mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
Change remaining "if (this!=NULL)" to "ASSERT(this!=NULL)"
Also changed all "if (this==NULL) return;"s. Fixes some -Wtautological-undefined-compare warnings. Quoting Clang: "'this' pointer cannot be null in well-defined C++ code; comparison may be assumed to always evaluate to false"
This commit is contained in:
parent
24d61d1ccc
commit
5badefaf90
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@ -173,16 +173,14 @@ BOOL CAnimData::IsAutoFreed(void)
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// Reference counting functions
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// Reference counting functions
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void CAnimData::AddReference(void)
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void CAnimData::AddReference(void)
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{
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{
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if (this!=NULL) {
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ASSERT(this!=NULL);
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MarkUsed();
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MarkUsed();
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}
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}
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}
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void CAnimData::RemReference(void)
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void CAnimData::RemReference(void)
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{
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{
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if (this!=NULL) {
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ASSERT(this!=NULL);
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RemReference_internal();
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RemReference_internal();
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}
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}
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}
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void CAnimData::RemReference_internal(void)
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void CAnimData::RemReference_internal(void)
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@ -44,9 +44,7 @@ CConsole::CConsole(void)
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// Destructor.
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// Destructor.
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CConsole::~CConsole(void)
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CConsole::~CConsole(void)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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return;
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}
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if (con_fLog!=NULL) {
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if (con_fLog!=NULL) {
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fclose(con_fLog);
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fclose(con_fLog);
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con_fLog = NULL;
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con_fLog = NULL;
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@ -102,25 +100,19 @@ void CConsole::Initialize(const CTFileName &fnmLog, INDEX ctCharsPerLine, INDEX
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// Get current console buffer.
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// Get current console buffer.
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const char *CConsole::GetBuffer(void)
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const char *CConsole::GetBuffer(void)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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return "";
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}
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return con_strBuffer+(con_ctLines-con_ctLinesPrinted)*(con_ctCharsPerLine+1);
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return con_strBuffer+(con_ctLines-con_ctLinesPrinted)*(con_ctCharsPerLine+1);
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}
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}
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INDEX CConsole::GetBufferSize(void)
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INDEX CConsole::GetBufferSize(void)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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return 1;
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}
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return (con_ctCharsPerLine+1)*con_ctLines+1;
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return (con_ctCharsPerLine+1)*con_ctLines+1;
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}
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}
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// Discard timing info for last lines
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// Discard timing info for last lines
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void CConsole::DiscardLastLineTimes(void)
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void CConsole::DiscardLastLineTimes(void)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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return;
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}
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for(INDEX i=0; i<con_ctLines; i++) {
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for(INDEX i=0; i<con_ctLines; i++) {
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con_atmLines[i] = -10000.0f;
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con_atmLines[i] = -10000.0f;
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}
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}
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@ -129,9 +121,7 @@ void CConsole::DiscardLastLineTimes(void)
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// Get number of lines newer than given time
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// Get number of lines newer than given time
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INDEX CConsole::NumberOfLinesAfter(TIME tmLast)
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INDEX CConsole::NumberOfLinesAfter(TIME tmLast)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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return 0;
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}
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// clamp console variable
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// clamp console variable
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con_iLastLines = Clamp( con_iLastLines, 0, (INDEX)CONSOLE_MAXLASTLINES);
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con_iLastLines = Clamp( con_iLastLines, 0, (INDEX)CONSOLE_MAXLASTLINES);
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// find number of last console lines to be displayed on screen
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// find number of last console lines to be displayed on screen
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@ -146,9 +136,7 @@ INDEX CConsole::NumberOfLinesAfter(TIME tmLast)
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// Get one of last lines
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// Get one of last lines
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CTString CConsole::GetLastLine(INDEX iLine)
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CTString CConsole::GetLastLine(INDEX iLine)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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return "";
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}
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if (iLine>=con_ctLinesPrinted) {
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if (iLine>=con_ctLinesPrinted) {
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return "";
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return "";
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}
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}
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@ -166,9 +154,7 @@ CTString CConsole::GetLastLine(INDEX iLine)
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// clear one given line in buffer
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// clear one given line in buffer
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void CConsole::ClearLine(INDEX iLine)
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void CConsole::ClearLine(INDEX iLine)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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return;
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}
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// line must be valid
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// line must be valid
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ASSERT(iLine>=0 && iLine<con_ctLines);
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ASSERT(iLine>=0 && iLine<con_ctLines);
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// get start of line
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// get start of line
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@ -183,9 +169,7 @@ void CConsole::ClearLine(INDEX iLine)
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// scroll buffer up, discarding lines at the start
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// scroll buffer up, discarding lines at the start
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void CConsole::ScrollBufferUp(INDEX ctLines)
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void CConsole::ScrollBufferUp(INDEX ctLines)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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return;
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}
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ASSERT(ctLines>0 && ctLines<con_ctLines);
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ASSERT(ctLines>0 && ctLines<con_ctLines);
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// move buffer up
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// move buffer up
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memmove(
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memmove(
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@ -207,9 +191,7 @@ void CConsole::ScrollBufferUp(INDEX ctLines)
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// Add a line of text to console
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// Add a line of text to console
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void CConsole::PutString(const char *strString)
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void CConsole::PutString(const char *strString)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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return;
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}
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// synchronize access to console
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// synchronize access to console
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CTSingleLock slConsole(&con_csConsole, TRUE);
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CTSingleLock slConsole(&con_csConsole, TRUE);
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@ -265,9 +247,7 @@ void CConsole::PutString(const char *strString)
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// Close console log file buffers (call only when force-exiting!)
