Serious-Engine/Sources/Engine/Terrain/TerrainArchive.h

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2016-03-12 01:20:51 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
2016-03-11 14:57:17 +01:00
#ifndef SE_INCL_TERRAIN_ARCHIVE_H
#define SE_INCL_TERRAIN_ARCHIVE_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
#include <Engine/Base/Serial.h>
#include <Engine/Base/Lists.h>
#include <Engine/Templates/StaticArray.h>
#include <Engine/Templates/DynamicArray.h>
#include <Engine/Templates/DynamicArray.cpp>
/*
* Terrain archive class -- a collection of terrains used by a level.
*/
class ENGINE_API CTerrainArchive : public CSerial {
public:
CDynamicArray<CTerrain> ta_atrTerrains; // all the terrains in archive
CWorld *ta_pwoWorld; // the world
// overrides from CSerial
/* Read/write to/from stream. */
void Read_t( CTStream *istrFile); // throw char *
void Write_t( CTStream *ostrFile); // throw char *
};
#endif /* include-once check. */