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https://github.com/ptitSeb/Serious-Engine
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Don't regulate Framerate on Pandora
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Sources/SeriousSam/SeriousSam.cpp
Normal file → Executable file
3
Sources/SeriousSam/SeriousSam.cpp
Normal file → Executable file
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@ -281,6 +281,8 @@ static void UpdatePauseState(void)
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// limit current frame rate if neeeded
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// limit current frame rate if neeeded
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void LimitFrameRate(void)
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void LimitFrameRate(void)
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{
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{
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// do not limit FPS on the Pandora, it's not powerfull enough and doesn't "iconise" games either
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#ifndef PLATFORM_PANDORA
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// measure passed time for each loop
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// measure passed time for each loop
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static CTimerValue tvLast(-1.0f);
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static CTimerValue tvLast(-1.0f);
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CTimerValue tvNow = _pTimer->GetHighPrecisionTimer();
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CTimerValue tvNow = _pTimer->GetHighPrecisionTimer();
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@ -299,6 +301,7 @@ void LimitFrameRate(void)
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// remember new time
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// remember new time
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tvLast = _pTimer->GetHighPrecisionTimer();
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tvLast = _pTimer->GetHighPrecisionTimer();
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#endif
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}
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}
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// load first demo
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// load first demo
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