;
|
||||
INDEX mg_iFirstOnScreen;
|
||||
INDEX mg_ctOnScreen;
|
||||
// server list dimensions
|
||||
PIX mg_pixMinI;
|
||||
PIX mg_pixMaxI;
|
||||
PIX mg_pixListMinJ;
|
||||
PIX mg_pixListStepJ;
|
||||
// header dimensions
|
||||
PIX mg_pixHeaderMinJ;
|
||||
PIX mg_pixHeaderMidJ;
|
||||
PIX mg_pixHeaderMaxJ;
|
||||
PIX mg_pixHeaderI[8];
|
||||
// scrollbar dimensions
|
||||
PIX mg_pixSBMinI;
|
||||
PIX mg_pixSBMaxI;
|
||||
PIX mg_pixSBMinJ;
|
||||
PIX mg_pixSBMaxJ;
|
||||
// scrollbar dragging params
|
||||
PIX mg_pixDragJ;
|
||||
PIX mg_iDragLine;
|
||||
PIX mg_pixMouseDrag;
|
||||
// current mouse pos
|
||||
PIX mg_pixMouseI;
|
||||
PIX mg_pixMouseJ;
|
||||
|
||||
INDEX mg_iSort; // column to sort by
|
||||
BOOL mg_bSortDown; // sort in reverse order
|
||||
|
||||
CMGServerList();
|
||||
BOOL OnKeyDown(int iVKey);
|
||||
PIXaabbox2D GetScrollBarFullBox(void);
|
||||
PIXaabbox2D GetScrollBarHandleBox(void);
|
||||
void OnSetFocus(void);
|
||||
void OnKillFocus(void);
|
||||
void Render( CDrawPort *pdp);
|
||||
void AdjustFirstOnScreen(void);
|
||||
void OnMouseOver(PIX pixI, PIX pixJ);
|
||||
};
|
||||
|
||||
class CMGChangePlayer : public CMGButton {
|
||||
public:
|
||||
INDEX mg_iLocalPlayer;
|
||||
|
||||
void SetPlayerText(void);
|
||||
void OnActivate( void);
|
||||
};
|
|
@ -3,6 +3,7 @@
|
|||
#include "StdH.h"
|
||||
|
||||
#include "MenuPrinting.h"
|
||||
#include "ArrowDir.h"
|
||||
|
||||
static const FLOAT _fBigStartJ = 0.25f;
|
||||
static const FLOAT _fBigSizeJ = 0.066f;
|
||||
|
|
|
@ -188,13 +188,22 @@ copy Release\$(TargetName).map $(SolutionDir)..\Bin\ >nul </Command>
|
|||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StdH.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MenuGadgets.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StdH.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MenuGadget.cpp" />
|
||||
<ClCompile Include="MenuPrinting.cpp" />
|
||||
<ClCompile Include="MGArrow.cpp" />
|
||||
<ClCompile Include="MGButton.cpp" />
|
||||
<ClCompile Include="MGChangePlayer.cpp" />
|
||||
<ClCompile Include="MGEdit.cpp" />
|
||||
<ClCompile Include="MGFileButton.cpp" />
|
||||
<ClCompile Include="MGHighScore.cpp" />
|
||||
<ClCompile Include="MGKeyDefinition.cpp" />
|
||||
<ClCompile Include="MGLevelButton.cpp" />
|
||||
<ClCompile Include="MGModel.cpp" />
|
||||
<ClCompile Include="MGServerList.cpp" />
|
||||
<ClCompile Include="MGSlider.cpp" />
|
||||
<ClCompile Include="MGTitle.cpp" />
|
||||
<ClCompile Include="MGTrigger.cpp" />
|
||||
<ClCompile Include="MGVarButton.cpp" />
|
||||
<ClCompile Include="SeriousSam.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdH.h</PrecompiledHeaderFile>
|
||||
|
@ -211,6 +220,7 @@ copy Release\$(TargetName).map $(SolutionDir)..\Bin\ >nul </Command>
|
|||
<ClCompile Include="VarList.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="ArrowDir.h" />
|
||||
<ClInclude Include="CDCheck.h" />
|
||||
<ClInclude Include="CmdLine.h" />
|
||||
<ClInclude Include="Credits.h" />
|
||||
|
@ -219,8 +229,22 @@ copy Release\$(TargetName).map $(SolutionDir)..\Bin\ >nul </Command>
|
|||
<ClInclude Include="LevelInfo.h" />
|
||||
<ClInclude Include="MainWindow.h" />
|
||||
<ClInclude Include="Menu.h" />
|
||||
<ClInclude Include="MenuGadgets.h" />
|
||||
<ClInclude Include="MenuGadget.h" />
|
||||
<ClInclude Include="MenuPrinting.h" />
|
||||
<ClInclude Include="MGArrow.h" />
|
||||
<ClInclude Include="MGButton.h" />
|
||||
<ClInclude Include="MGChangePlayer.h" />
|
||||
<ClInclude Include="MGEdit.h" />
|
||||
<ClInclude Include="MGFileButton.h" />
|
||||
<ClInclude Include="MGHighScore.h" />
|
||||
<ClInclude Include="MGKeyDefinition.h" />
|
||||
<ClInclude Include="MGLevelButton.h" />
|
||||
<ClInclude Include="MGModel.h" />
|
||||
<ClInclude Include="MGServerList.h" />
|
||||
<ClInclude Include="MGSlider.h" />
|
||||
<ClInclude Include="MGTitle.h" />
|
||||
<ClInclude Include="MGTrigger.h" />
|
||||
<ClInclude Include="MGVarButton.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="SeriousSam.h" />
|
||||
<ClInclude Include="SplashScreen.h" />
|
||||
|
|
|
@ -42,9 +42,6 @@
|
|||
<ClCompile Include="Menu.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MenuGadgets.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MenuPrinting.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
|
@ -60,6 +57,51 @@
|
|||
<ClCompile Include="VarList.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MenuGadget.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGArrow.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGButton.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGChangePlayer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGEdit.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGFileButton.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGHighScore.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGKeyDefinition.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGLevelButton.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGModel.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGServerList.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGSlider.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGTitle.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGTrigger.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="MGVarButton.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="CDCheck.h">
|
||||
|
@ -86,9 +128,6 @@
|
|||
<ClInclude Include="Menu.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MenuGadgets.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MenuPrinting.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
|
@ -107,6 +146,54 @@
|
|||
<ClInclude Include="VarList.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MenuGadget.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGArrow.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGButton.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGChangePlayer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGEdit.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGFileButton.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGHighScore.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGKeyDefinition.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGLevelButton.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGModel.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGServerList.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGSlider.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGTitle.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGTrigger.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="MGVarButton.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ArrowDir.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="SeriousSam.rc">
|
||||
|
|
|
@ -24,4 +24,3 @@
|
|||
|
||||
#include "SeriousSam.h"
|
||||
#include "Menu.h"
|
||||
#include "MenuGadgets.h"
|
Loading…
Reference in New Issue
Block a user