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https://github.com/ptitSeb/Serious-Engine
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Unstubbed the Fog Portable C function
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@ -25,7 +25,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <Engine/Graphics/Fog_internal.h>
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#include <Engine/Graphics/Fog_internal.h>
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#include <Engine/Graphics/GfxProfile.h>
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#include <Engine/Graphics/GfxProfile.h>
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#include <Engine/Graphics/ImageInfo.h>
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#include <Engine/Graphics/ImageInfo.h>
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#ifdef USE_PORTABLE_C
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# include <byteswap.h>
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#endif
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// asm shortcuts
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// asm shortcuts
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#define O offset
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#define O offset
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@ -69,7 +71,14 @@ ULONG PrepareTexture( UBYTE *pubTexture, PIX pixSizeI, PIX pixSizeJ)
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const PIX pixTextureSize = pixSizeI*pixSizeJ;
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const PIX pixTextureSize = pixSizeI*pixSizeJ;
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#if (defined USE_PORTABLE_C)
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#if (defined USE_PORTABLE_C)
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STUBBED("PrepareTexture");
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UBYTE* src = pubTexture;
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DWORD* dst = (DWORD*)(pubTexture+pixTextureSize);
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for (int i=0; i<pixTextureSize; i++) {
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DWORD tmp = *src | 0xFFFFFF00;
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*dst = bswap_32(tmp);
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src++;
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dst++;
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}
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#elif (defined __MSVC_INLINE__)
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#elif (defined __MSVC_INLINE__)
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__asm {
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__asm {
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