DedicatedServer: declare a dummy _hwndMain

This commit is contained in:
Steven Chamberlain 2016-04-13 02:25:58 +01:00
parent 9f7467d3ad
commit 95b4404cbc

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@ -39,6 +39,10 @@ CTString sam_strGameName = "serioussam";
CTimerValue _tvLastLevelEnd((__int64) -1); CTimerValue _tvLastLevelEnd((__int64) -1);
// Not used; dummy declaration only needed by
// Engine/Base/ErrorReporting.o
HWND _hwndMain = NULL;
void InitializeGame(void) void InitializeGame(void)
{ {
#ifdef STATICALLY_LINKED #ifdef STATICALLY_LINKED