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https://github.com/ptitSeb/Serious-Engine
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Turned off an assert that reads past the start of an array.
It'll crash here anyway if that assertion would have triggered, I think.
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@ -133,8 +133,11 @@ void UploadTexture_OGL( ULONG *pulTexture, PIX pixSizeU, PIX pixSizeV,
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PIX pixOffset=0;
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PIX pixOffset=0;
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while( pixSizeU>0 && pixSizeV>0)
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while( pixSizeU>0 && pixSizeV>0)
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{
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{
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#if 0 // trust me, you'll know if it's not readable. :) This assert will read one past the start of the array if U or V is zero, so turning it off. --ryan.
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// check that memory is readable
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// check that memory is readable
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ASSERT( pulTexture[pixOffset +pixSizeU*pixSizeV -1] != 0xDEADBEEF);
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ASSERT( pulTexture[pixOffset +pixSizeU*pixSizeV -1] != 0xDEADBEEF);
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#endif
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// upload mipmap as fast as possible
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// upload mipmap as fast as possible
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if( bUseSubImage) {
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if( bUseSubImage) {
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pglTexSubImage2D( GL_TEXTURE_2D, iMip, 0, 0, pixSizeU, pixSizeV,
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pglTexSubImage2D( GL_TEXTURE_2D, iMip, 0, 0, pixSizeU, pixSizeV,
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