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// Close console log file buffers (call only when force-exiting!)
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void CConsole::CloseLog(void)
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void CConsole::CloseLog(void)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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return;
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}
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if (con_fLog!=NULL) {
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if (con_fLog!=NULL) {
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fclose(con_fLog);
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fclose(con_fLog);
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}
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}
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@ -2036,10 +2036,7 @@ static CStaticStackArray<CSentEvent> _aseSentEvents; // delayed events
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/* Send an event to this entity. */
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/* Send an event to this entity. */
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void CEntity::SendEvent(const CEntityEvent &ee)
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void CEntity::SendEvent(const CEntityEvent &ee)
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{
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{
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if (this==NULL) {
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ASSERT(this!=NULL);
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ASSERT(FALSE);
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return;
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}
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CSentEvent &se = _aseSentEvents.Push();
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CSentEvent &se = _aseSentEvents.Push();
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se.se_penEntity = this;
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se.se_penEntity = this;
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se.se_peeEvent = ((CEntityEvent&)ee).MakeCopy(); // discard const qualifier
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se.se_peeEvent = ((CEntityEvent&)ee).MakeCopy(); // discard const qualifier
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@ -694,19 +694,17 @@ inline CEntity& CEntityPointer::operator*(void) const { return *ep_pen; }
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/////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////
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// Reference counting functions
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// Reference counting functions
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inline void CEntity::AddReference(void) {
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inline void CEntity::AddReference(void) {
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if (this!=NULL) {
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ASSERT(this!=NULL);
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ASSERT(en_ctReferences>=0);
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ASSERT(en_ctReferences>=0);
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en_ctReferences++;
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en_ctReferences++;
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}
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};
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};
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inline void CEntity::RemReference(void) {
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inline void CEntity::RemReference(void) {
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if (this!=NULL) {
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ASSERT(this!=NULL);
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ASSERT(en_ctReferences>0);
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ASSERT(en_ctReferences>0);
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en_ctReferences--;
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en_ctReferences--;
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if(en_ctReferences==0) {
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if(en_ctReferences==0) {
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delete this;
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delete this;
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}
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}
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}
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};
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};
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/*
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/*
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@ -64,14 +64,12 @@ CEntityClass::~CEntityClass(void)
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/////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////
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// Reference counting functions
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// Reference counting functions
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void CEntityClass::AddReference(void) {
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void CEntityClass::AddReference(void) {
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if (this!=NULL) {
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ASSERT(this!=NULL);
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MarkUsed();
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MarkUsed();
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}
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};
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};
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void CEntityClass::RemReference(void) {
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void CEntityClass::RemReference(void) {
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if (this!=NULL) {
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ASSERT(this!=NULL);
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_pEntityClassStock->Release(this);
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_pEntityClassStock->Release(this);
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}
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};
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};
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/*
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/*
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@ -655,7 +655,8 @@ extern void FreeUnusedStock(void)
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*/
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*/
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void CNetworkTimerHandler::HandleTimer(void)
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void CNetworkTimerHandler::HandleTimer(void)
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{
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{
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if (this==NULL || _bTempNetwork) {
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ASSERT(this!=NULL);
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if (_bTempNetwork) {
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return; // this can happen during NET_MakeDefaultState_t()!
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return; // this can happen during NET_MakeDefaultState_t()!
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}
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}
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// enable stream handling during timer
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// enable stream handling during timer
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@ -902,7 +903,8 @@ void CNetworkLibrary::Init(const CTString &strGameID)
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*/
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*/
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void CNetworkLibrary::AddTimerHandler(void)
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void CNetworkLibrary::AddTimerHandler(void)
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{
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{
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if (this==NULL || _bTempNetwork) {
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ASSERT(this!=NULL);
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if (_bTempNetwork) {
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return; // this can happen during NET_MakeDefaultState_t()!
