Merge pull request #50 from Manuel-K/gcc-6.1.1-fix

fix compilation errors with gcc 6.1.1 on Arch Linux
This commit is contained in:
Ryan C. Gordon 2016-05-24 00:55:35 -04:00
commit 0b24c2f06c
4 changed files with 5 additions and 5 deletions

View File

@ -344,7 +344,7 @@ functions:
GetNormalComponent( vDistance/fDistance, vHitNormal, ese.vDirection);
FLOAT fLength = ese.vDirection.Length();
fLength = Clamp( fLength*3, 1.0f, 3.0f);
fDistance = Clamp( log10(fDistance), 0.5, 2.0);
fDistance = Clamp( log10(fDistance), 0.5f, 2.0f);
ese.vStretch = FLOAT3D( fDistance, fLength*fDistance, 1.0f);
SpawnEffect(vHitPoint, ese);
}

View File

@ -4588,7 +4588,7 @@ void TeleportPlayer(enum WorldLinkType EwltType)
TIME tmLevelTime = _pTimer->CurrentTick()-m_tmLevelStarted;
m_psLevelStats.ps_tmTime = tmLevelTime;
m_psGameStats.ps_tmTime += tmLevelTime;
FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0);
FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0f);
m_iTimeScore = floor(fTimeDelta*100.0f);
m_psLevelStats.ps_iScore+=m_iTimeScore;
m_psGameStats.ps_iScore+=m_iTimeScore;

View File

@ -386,7 +386,7 @@ void SpawnHitTypeEffect(CEntity *pen, enum BulletHitType bhtType, BOOL bSound, F
GetNormalComponent( vDistance/fDistance, vHitNormal, ese.vDirection);
FLOAT fLength = ese.vDirection.Length();
fLength = Clamp( fLength*3, 1.0f, 3.0f);
fDistance = Clamp( log10(fDistance), 0.5, 2.0);
fDistance = Clamp( log10(fDistance), 0.5f, 2.0f);
ese.vStretch = FLOAT3D( fDistance, fLength*fDistance, 1.0f);
try
{

View File

@ -5381,7 +5381,7 @@ functions:
TIME tmLevelTime = _pTimer->CurrentTick()-m_tmLevelStarted;
m_psLevelStats.ps_tmTime = tmLevelTime;
m_psGameStats.ps_tmTime += tmLevelTime;
FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0);
FLOAT fTimeDelta = ClampDn(floor(m_tmEstTime)-floor(tmLevelTime), 0.0f);
m_iTimeScore = (INDEX) floor(fTimeDelta*100.0f);
m_psLevelStats.ps_iScore+=m_iTimeScore;
m_psGameStats.ps_iScore+=m_iTimeScore;