mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-25 03:40:26 +01:00
Merge pull request #28 from salamanderrake/icculus-master-cmake-bms
CMakeLists.txt changes plus install.
This commit is contained in:
commit
3e84eafe15
1
ModExt.txt
Symbolic link
1
ModExt.txt
Symbolic link
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@ -0,0 +1 @@
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ModEXT.txt
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@ -5,17 +5,27 @@ project(SeriousEngine)
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#cmake_policy(SET CMP0042 NEW)
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# Use system SDL2 is on by default
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option(USE_SYSTEM_SDL2 "Use system wide sdl2 libraries/includes" On)
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option(USE_SYSTEM_SDL2 "Use systems sdl2 development files" On)
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option(USE_SYSTEM_ZLIB "Use systems zlib development files" On)
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# fallback for cmake versions without add_compile_options # RAKE! Borrowed from dhewm3 project
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if(NOT COMMAND add_compile_options)
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function(add_compile_options)
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foreach(arg ${ARGN})
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${arg}" PARENT_SCOPE)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${arg}" PARENT_SCOPE)
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endforeach()
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endfunction()
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endif()
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
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# ssam expects the libs to be in Debug/
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/Debug)
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include(CheckCXXCompilerFlag)
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# Use systemwide SDL2 or custom build
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# RAKE!: Find a way to use their custom built library if
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# they want to use that instead or if their system only
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# allows for a setup like this.
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# allows for a setup like this. Maybe use a SDL2_DIR var or
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# some thing set in the system enviroment.
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if(NOT USE_SYSTEM_SDL2)
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include_directories(${CMAKE_SOURCE_DIR}/External/SDL2)
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else()
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@ -23,10 +33,27 @@ else()
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if(SDL2_FOUND)
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include_directories(${SDL2_INCLUDE_DIR})
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else()
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message(FATAL_ERROR "Error USE_SYSTEM_SDL2 is set but neccessary developer files not found")
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message(FATAL_ERROR "Error USE_SYSTEM_SDL2 is set but neccessary developer files are missing")
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endif()
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endif()
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if(USE_SYSTEM_ZLIB)
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find_package(ZLIB REQUIRED)
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if(ZLIB_FOUND)
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include_directories(${ZLIB_INCLUDE_DIRS})
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else()
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message(FATAL_ERROR "Error! USE_SYSTEM_ZLIB is set but neccessary developer files are missing")
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endif()
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endif()
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# RAKE! Where to install the binaries.
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if(CMAKE_INSTALL_PREFIX STREQUAL "/usr/local" OR CMAKE_INSTALL_PREFIX STREQUAL "") # Only works for linux since I don't
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# know what default is for windows/macos/freebsd.
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set(CMAKE_INSTALL_PREFIX "${CMAKE_SOURCE_DIR}/../") # set install path to project root directory since
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# since one wasn't set during config
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set(LOCAL_INSTALL TRUE)
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endif()
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# Set up some sanity stuff...
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR CMAKE_SYSTEM_NAME MATCHES "GNU|kFreeBSD")
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SET(LINUX TRUE)
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@ -49,74 +76,112 @@ if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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SET(DEBUG TRUE)
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endif()
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add_definitions(-D_REENTRANT=1)
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add_definitions(-D_MT=1)
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## ** RAKE! start compiler specific flags section **
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## ** RAKE! Borrowed from dhewm3 project, need to **
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## ** RAKE! clean up for SeriousEngine use. Also **
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## ** RAKE! need to make this pandora safe. **
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# compiler specific flags
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if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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# This section and the like are for flags/defines that can be shared between
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# c and c++ compile options
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add_compile_options(-Wall)
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add_compile_options(-pipe)
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add_compile_options(-fPIC)
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add_compile_options(-march=native)
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add_compile_options(-fno-strict-aliasing)
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add_definitions(-D_REENTRANT=1)
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add_definitions(-D_MT=1)
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## Add your custom C and CXX flags on the command line aka -DCMAKE_C_FLAGS=-std=c98 or -DCMAKE_CXX_FLAGS=-std=c++11
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## For C flags
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS} -g -D_DEBUG=1 -DDEBUG=1 -O0")
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set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -O3 -fno-unsafe-math-optimizations")
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -g -O3 -fno-unsafe-math-optimizations")
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set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -Os -fno-unsafe-math-optimizations")
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## For C++ flags
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -g -D_DEBUG=1 -DDEBUG=1 -O0")
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -O3 -fno-unsafe-math-optimizations")
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -g -O3 -fno-unsafe-math-optimizations") ## RAKE! Does -DNDEBUG=1 and -D_NDEBUG=1 mess with RelWithDebInfo?
