Merge pull request #20 from stevenc99/rdynamic

Export symbols of main executable to dynamic libs
This commit is contained in:
Ryan C. Gordon 2016-04-15 13:03:07 -04:00
commit 8006012b90

View File

@ -787,6 +787,8 @@ add_executable(ssam
SeriousSam/MenuPrinting.cpp SeriousSam/MenuPrinting.cpp
) )
add_dependencies(ssam ParseEntities) add_dependencies(ssam ParseEntities)
# Make symbols in the main executable available to dynamic objects
set_target_properties(ssam PROPERTIES ENABLE_EXPORTS ON)
# !!! FIXME: this is an option because you have to recompile the entire engine twice. # !!! FIXME: this is an option because you have to recompile the entire engine twice.
# !!! FIXME: If we can put the engine in a static library and not lose symbols, # !!! FIXME: If we can put the engine in a static library and not lose symbols,
@ -795,6 +797,8 @@ option(BUILD_DEDICATED_SERVER "Compile the dedicated server, too" FALSE)
if(BUILD_DEDICATED_SERVER) if(BUILD_DEDICATED_SERVER)
add_executable(SeriousSamDedicated ${ENGINE_SRCS} DedicatedServer/DedicatedServer.cpp) add_executable(SeriousSamDedicated ${ENGINE_SRCS} DedicatedServer/DedicatedServer.cpp)
add_dependencies(SeriousSamDedicated ParseEntities) add_dependencies(SeriousSamDedicated ParseEntities)
# Make symbols in the main executable available to dynamic objects
set_target_properties(SeriousSamDedicated PROPERTIES ENABLE_EXPORTS ON)
endif() endif()
if(MACOSX) if(MACOSX)