mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-25 19:55:54 +01:00
A closing bracket seemed missplaced
This commit is contained in:
parent
19bd3f733b
commit
253df3ec46
14
Sources/EntitiesMP/Devil.es
Normal file → Executable file
14
Sources/EntitiesMP/Devil.es
Normal file → Executable file
|
@ -1568,7 +1568,7 @@ procedures:
|
||||||
}
|
}
|
||||||
InflictHoofDamage( DEVIL_HIT_HOOF_OFFSET);
|
InflictHoofDamage( DEVIL_HIT_HOOF_OFFSET);
|
||||||
|
|
||||||
autowait(GetModelObject()->GetAnimLength(DEVIL_ANIM_ATTACKCLOSE-1.4f)-_pTimer->TickQuantum);
|
autowait(GetModelObject()->GetAnimLength(DEVIL_ANIM_ATTACKCLOSE)-1.4f-_pTimer->TickQuantum); // misplaced ) here ???
|
||||||
return EReturn();
|
return EReturn();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1599,7 +1599,7 @@ procedures:
|
||||||
case DAP_PLAYER_HUNT:
|
case DAP_PLAYER_HUNT:
|
||||||
if( _pTimer->CurrentTick()-m_tmLastAngry > 10.0f)
|
if( _pTimer->CurrentTick()-m_tmLastAngry > 10.0f)
|
||||||
{
|
{
|
||||||
m_fAttackFireTime = 7.5+FRnd()*5;
|
m_fAttackFireTime = 7.5f+FRnd()*5.0f;
|
||||||
m_tmLastAngry = _pTimer->CurrentTick();
|
m_tmLastAngry = _pTimer->CurrentTick();
|
||||||
SelectRandomAnger();
|
SelectRandomAnger();
|
||||||
jump Angry();
|
jump Angry();
|
||||||
|
@ -1715,7 +1715,7 @@ procedures:
|
||||||
FLOAT3D vShooting = GetPlacement().pl_PositionVector;
|
FLOAT3D vShooting = GetPlacement().pl_PositionVector;
|
||||||
FLOAT3D vTarget = m_penEnemy->GetPlacement().pl_PositionVector;
|
FLOAT3D vTarget = m_penEnemy->GetPlacement().pl_PositionVector;
|
||||||
FLOAT fDistanceFactor = 1.0f-ClampUp( (vShooting-vTarget).Length()/250.0f, 1.0f);
|
FLOAT fDistanceFactor = 1.0f-ClampUp( (vShooting-vTarget).Length()/250.0f, 1.0f);
|
||||||
fWantedPitch = 20-fDistanceFactor*50.0f;
|
fWantedPitch = 20.0f-fDistanceFactor*50.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
CAttachmentModelObject &amo = *GetModelObject()->GetAttachmentModel(m_iAttID);
|
CAttachmentModelObject &amo = *GetModelObject()->GetAttachmentModel(m_iAttID);
|
||||||
|
@ -2028,7 +2028,7 @@ procedures:
|
||||||
autowait( m_tmLastPause);
|
autowait( m_tmLastPause);
|
||||||
// fire one guided projectile
|
// fire one guided projectile
|
||||||
ShootProjectile(PRT_DEVIL_GUIDED_PROJECTILE, MAGIC_PROJECTILE_EXIT,
|
ShootProjectile(PRT_DEVIL_GUIDED_PROJECTILE, MAGIC_PROJECTILE_EXIT,
|
||||||
ANGLE3D( AngleDeg(10.0f*Cos(m_iFiredProjectiles*360.0/6.0f)), -AngleDeg(20.0f*Sin(m_iFiredProjectiles*180.0/6.0f)), 0));
|
ANGLE3D( AngleDeg(10.0f*Cos(m_iFiredProjectiles*360.0f/6.0f)), -AngleDeg(20.0f*Sin(m_iFiredProjectiles*180.0f/6.0f)), 0));
|
||||||
PlayWeaponSound( SOUND_ATTACK_BREATH_FIRE);
|
PlayWeaponSound( SOUND_ATTACK_BREATH_FIRE);
|
||||||
|
|
||||||
autowait(0.8f-m_tmLastPause);
|
autowait(0.8f-m_tmLastPause);
|
||||||
|
@ -2244,9 +2244,9 @@ procedures:
|
||||||
SetHealth(5000);
|
SetHealth(5000);
|
||||||
}
|
}
|
||||||
m_fMaxHealth = BOSS_HEALTH;
|
m_fMaxHealth = BOSS_HEALTH;
|
||||||
m_fBlowUpAmount = 1e6;
|
m_fBlowUpAmount = 1e6f;
|
||||||
m_fBodyParts = 6;
|
m_fBodyParts = 6.0f;
|
||||||
m_fDamageWounded = 1e9;
|
m_fDamageWounded = 1e9f;
|
||||||
en_fDensity = 2500.0f;
|
en_fDensity = 2500.0f;
|
||||||
m_bHasUpperWeapons = FALSE;
|
m_bHasUpperWeapons = FALSE;
|
||||||
m_bRenderElectricity = FALSE;
|
m_bRenderElectricity = FALSE;
|
||||||
|
|
Loading…
Reference in New Issue
Block a user