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set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG=1 -D_NDEBUG=1 -Os -fno-unsafe-math-optimizations")
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# TODO fix these warnings
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add_compile_options(-Wno-sign-compare)
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add_compile_options(-Wno-switch)
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add_compile_options(-Wno-format-security)
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if(MACOSX)
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add_definitions(-DPLATFORM_UNIX=1)
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add_definitions(-DPLATFORM_MACOSX=1)
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add_definitions(-DPRAGMA_ONCE=1)
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elseif(WINDOWS)
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add_definitions(-DPLATFORM_WIN32=1)
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add_definitions(-DPRAGMA_ONCE=1)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS=1)
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add_definitions(-D_CRT_SECURE_NO_DEPRECATE=1)
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elseif(LINUX)
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set(CMAKE_SKIP_RPATH ON CACHE BOOL "Skip RPATH" FORCE)
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add_definitions(-DPLATFORM_UNIX=1)
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add_definitions(-D_FILE_OFFSET_BITS=64)
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add_definitions(-D_LARGEFILE_SOURCE=1)
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add_definitions(-DPRAGMA_ONCE=1)
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elseif(FREEBSD)
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set(CMAKE_SKIP_RPATH ON CACHE BOOL "Skip RPATH" FORCE)
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add_definitions(-DPLATFORM_UNIX=1)
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add_definitions(-DPLATFORM_FREEBSD=1)
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add_definitions(-D_FILE_OFFSET_BITS=64)
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add_definitions(-D_LARGEFILE_SOURCE=1)
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add_definitions(-DPRAGMA_ONCE=1)
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include_directories("/usr/local/include")
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endif()
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if(MACOSX OR LINUX OR FREEBSD)
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add_compile_options(-pthread)
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add_compile_options(-fsigned-char)
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endif()
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if(CMAKE_COMPILER_IS_GNUCC)
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# !!! FIXME: turn a bunch of these off, this is just for now. I hope. --ryan.
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add_compile_options(-Wno-invalid-offsetof)
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endif()
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if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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# !!! FIXME: turn a bunch of these off, this is just for now. I hope. --ryan.
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add_compile_options(-Wno-unused-value)
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add_compile_options(-Wno-switch)
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add_compile_options(-Wno-tautological-undefined-compare)
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add_compile_options(-Wno-c++11-compat-deprecated-writable-strings)
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add_definitions(-Wno-logical-op-parentheses)
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MESSAGE(WARNING "reenable -Wlogical-op-parentheses some day!")
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endif()
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elseif(MSVC) # RAKE! I don't know if this will build with MSVC
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add_compile_options(/W4)
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add_compile_options(/wd4100) # unreferenced formal parameter
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add_compile_options(/wd4127) # conditional expression is constant
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add_compile_options(/wd4244) # possible loss of data
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add_compile_options(/wd4245) # signed/unsigned mismatch
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add_compile_options(/wd4267) # possible loss of data
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add_compile_options(/wd4714) # 'function' marked as __forceinline not inlined
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add_compile_options(/wd4996) # 'function': was declared deprecated
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add_compile_options(/wd4068) # unknown pragma
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set(CMAKE_C_FLAGS_DEBUG "-D_DEBUG /Od /Zi /MDd")
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set(CMAKE_C_FLAGS_RELEASE "/Ox /Oy /MD")
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set(CMAKE_C_FLAGS_RELWITHDEBINFO "/Ox /Oy /Zi /MD")
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set(CMAKE_C_FLAGS_MINSIZEREL "/Ox /Oy /Os /MD")
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else()
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message(FATAL_ERROR "Unsupported compiler")
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endif()
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## ** RAKE! end compiler specific flags section **
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if(DEBUG)
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add_definitions(-DDEBUG=1)
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add_definitions(-D_DEBUG=1)
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set(DEBUGSUFFIX "D")
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else()
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add_definitions(-DNDEBUG=1)
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add_definitions(-D_NDEBUG=1)
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set(DEBUGSUFFIX "")
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endif()
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if(WINDOWS)
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add_definitions(-DPLATFORM_WIN32=1)
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add_definitions(-DPRAGMA_ONCE=1)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS=1)
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add_definitions(-D_CRT_SECURE_NO_DEPRECATE=1)
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endif()
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if(LINUX)
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set(CMAKE_SKIP_RPATH ON CACHE BOOL "Skip RPATH" FORCE)
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add_definitions(-DPLATFORM_UNIX=1)
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add_definitions(-D_FILE_OFFSET_BITS=64)
