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https://github.com/ptitSeb/Serious-Engine
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Deal with other things that are optimizing out instead of linking properly.
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@ -195,7 +195,7 @@ inline void MatrixMultiply(Matrix12 &c,const Matrix12 &m, const Matrix12 &n)
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}
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// multiply two matrices into first one
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inline void MatrixMultiplyCP(Matrix12 &c,const Matrix12 &m, const Matrix12 &n)
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void MatrixMultiplyCP(Matrix12 &c,const Matrix12 &m, const Matrix12 &n)
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{
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Matrix12 mTemp;
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MatrixMultiply(mTemp,m,n);
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@ -84,8 +84,6 @@ inline const Type &CStaticArray<Type>::operator[](INDEX i) const {
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ASSERT(i>=0 && i<sa_Count); // check bounds
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return sa_Array[i];
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}
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#endif
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/*
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* Get number of elements in array.
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*/
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@ -94,6 +92,7 @@ INDEX CStaticArray<Type>::Count(void) const {
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ASSERT(this!=NULL);
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return sa_Count;
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}
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#endif
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/*
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* Get index of a member from it's pointer
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@ -66,7 +66,8 @@ public:
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}
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/* Get number of objects in array. */
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INDEX Count(void) const;
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inline INDEX Count(void) const { return sa_Count; }
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/* Get index of a object from it's pointer. */
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INDEX Index(Type *ptObject);
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