mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 02:20:25 +01:00
Small changes, mostly cosmetics
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Sources/Engine/CurrentVersion.h
Normal file → Executable file
0
Sources/Engine/CurrentVersion.h
Normal file → Executable file
8
Sources/Engine/Graphics/Color.cpp
Normal file → Executable file
8
Sources/Engine/Graphics/Color.cpp
Normal file → Executable file
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@ -425,10 +425,10 @@ COLOR MulColors( COLOR col1, COLOR col2)
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conv1.col = col1;
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conv2.col = col2;
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conv1.bytes[0] = (UBYTE) ((((DWORD) conv1.bytes[0]) * ((DWORD) conv2.bytes[0])) / 255);
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conv1.bytes[1] = (UBYTE) ((((DWORD) conv1.bytes[1]) * ((DWORD) conv2.bytes[1])) / 255);
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conv1.bytes[2] = (UBYTE) ((((DWORD) conv1.bytes[2]) * ((DWORD) conv2.bytes[2])) / 255);
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conv1.bytes[3] = (UBYTE) ((((DWORD) conv1.bytes[3]) * ((DWORD) conv2.bytes[3])) / 255);
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conv1.bytes[0] = (UBYTE) ((((DWORD) conv1.bytes[0]) * ((DWORD) conv2.bytes[0])) >> 8);
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conv1.bytes[1] = (UBYTE) ((((DWORD) conv1.bytes[1]) * ((DWORD) conv2.bytes[1])) >> 8);
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conv1.bytes[2] = (UBYTE) ((((DWORD) conv1.bytes[2]) * ((DWORD) conv2.bytes[2])) >> 8);
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conv1.bytes[3] = (UBYTE) ((((DWORD) conv1.bytes[3]) * ((DWORD) conv2.bytes[3])) >> 8);
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return(conv1.col);
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#endif
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@ -125,7 +125,8 @@ public:
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// increment a byte without overflowing it
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static inline void IncrementByteWithClip( UBYTE &ub, SLONG slAdd)
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{
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ub = pubClipByte[(SLONG)ub+slAdd];
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SLONG t = (SLONG)ub+slAdd;
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ub = (t<0)?0:pubClipByte[t];
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}
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#if 0 // DG: unused.
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@ -867,7 +868,7 @@ skipPixel:
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sl1oL = auw1oSqrt[sl1oL];
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SLONG slIntensity = _slLightMax;
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if( sl1oL<256) slIntensity = 0;
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else if( sl1oL<slMax1oL) slIntensity = ((sl1oL-256)*_slLightStep)/*>>16*/;
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else if( sl1oL<slMax1oL) slIntensity = (((sl1oL-256)*_slLightStep));
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// add the intensity to the pixel
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AddToCluster( pubLayer, slIntensity);
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}
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@ -1083,7 +1084,7 @@ skipPixel:
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sl1oL = auw1oSqrt[sl1oL];
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SLONG slIntensity = _slLightMax;
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if( sl1oL<256) slIntensity = 0;
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else if( sl1oL<slMax1oL) slIntensity = ((sl1oL-256)*_slLightStep)/*>>16*/;
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else if( sl1oL<slMax1oL) slIntensity = ((sl1oL-256)*(_slLightStep));
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// add the intensity to the pixel
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AddToCluster( pubLayer, slIntensity);
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}
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@ -1807,14 +1808,14 @@ void CLayerMixer::MixOneMipmap(CBrushShadowMap *pbsm, INDEX iMipmap)
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);
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#else
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register ULONG count = this->lm_pixCanvasSizeU * this->lm_pixCanvasSizeV;
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ULONG count = this->lm_pixCanvasSizeU * this->lm_pixCanvasSizeV;
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#if PLATFORM_LITTLEENDIAN
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// Forces C fallback; BYTESWAP itself is a no-op on little endian.
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register ULONG swapped = BYTESWAP32_unsigned(colAmbient);
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ULONG swapped = BYTESWAP32_unsigned(colAmbient);
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#else
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STUBBED("actually need byteswap?");
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// (uses inline asm on MacOS PowerPC)
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register ULONG swapped = colAmbient;
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ULONG swapped = colAmbient;
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BYTESWAP(swapped);
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#endif
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