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add_definitions(-D_LARGEFILE_SOURCE=1)
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add_definitions(-DPRAGMA_ONCE=1)
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endif()
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if(FREEBSD)
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set(CMAKE_SKIP_RPATH ON CACHE BOOL "Skip RPATH" FORCE)
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add_definitions(-DPLATFORM_UNIX=1)
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add_definitions(-DPLATFORM_FREEBSD=1)
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add_definitions(-D_FILE_OFFSET_BITS=64)
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add_definitions(-D_LARGEFILE_SOURCE=1)
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add_definitions(-DPRAGMA_ONCE=1)
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include_directories("/usr/local/include")
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endif()
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if(MACOSX)
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add_definitions(-DPLATFORM_UNIX=1)
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add_definitions(-DPLATFORM_MACOSX=1)
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add_definitions(-DPRAGMA_ONCE=1)
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endif()
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if(LINUX OR MACOSX)
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if(DEBUG)
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add_definitions(-O0 -ggdb3)
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endif(DEBUG)
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add_definitions(-pthread)
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add_definitions(-pipe -fsigned-char)
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#CXXFLAGS += -fexceptions -frtti
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endif()
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if(CMAKE_COMPILER_IS_GNUCC)
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# !!! FIXME: turn a bunch of these off, this is just for now. I hope. --ryan.
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add_definitions(-Wno-invalid-offsetof)
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endif()
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if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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# !!! FIXME: turn a bunch of these off, this is just for now. I hope. --ryan.
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add_definitions(-Wno-unused-value)
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add_definitions(-Wno-switch)
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add_definitions(-Wno-tautological-undefined-compare)
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add_definitions(-Wno-c++11-compat-deprecated-writable-strings)
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add_definitions(-Wno-logical-op-parentheses)
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MESSAGE(WARNING "reenable -Wlogical-op-parentheses some day!")
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endif()
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# !!! FIXME: you currently need this, but I'd like to flip this to not use
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# !!! FIXME: assembly language. And maybe delete the asm code too.
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option(USE_I386_ASM "Use X86 ASM" TRUE)
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@ -609,6 +674,23 @@ else()
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#Engine/Base/Win32/Win32Synchronization.cpp # Windows only.
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endif()
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set(ZLIB_SRCS "")
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if(NOT USE_SYSTEM_ZLIB)
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set(ZLIB_SRCS
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Engine/zlib/inflate.c
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Engine/zlib/adler32.c
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Engine/zlib/infblock.c
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Engine/zlib/inffast.c
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Engine/zlib/inftrees.c
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Engine/zlib/trees.c
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Engine/zlib/compress.c
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Engine/zlib/zutil.c
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Engine/zlib/deflate.c
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Engine/zlib/infcodes.c
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Engine/zlib/infutil.c
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Engine/zlib/uncompr.c)
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endif()
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set(ENGINE_SRCS
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${ENGINE_ENTITIES_CPP}
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Engine/Engine.cpp
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@ -788,19 +870,8 @@ set(ENGINE_SRCS
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Engine/World/World.cpp
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Engine/World/WorldCollisionGrid.cpp
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Engine/World/WorldEditingProfile.cpp
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Engine/zlib/inflate.c
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Engine/zlib/adler32.c
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Engine/zlib/infblock.c
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Engine/zlib/inffast.c
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Engine/zlib/inftrees.c
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Engine/zlib/trees.c
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Engine/zlib/compress.c
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Engine/zlib/zutil.c
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Engine/zlib/deflate.c
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Engine/zlib/infcodes.c
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Engine/zlib/infutil.c
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Engine/zlib/uncompr.c
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${ADDITIONAL_ENGINE_SRCS}
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${ZLIB_SRCS}
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)
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add_executable(ssam
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@ -847,18 +918,19 @@ if(LINUX)
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set_target_properties(ssam PROPERTIES LINK_FLAGS "-Wl,-rpath,$ORIGIN")
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target_link_libraries(ssam "m")
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target_link_libraries(ssam "dl")
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if(PANDORA)
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target_link_libraries(ssam "rt")
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target_link_libraries(ssam ${SDL2_LIBRARY}) # RAKE!: I don't know if this will work yet.