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return; // this can happen during NET_MakeDefaultState_t()!
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}
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}
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_pTimer->AddHandler(&ga_thTimerHandler);
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_pTimer->AddHandler(&ga_thTimerHandler);
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@ -912,7 +914,8 @@ void CNetworkLibrary::AddTimerHandler(void)
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*/
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*/
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void CNetworkLibrary::RemoveTimerHandler(void)
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void CNetworkLibrary::RemoveTimerHandler(void)
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{
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{
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if (this==NULL || _bTempNetwork) {
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ASSERT(this!=NULL);
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if (_bTempNetwork) {
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return; // this can happen during NET_MakeDefaultState_t()!
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return; // this can happen during NET_MakeDefaultState_t()!
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}
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}
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_pTimer->RemHandler(&ga_thTimerHandler);
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_pTimer->RemHandler(&ga_thTimerHandler);
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@ -1390,7 +1393,8 @@ void CNetworkLibrary::TogglePause(void)
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// test if game is paused
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// test if game is paused
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BOOL CNetworkLibrary::IsPaused(void)
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BOOL CNetworkLibrary::IsPaused(void)
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{
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{
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if (this==NULL || _bTempNetwork) {
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ASSERT(this!=NULL);
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if (_bTempNetwork) {
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return TRUE; // this can happen during NET_MakeDefaultState_t()!
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return TRUE; // this can happen during NET_MakeDefaultState_t()!
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}
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}
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return ga_sesSessionState.ses_bPause;
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return ga_sesSessionState.ses_bPause;
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@ -1427,7 +1431,8 @@ void CNetworkLibrary::SetLocalPause(BOOL bPause)
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BOOL CNetworkLibrary::GetLocalPause(void)
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BOOL CNetworkLibrary::GetLocalPause(void)
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{
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{
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if (this==NULL || _bTempNetwork) {
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ASSERT(this!=NULL);
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if (_bTempNetwork) {
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return TRUE; // this can happen during NET_MakeDefaultState_t()!
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return TRUE; // this can happen during NET_MakeDefaultState_t()!
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}
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}
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return ga_bLocalPause;
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return ga_bLocalPause;
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@ -2033,7 +2038,8 @@ void CNetworkLibrary::SendActionsToServer(void)
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*/
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*/
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void CNetworkLibrary::TimerLoop(void)
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void CNetworkLibrary::TimerLoop(void)
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{
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{
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if (this==NULL || _bTempNetwork) {
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ASSERT(this!=NULL);
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if (_bTempNetwork) {
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return; // this can happen during NET_MakeDefaultState_t()!
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return; // this can happen during NET_MakeDefaultState_t()!
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}
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}
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_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_TIMERLOOP);
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_pfNetworkProfile.StartTimer(CNetworkProfile::PTI_TIMERLOOP);
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@ -252,16 +252,14 @@ SLONG CSoundData::GetUsedMemory(void)
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// Add one reference
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// Add one reference
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void CSoundData::AddReference(void)
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void CSoundData::AddReference(void)
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{
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{
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if (this!=NULL) {
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ASSERT(this!=NULL);
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MarkUsed();
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MarkUsed();
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}
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}
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}
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// Remove one reference
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// Remove one reference
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void CSoundData::RemReference(void)
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void CSoundData::RemReference(void)
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{
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{
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if (this!=NULL) {
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ASSERT(this!=NULL);
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_pSoundStock->Release(this);
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_pSoundStock->Release(this);
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}
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}
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}
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@ -1233,6 +1233,7 @@ BOOL CSoundLibrary::SetEnvironment( INDEX iEnvNo, FLOAT fEnvSize/*=0*/)
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// mute all sounds (erase playing buffer(s) and supress mixer)
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// mute all sounds (erase playing buffer(s) and supress mixer)
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void CSoundLibrary::Mute(void)
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void CSoundLibrary::Mute(void)
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{
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{
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ASSERT(this!=NULL);
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// stop all IFeel effects
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// stop all IFeel effects
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IFeel_StopEffect(NULL);
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IFeel_StopEffect(NULL);
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@ -1244,7 +1245,7 @@ void CSoundLibrary::Mute(void)
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#ifdef PLATFORM_WIN32
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#ifdef PLATFORM_WIN32
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// erase direct sound buffer (waveout will shut-up by itself), but skip if there's no more sound library
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// erase direct sound buffer (waveout will shut-up by itself), but skip if there's no more sound library
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if( this==NULL || !sl_bUsingDirectSound) return;
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if(!sl_bUsingDirectSound) return;
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// synchronize access to sounds
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// synchronize access to sounds
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CTSingleLock slSounds(&sl_csSound, TRUE);
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CTSingleLock slSounds(&sl_csSound, TRUE);
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@ -936,10 +936,11 @@ void CWorld::TriangularizeForVertices( CBrushVertexSelection &selVertex)
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// add this entity to prediction
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// add this entity to prediction
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void CEntity::AddToPrediction(void)
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void CEntity::AddToPrediction(void)
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{
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{
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// this function may be called even for NULLs - so ignore it
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// this function may be called even for NULLs - TODO: fix those cases
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if (this==NULL) {
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// (The compiler is free to assume that "this" is never NULL and optimize
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return;
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// based on that assumption. For example, an "if (this==NULL) {...}" could
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}
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// be optimized away completely.)
