diff --git a/Sources/DedicatedServer/DedicatedServer.cpp b/Sources/DedicatedServer/DedicatedServer.cpp index c01b8d1..12271f5 100644 --- a/Sources/DedicatedServer/DedicatedServer.cpp +++ b/Sources/DedicatedServer/DedicatedServer.cpp @@ -39,6 +39,10 @@ CTString sam_strGameName = "serioussam"; CTimerValue _tvLastLevelEnd((__int64) -1); +// Not used; dummy declaration only needed by +// Engine/Base/ErrorReporting.o +HWND _hwndMain = NULL; + void InitializeGame(void) { #ifdef STATICALLY_LINKED @@ -101,7 +105,7 @@ void LimitFrameRate(void) TIME tmCurrentDelta = (tvNow-tvLast).GetSeconds(); // limit maximum frame rate - ded_iMaxFPS = ClampDn( ded_iMaxFPS, 1L); + ded_iMaxFPS = ClampDn( ded_iMaxFPS, 1); TIME tmWantedDelta = 1.0f / ded_iMaxFPS; if( tmCurrentDeltaSleep( (DWORD) ((tmWantedDelta-tmCurrentDelta)*1000.0f) );