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endif()
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target_link_libraries(ssam "pthread")
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target_link_libraries(ssam ${SDL2_LIBRARY})
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target_link_libraries(ssam ${ZLIB_LIBRARIES})
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if(PANDORA)
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target_link_libraries(ssam "rt")
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endif()
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if(BUILD_DEDICATED_SERVER)
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set_target_properties(SeriousSamDedicated PROPERTIES LINK_FLAGS "-Wl,-rpath,$ORIGIN")
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target_link_libraries(SeriousSamDedicated "m")
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target_link_libraries(SeriousSamDedicated "dl")
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target_link_libraries(SeriousSamDedicated "pthread")
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target_link_libraries(SeriousSamDedicated ${SDL2_LIBRARY})
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target_link_libraries(SeriousSamDedicated ${ZLIB_LIBRARIES})
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endif()
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endif()
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@ -867,11 +939,13 @@ if(FREEBSD)
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target_link_libraries(ssam "m")
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target_link_libraries(ssam "pthread")
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target_link_libraries(ssam ${SDL2_LIBRARY})
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target_link_libraries(ssam ${ZLIB_LIBRARIES})
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if(BUILD_DEDICATED_SERVER)
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set_target_properties(SeriousSamDedicated PROPERTIES LINK_FLAGS "-Wl,-rpath,$ORIGIN")
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target_link_libraries(SeriousSamDedicated "m")
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target_link_libraries(SeriousSamDedicated "pthread")
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target_link_libraries(SeriousSamDedicated ${SDL2_LIBRARY})
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target_link_libraries(SeriousSamDedicated ${ZLIB_LIBRARIES})
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endif()
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endif()
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@ -879,5 +953,35 @@ if(TFE)
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set_target_properties(ssam PROPERTIES OUTPUT_NAME "ssam-tfe")
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endif()
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# end of CMakeLists.txt ...
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# RAKE! Install Section.
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if(DEBUG) # RAKE! Will this work with TFE?
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install(TARGETS ssam ${SHADERSLIB} ${GAMEMPLIB} ${ENTITIESMPLIB}
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RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/Bin"
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LIBRARY DESTINATION "${CMAKE_INSTALL_PREFIX}/Bin/Debug"
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PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
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if(BUILD_DEDICATED_SERVER)
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install(TARGETS SeriousSamDedicated
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RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/Bin
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PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
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endif()
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else()
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install(TARGETS ssam ${SHADERSLIB} ${GAMEMPLIB} ${ENTITIESMPLIB}
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RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/Bin"
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LIBRARY DESTINATION "${CMAKE_INSTALL_PREFIX}/Bin"
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PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
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if(BUILD_DEDICATED_SERVER)
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install(TARGETS SeriousSamDedicated
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RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/Bin"
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PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
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endif()
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endif()
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# RAKE! If CMAKE_INSTALL_PREFIX was set during config then its not a local install
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# and SE1_10.gro needs to be installed to Games root dir.
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if(NOT LOCAL_INSTALL)
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install(FILES ${CMAKE_SOURCE_DIR}/../SE1_10.gro
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DESTINATION ${CMAKE_INSTALL_PREFIX}
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PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
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endif()
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# end of CMakeLists.txt ...
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23
Sources/build-linux64.sh
Executable file
23
Sources/build-linux64.sh
Executable file
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@ -0,0 +1,23 @@
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#!/bin/bash
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NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
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let NCPU=$NCPU+2
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echo "Will build with 'make -j$NCPU' ... please edit this script if incorrect."
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set -e
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set -x
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rm -rf cmake-build
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mkdir $_
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cd $_
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#cmake -G Ninja -DCMAKE_BUILD_TYPE=Debug -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32 ..
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#ninja
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# This is the eventual path for amd64.
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cmake -DCMAKE_BUILD_TYPE=Debug -DUSE_I386_ASM=FALSE ..
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# Right now we force x86, though...
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#cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32 ..
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||||
make -j$NCPU
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