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https://github.com/ptitSeb/Serious-Engine
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Move system specific includes out to a separate file
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8b8ec1f39a
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@ -13,7 +13,8 @@ You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#ifndef SE_INCL_ENGINE_BASE_BASE_H
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#define SE_INCL_ENGINE_BASE_BASE_H
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/*
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/*
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* rcg10042001 In case these don't get defined in the project file, try to
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* rcg10042001 In case these don't get defined in the project file, try to
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* catch them here...
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* catch them here...
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@ -83,3 +84,4 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define ENGINE_API
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#define ENGINE_API
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#endif
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#endif
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#endif
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@ -19,11 +19,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#pragma once
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#endif
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#endif
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#ifdef _WIN32
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//#include <Engine/Base/Platform.h>
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#ifndef PLATFORM_WIN32
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#include <Engine/Base/Base.h>
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#define PLATFORM_WIN32 1
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#endif
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#endif
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// set this to 1 to enable checks whether somethig is deleted while iterating some array/container
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// set this to 1 to enable checks whether somethig is deleted while iterating some array/container
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#define CHECKARRAYLOCKING 0
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#define CHECKARRAYLOCKING 0
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@ -38,17 +35,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <search.h> // for qsort
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#include <search.h> // for qsort
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#include <float.h> // for FPU control
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#include <float.h> // for FPU control
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/* rcg10042001 !!! FIXME: Move these somewhere. */
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#if (defined PLATFORM_WIN32)
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#include <malloc.h>
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#include <conio.h>
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#include <crtdbg.h>
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#include <winsock2.h>
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#include <windows.h>
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#include <mmsystem.h> // for timers
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#endif
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#include <Engine/Base/Base.h>
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#include <Engine/Base/SystemSpecificInclude.h>
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#include <Engine/Base/Types.h>
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#include <Engine/Base/Types.h>
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#include <Engine/Base/Input.h>
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#include <Engine/Base/Input.h>
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