mirror of
https://github.com/ptitSeb/Serious-Engine
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50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// DlgPleaseWait.cpp : implementation file
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//
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#include "stdafx.h"
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#ifdef _DEBUG
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#undef new
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CDlgPleaseWait dialog
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CDlgPleaseWait::CDlgPleaseWait( const CTString &strMessage, const CTString &strArgument,
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CWnd* pParent /*= NULL*/)
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: CDialog(CDlgPleaseWait::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CDlgPleaseWait)
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//m_Message = _T("");
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//m_MessageArgument = _T("");
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//}}AFX_DATA_INIT
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m_Message = strMessage;
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m_MessageArgument = strArgument;
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}
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void CDlgPleaseWait::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CDlgPleaseWait)
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DDX_Text(pDX, IDC_MESSAGE_ARGUMENT_T, m_MessageArgument);
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DDX_Text(pDX, IDC_MESSAGE_T, m_Message);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CDlgPleaseWait, CDialog)
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//{{AFX_MSG_MAP(CDlgPleaseWait)
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// NOTE: the ClassWizard will add message map macros here
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CDlgPleaseWait message handlers
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