mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 02:20:25 +01:00
CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var
The code used to store the world pointer as a console variable "pwoCurrentWorld" of type INDEX (int32) - that won't work for 64bit, so I added CShell::SetCurrentWorld() and CShell::GetCurrentWorld() and store it as a pointer.
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78ab018fde
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5f5106e363
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@ -148,6 +148,7 @@ CShell::CShell(void)
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{
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// allocate undefined symbol
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_shell_istUndeclared = _shell_ast.Allocate();
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pwoCurrentWorld = NULL;
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};
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CShell::~CShell(void)
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{
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@ -704,7 +705,6 @@ INDEX CShell::GetINDEX(const CTString &strName)
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return -666;
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}
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// get it
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STUBBED("64-bit issue"); // the return value is used as a pointer a lot!
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return *(INDEX*)pss->ss_pvValue;
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}
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@ -33,6 +33,8 @@ public:
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CTCriticalSection sh_csShell; // critical section for access to shell data
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CDynamicArray<CShellSymbol> sh_assSymbols; // all defined symbols
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CWorld* pwoCurrentWorld;
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// Get a shell symbol by its name.
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CShellSymbol *GetSymbol(const CTString &strName, BOOL bDeclaredOnly);
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// Report error in shell script processing.
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@ -59,13 +61,23 @@ public:
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// get/set symbols
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FLOAT GetFLOAT(const CTString &strName);
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void SetFLOAT(const CTString &strName, FLOAT fValue);
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INDEX GetINDEX(const CTString &strName); // FIXME DG: maybe this should return size_t or uintptr_t? return value is casted to ptr all the time!
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INDEX GetINDEX(const CTString &strName);
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void SetINDEX(const CTString &strName, INDEX iValue);
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CTString GetString(const CTString &strName);
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void SetString(const CTString &strName, const CTString &strValue);
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CTString GetValue(const CTString &strName);
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void SetValue(const CTString &strName, const CTString &strValue);
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void SetCurrentWorld(CWorld* pwo)
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{
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pwoCurrentWorld = pwo;
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}
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CWorld* GetCurrentWorld(void)
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{
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return pwoCurrentWorld;
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}
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};
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// pointer to global shell object
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@ -86,8 +86,6 @@ BOOL _bTempNetwork = FALSE; // set while using temporary second network object
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extern BOOL con_bCapture;
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extern CTString con_strCapture;
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static CWorld *_pwoCurrentWorld = NULL;
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static FLOAT _bStartDemoRecordingNextTime = FALSE;
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static FLOAT _bStopDemoRecordingNextTime = FALSE;
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static INDEX dem_iRecordedNumber = 0;
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@ -254,8 +252,7 @@ extern void CacheShadows(void)
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{
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// mute all sounds
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_pSound->Mute();
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STUBBED("64-bit issue"); // GetINDEX() returns int32!
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CWorld *pwo = (CWorld*)_pShell->GetINDEX("pwoCurrentWorld");
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CWorld *pwo = _pShell->GetCurrentWorld();
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if( pwo!=NULL) {
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pwo->wo_baBrushes.CacheAllShadowmaps();
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CPrintF( TRANS("All shadows recached"));
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@ -523,8 +520,7 @@ static void StockInfo(void)
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INDEX ctEntities=0, ctShadowLayers=0, ctPolys=0, ctPlanes=0, ctEdges=0, ctVertices=0, ctSectors=0;
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SLONG slEntBytes=0, slLyrBytes=0, slPlyBytes=0, slPlnBytes=0, slEdgBytes=0, slVtxBytes=0, slSecBytes=0;
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SLONG slCgrBytes=0;
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STUBBED("64-bit issue"); // GetINDEX() returns int32!
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CWorld *pwo = (CWorld*)_pShell->GetINDEX("pwoCurrentWorld");
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CWorld *pwo = _pShell->GetCurrentWorld();
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if( pwo!=NULL)
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{
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@ -899,7 +895,6 @@ void CNetworkLibrary::Init(const CTString &strGameID)
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_pShell->DeclareSymbol("persistent user CTString ga_strMSLegacy;", (void *)&ga_strMSLegacy);
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_pShell->DeclareSymbol("persistent user INDEX ga_bMSLegacy;", (void *)&ga_bMSLegacy);
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_pShell->DeclareSymbol("INDEX pwoCurrentWorld;", (void *)&_pwoCurrentWorld);
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}
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/*
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@ -1041,8 +1036,7 @@ void CNetworkLibrary::StartPeerToPeer_t(const CTString &strSessionName,
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throw;
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}
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// remember the world pointer
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STUBBED("64-bit issue");
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_pShell->SetINDEX("pwoCurrentWorld", (INDEX)(size_t)&ga_World);
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_pShell->SetCurrentWorld(&ga_World);
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SetProgressDescription(TRANS("starting server"));
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CallProgressHook_t(0.0f);
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@ -1279,8 +1273,7 @@ void CNetworkLibrary::JoinSession_t(const CNetworkSession &nsSesssion, INDEX ctL
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}
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// remember the world pointer
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STUBBED("64-bit issue");
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_pShell->SetINDEX("pwoCurrentWorld", (INDEX)(size_t)&ga_World);
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_pShell->SetCurrentWorld(&ga_World);
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// eventually cache all shadowmaps in world (memory eater!)
