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https://github.com/ptitSeb/Serious-Engine
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Fixes (hopefully) build on ARM machine (other then Pandora, so RPI and ODroid should be good now)
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@ -313,7 +313,7 @@ Rect ExtractPolygonsInBox(CTerrain *ptrTerrain, const FLOATaabbox3D &bboxExtract
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#ifdef PANDORA
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#define Isinf(a) (((*(unsigned int*)&a)&0x7fffffff)==0x7f800000)
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#else
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#define Isinf insif
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#define Isinf isinf
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#endif
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rc.rc_iLeft = (Isinf(bbox.minvect(1)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(1)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapWidth);
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rc.rc_iTop = (Isinf(bbox.minvect(3)))?(INDEX)0:Clamp((INDEX)(bbox.minvect(3)-0),(INDEX)0,ptrTerrain->tr_pixHeightMapHeight);
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@ -51,7 +51,7 @@ static inline void BoxToGrid(
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#ifdef PANDORA
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#define Isinf(a) (((*(unsigned int*)&a)&0x7fffffff)==0x7f800000)
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#else
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#define Isinf insif
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#define Isinf isinf
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#endif
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iMinX = (Isinf(fMinX))?INDEX(GRID_MIN):Clamp(INDEX(floor(fMinX/GRID_CELLSIZE)), (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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iMinZ = (Isinf(fMinZ))?INDEX(GRID_MIN):Clamp(INDEX(floor(fMinZ/GRID_CELLSIZE)), (INDEX)GRID_MIN, (INDEX)GRID_MAX);
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