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ASSERT(this!=NULL);
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// if already added
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// if already added
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if (en_ulFlags&ENF_WILLBEPREDICTED) {
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if (en_ulFlags&ENF_WILLBEPREDICTED) {
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// do nothing
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// do nothing
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@ -35,8 +35,9 @@ CPathNode::~CPathNode(void)
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// get name of this node
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// get name of this node
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const CTString &CPathNode::GetName(void)
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const CTString &CPathNode::GetName(void)
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{
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{
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ASSERT(this!=NULL);
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static CTString strNone="<none>";
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static CTString strNone="<none>";
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if (this==NULL || pn_pnmMarker==NULL) {
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if (pn_pnmMarker==NULL) {
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return strNone;
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return strNone;
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} else {
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} else {
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return pn_pnmMarker->GetName();
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return pn_pnmMarker->GetName();
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@ -46,7 +47,8 @@ const CTString &CPathNode::GetName(void)
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// get link with given index or null if no more (for iteration along the graph)
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// get link with given index or null if no more (for iteration along the graph)
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CPathNode *CPathNode::GetLink(INDEX i)
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CPathNode *CPathNode::GetLink(INDEX i)
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{
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{
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if (this==NULL || pn_pnmMarker==NULL) {
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ASSERT(this!=NULL);
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if (pn_pnmMarker==NULL) {
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ASSERT(FALSE);
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ASSERT(FALSE);
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return NULL;
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return NULL;
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}
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}
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@ -50,8 +50,9 @@ CPathNode::~CPathNode(void)
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// get name of this node
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// get name of this node
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const CTString &CPathNode::GetName(void)
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const CTString &CPathNode::GetName(void)
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{
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{
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ASSERT(this!=NULL);
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static CTString strNone="<none>";
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static CTString strNone="<none>";
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if (this==NULL || pn_pnmMarker==NULL) {
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if (pn_pnmMarker==NULL) {
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return strNone;
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return strNone;
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} else {
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} else {
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return pn_pnmMarker->GetName();
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return pn_pnmMarker->GetName();
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@ -61,10 +62,7 @@ const CTString &CPathNode::GetName(void)
|
||||||
// get link with given index or null if no more (for iteration along the graph)
|
// get link with given index or null if no more (for iteration along the graph)
|
||||||
CPathNode *CPathNode::GetLink(INDEX i)
|
CPathNode *CPathNode::GetLink(INDEX i)
|
||||||
{
|
{
|
||||||
if (this==NULL || pn_pnmMarker==NULL) {
|
ASSERT(this!=NULL && pn_pnmMarker!=NULL);
|
||||||
ASSERT(FALSE);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
CNavigationMarker *pnm = pn_pnmMarker->GetLink(i);
|
CNavigationMarker *pnm = pn_pnmMarker->GetLink(i);
|
||||||
if (pnm==NULL) {
|
if (pnm==NULL) {
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
|
@ -69,7 +69,7 @@ INDEX CDlgPgInfoAttachingPlacement::GetCurrentAttachingPlacement(void)
|
||||||
void CDlgPgInfoAttachingPlacement::SetPlacementReferenceVertex(INDEX iCenter, INDEX iFront, INDEX iUp)
|
void CDlgPgInfoAttachingPlacement::SetPlacementReferenceVertex(INDEX iCenter, INDEX iFront, INDEX iUp)
|
||||||
{
|
{
|
||||||
// patch for calling before page is refreshed
|
// patch for calling before page is refreshed
|
||||||
if(this == NULL) return;
|
ASSERT(this!=NULL);
|
||||||
CModelerView *pModelerView = CModelerView::GetActiveView();
|
CModelerView *pModelerView = CModelerView::GetActiveView();
|
||||||
if(pModelerView == NULL) return;
|
if(pModelerView == NULL) return;
|
||||||
CModelerDoc* pDoc = pModelerView->GetDocument();
|
CModelerDoc* pDoc = pModelerView->GetDocument();
|
||||||
|
|
Loading…
Reference in New Issue
Block a user