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https://github.com/ptitSeb/Serious-Engine
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Merge pull request #50 from Manuel-K/gcc-6.1.1-fix
fix compilation errors with gcc 6.1.1 on Arch Linux
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commit
0b24c2f06c
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@ -344,7 +344,7 @@ functions:
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GetNormalComponent( vDistance/fDistance, vHitNormal, ese.vDirection);
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FLOAT fLength = ese.vDirection.Length();
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fLength = Clamp( fLength*3, 1.0f, 3.0f);
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fDistance = Clamp( log10(fDistance), 0.5, 2.0);
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fDistance = Clamp( log10(fDistance), 0.5f, 2.0f);
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ese.vStretch = FLOAT3D( fDistance, fLength*fDistance, 1.0f);
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SpawnEffect(vHitPoint, ese);
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}
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@ -417,4 +417,4 @@ procedures:
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m_iBullet = 0;
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return;
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};
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};
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};
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@ -4588,7 +4588,7 @@ void TeleportPlayer(enum WorldLinkType EwltType)
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TIME tmLevelTime = _pTimer->CurrentTick()-m_tmLevelStarted;
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m_psLevelStats.ps_tmTime = tmLevelTime;
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m_psGameStats.ps_tmTime += tmLevelTime;
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FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0);
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FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0f);
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m_iTimeScore = floor(fTimeDelta*100.0f);
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m_psLevelStats.ps_iScore+=m_iTimeScore;
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m_psGameStats.ps_iScore+=m_iTimeScore;
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@ -386,7 +386,7 @@ void SpawnHitTypeEffect(CEntity *pen, enum BulletHitType bhtType, BOOL bSound, F
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GetNormalComponent( vDistance/fDistance, vHitNormal, ese.vDirection);
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FLOAT fLength = ese.vDirection.Length();
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fLength = Clamp( fLength*3, 1.0f, 3.0f);
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fDistance = Clamp( log10(fDistance), 0.5, 2.0);
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fDistance = Clamp( log10(fDistance), 0.5f, 2.0f);
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ese.vStretch = FLOAT3D( fDistance, fLength*fDistance, 1.0f);
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try
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{
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@ -5381,7 +5381,7 @@ functions:
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TIME tmLevelTime = _pTimer->CurrentTick()-m_tmLevelStarted;
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m_psLevelStats.ps_tmTime = tmLevelTime;
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m_psGameStats.ps_tmTime += tmLevelTime;
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FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0);
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FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0f);
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m_iTimeScore = (INDEX) floor(fTimeDelta*100.0f);
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m_psLevelStats.ps_iScore+=m_iTimeScore;
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m_psGameStats.ps_iScore+=m_iTimeScore;
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