Serious-Engine/Sources/GameGUIMP/ActionsListControl.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// ActionsListControl.h : header file
//
#ifndef ACTIONSLISTCONTROL_H
#define ACTIONSLISTCONTROL_H 1
/////////////////////////////////////////////////////////////////////////////
// CActionsListControl window
class CActionsListControl : public CListCtrl
{
// Construction
public:
CActionsListControl();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CActionsListControl)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CActionsListControl();
// Generated message map functions
//protected:
public:
//{{AFX_MSG(CActionsListControl)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnButtonActionAdd();
afx_msg void OnButtonActionEdit();
afx_msg void OnButtonActionRemove();
afx_msg void OnUpdateButtonActionEdit(CCmdUI* pCmdUI);
afx_msg void OnUpdateButtonActionRemove(CCmdUI* pCmdUI);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
#endif // ACTIONSLISTCONTROL_H 1