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Try to fix the Portable C UploadTexture_OGL function
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@ -168,18 +168,29 @@ void UploadTexture_OGL( ULONG *pulTexture, PIX pixSizeU, PIX pixSizeV,
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#if (defined USE_PORTABLE_C)
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// Basically average every other pixel...
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pixSize *= 4;
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UWORD w = 0;
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UBYTE *dptr = (UBYTE *) pulDst;
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UBYTE *sptr = (UBYTE *) pulSrc;
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#if 0
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pixSize *= 4;
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for (PIX i = 0; i < pixSize; i++)
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{
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*dptr = (UBYTE) ( (((UWORD) sptr[0]) + ((UWORD) sptr[1])) >> 1 );
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dptr++;
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sptr += 2;
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}
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#else
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for (PIX i = 0; i < pixSize; i++)
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{
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for (PIX j = 0; j < 4; j++)
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{
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*dptr = (UBYTE) ( (((UWORD) sptr[0]) + ((UWORD) sptr[4])) >> 1 );
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dptr++;
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sptr++;
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}
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sptr += 4;
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}
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#endif
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#elif (defined __MSVC_INLINE__)
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__asm {
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pxor mm0,mm0
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