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Update README.md
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@ -29,7 +29,7 @@ Building
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To build Serious Engine 1, you'll need Visual Studio 2013 or 2015, Professional or Community edition ( https://www.visualstudio.com/post-download-vs?sku=community ).
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Try to keep the path to the solution file as short as possible. Do not use spaces in the path.
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Do not use spaces in the path to the solution.
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Once you've installed Visual Studio and (optionally) DirectX8 SDK, you can build the engine solution (`/Sources/All.sln`). Press F7 or Build -> Build solution. The libraries and executables will be put into `\Bin\` directory (or `\Bin\Debug\` if you are using the Debug configuration).
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@ -62,7 +62,6 @@ And its working directory:
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Common problems
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---------------
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In case if you are getting "fatal error C1083: Cannot open include file: 'Engine/Classes/BaseEvents.h'", or in case if ECC crashes during compilation of ES files in debug mode, make your solution path shorter. Paths longer than 31 symbols are known to cause problems in debug mode.
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Before starting the build process, make sure you have a "Temp" folder in your development directory. If it doesn't exist, create it.
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SeriousSkaStudio has some issues with MFC windows that can prevent the main window from being displayed properly.
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