mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
Small changes, mostly cosmetics
This commit is contained in:
parent
804522b8fb
commit
0c30342259
0
Sources/Engine/CurrentVersion.h
Normal file → Executable file
0
Sources/Engine/CurrentVersion.h
Normal file → Executable file
8
Sources/Engine/Graphics/Color.cpp
Normal file → Executable file
8
Sources/Engine/Graphics/Color.cpp
Normal file → Executable file
|
@ -425,10 +425,10 @@ COLOR MulColors( COLOR col1, COLOR col2)
|
|||
|
||||
conv1.col = col1;
|
||||
conv2.col = col2;
|
||||
conv1.bytes[0] = (UBYTE) ((((DWORD) conv1.bytes[0]) * ((DWORD) conv2.bytes[0])) / 255);
|
||||
conv1.bytes[1] = (UBYTE) ((((DWORD) conv1.bytes[1]) * ((DWORD) conv2.bytes[1])) / 255);
|
||||
conv1.bytes[2] = (UBYTE) ((((DWORD) conv1.bytes[2]) * ((DWORD) conv2.bytes[2])) / 255);
|
||||
conv1.bytes[3] = (UBYTE) ((((DWORD) conv1.bytes[3]) * ((DWORD) conv2.bytes[3])) / 255);
|
||||
conv1.bytes[0] = (UBYTE) ((((DWORD) conv1.bytes[0]) * ((DWORD) conv2.bytes[0])) >> 8);
|
||||
conv1.bytes[1] = (UBYTE) ((((DWORD) conv1.bytes[1]) * ((DWORD) conv2.bytes[1])) >> 8);
|
||||
conv1.bytes[2] = (UBYTE) ((((DWORD) conv1.bytes[2]) * ((DWORD) conv2.bytes[2])) >> 8);
|
||||
conv1.bytes[3] = (UBYTE) ((((DWORD) conv1.bytes[3]) * ((DWORD) conv2.bytes[3])) >> 8);
|
||||
|
||||
return(conv1.col);
|
||||
#endif
|
||||
|
|
|
@ -125,7 +125,8 @@ public:
|
|||
// increment a byte without overflowing it
|
||||
static inline void IncrementByteWithClip( UBYTE &ub, SLONG slAdd)
|
||||
{
|
||||
ub = pubClipByte[(SLONG)ub+slAdd];
|
||||
SLONG t = (SLONG)ub+slAdd;
|
||||
ub = (t<0)?0:pubClipByte[t];
|
||||
}
|
||||
|
||||
#if 0 // DG: unused.
|
||||
|
@ -867,7 +868,7 @@ skipPixel:
|
|||
sl1oL = auw1oSqrt[sl1oL];
|
||||
SLONG slIntensity = _slLightMax;
|
||||
if( sl1oL<256) slIntensity = 0;
|
||||
else if( sl1oL<slMax1oL) slIntensity = ((sl1oL-256)*_slLightStep)/*>>16*/;
|
||||
else if( sl1oL<slMax1oL) slIntensity = (((sl1oL-256)*_slLightStep));
|
||||
// add the intensity to the pixel
|
||||
AddToCluster( pubLayer, slIntensity);
|
||||
}
|
||||
|
@ -1083,7 +1084,7 @@ skipPixel:
|
|||
sl1oL = auw1oSqrt[sl1oL];
|
||||
SLONG slIntensity = _slLightMax;
|
||||
if( sl1oL<256) slIntensity = 0;
|
||||
else if( sl1oL<slMax1oL) slIntensity = ((sl1oL-256)*_slLightStep)/*>>16*/;
|
||||
else if( sl1oL<slMax1oL) slIntensity = ((sl1oL-256)*(_slLightStep));
|
||||
// add the intensity to the pixel
|
||||
AddToCluster( pubLayer, slIntensity);
|
||||
}
|
||||
|
@ -1807,14 +1808,14 @@ void CLayerMixer::MixOneMipmap(CBrushShadowMap *pbsm, INDEX iMipmap)
|
|||
);
|
||||
|
||||
#else
|
||||
register ULONG count = this->lm_pixCanvasSizeU * this->lm_pixCanvasSizeV;
|
||||
ULONG count = this->lm_pixCanvasSizeU * this->lm_pixCanvasSizeV;
|
||||
#if PLATFORM_LITTLEENDIAN
|
||||
// Forces C fallback; BYTESWAP itself is a no-op on little endian.
|
||||
register ULONG swapped = BYTESWAP32_unsigned(colAmbient);
|
||||
ULONG swapped = BYTESWAP32_unsigned(colAmbient);
|
||||
#else
|
||||
STUBBED("actually need byteswap?");
|
||||
// (uses inline asm on MacOS PowerPC)
|
||||
register ULONG swapped = colAmbient;
|
||||
ULONG swapped = colAmbient;
|
||||
BYTESWAP(swapped);
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user