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if( shd_bCacheAll) ga_World.wo_baBrushes.CacheAllShadowmaps();
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@ -1352,8 +1345,7 @@ void CNetworkLibrary::StartDemoPlay_t(const CTFileName &fnDemo) // throw char *
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_bNeedPretouch = TRUE;
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// remember the world pointer
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STUBBED("64-bit issue");
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_pShell->SetINDEX("pwoCurrentWorld", (INDEX)(size_t)&ga_World);
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_pShell->SetCurrentWorld(&ga_World);
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// demo synchronization starts at the beginning initially
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ga_fDemoTimer = 0.0f;
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@ -1562,7 +1554,7 @@ void CNetworkLibrary::StopGame(void)
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ga_aplsPlayers.Clear();
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ga_aplsPlayers.New(NET_MAXLOCALPLAYERS);
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// remember the world pointer
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_pShell->SetINDEX("pwoCurrentWorld", (INDEX)NULL);
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_pShell->SetCurrentWorld(NULL);
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// rewind the timer
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_pTimer->SetCurrentTick(0.0f);
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@ -1686,8 +1678,7 @@ void CNetworkLibrary::ChangeLevel_internal(void)
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// remember the world filename
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ga_fnmWorld = ga_fnmNextLevel;
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// remember the world pointer
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STUBBED("64-bit issue");
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_pShell->SetINDEX("pwoCurrentWorld", (INDEX)(size_t)&ga_World);
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_pShell->SetCurrentWorld(&ga_World);
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// if there is remembered level
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} else {
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// restore it
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@ -2392,8 +2383,7 @@ extern void NET_MakeDefaultState_t(
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_pNetwork->ga_fnmWorld = fnmWorld;
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_pNetwork->ga_fnmNextLevel = CTString("");
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// remember the world pointer
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STUBBED("64-bit issue");
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_pShell->SetINDEX("pwoCurrentWorld", (INDEX)(size_t)&_pNetwork->ga_World);
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_pShell->SetCurrentWorld(&_pNetwork->ga_World);
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// reset random number generator
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_pNetwork->ga_sesSessionState.ResetRND();
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@ -86,7 +86,7 @@ EntityStats *FindStats(const CTString &strName)
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static void MakeWorldStatistics(void)
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{
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// get the world pointer
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CWorld *pwo = (CWorld *)_pShell->GetINDEX("pwoCurrentWorld");
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CWorld *pwo = _pShell->GetCurrentWorld();
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// if there is no current world
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if (pwo==NULL) {
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CPrintF("No current world.\n");
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@ -152,7 +152,7 @@ static void MakeWorldStatistics(void)
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static void ReoptimizeAllBrushes(void)
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{
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// get the world pointer
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CWorld *pwo = (CWorld *)_pShell->GetINDEX("pwoCurrentWorld");
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CWorld *pwo = _pShell->GetCurrentWorld();
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// if there is no current world
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if (pwo==NULL) {
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CPrintF("No current world.\n");
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@ -64,7 +64,7 @@ EntityStats *FindStats(const CTString &strName)
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static void MakeWorldStatistics(void)
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{
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// get the world pointer
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CWorld *pwo = (CWorld *)_pShell->GetINDEX("pwoCurrentWorld");
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CWorld *pwo = _pShell->GetCurrentWorld();
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// if there is no current world
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if (pwo==NULL) {
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CPrintF("No current world.\n");
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@ -130,7 +130,7 @@ static void MakeWorldStatistics(void)
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static void ReoptimizeAllBrushes(void)
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{
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// get the world pointer
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CWorld *pwo = (CWorld *)_pShell->GetINDEX("pwoCurrentWorld");
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CWorld *pwo = _pShell->GetCurrentWorld();
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// if there is no current world
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if (pwo==NULL) {
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CPrintF("No current world.\n");
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@ -157,7 +157,7 @@ static void DoLevelSafetyChecks()
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CPrintF("\n**** BEGIN Level safety checking ****\n\n");
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// get the world pointer
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CWorld *pwo = (CWorld *)_pShell->GetINDEX("pwoCurrentWorld");
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CWorld *pwo = _pShell->GetCurrentWorld();
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// if there is no current world
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if (pwo==NULL) {
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CPrintF("Error - no current world.\n");
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@ -2098,7 +2098,7 @@ BOOL CWorldEditorApp::OnIdle(LONG lCount)
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if (pvCurrent!=NULL) {
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CWorldEditorDoc *pdocCurrent = pvCurrent->GetDocument();
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if (pdocCurrent!=NULL) {
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_pShell->SetINDEX("pwoCurrentWorld", (INDEX)&pdocCurrent->m_woWorld);
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_pShell->SetCurrentWorld(&pdocCurrent->m_woWorld);
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}
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}
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