mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-26 20:25:54 +01:00
357 lines
12 KiB
C++
357 lines
12 KiB
C++
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// DlgInfoPgRendering.cpp : implementation file
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//
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#include "stdafx.h"
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#ifdef _DEBUG
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#undef new
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CDlgInfoPgRendering property page
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IMPLEMENT_DYNCREATE(CDlgInfoPgRendering, CPropertyPage)
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CDlgInfoPgRendering::CDlgInfoPgRendering() : CPropertyPage(CDlgInfoPgRendering::IDD)
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{
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//{{AFX_DATA_INIT(CDlgInfoPgRendering)
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m_strMipModel = _T("");
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m_strSurfaceName = _T("");
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//}}AFX_DATA_INIT
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m_IsDoubleSided.SetDialogPtr( this);
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m_IsInvisible.SetDialogPtr( this);
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m_IsDiffuse.SetDialogPtr( this);
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m_IsReflections.SetDialogPtr( this);
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m_IsSpecular.SetDialogPtr( this);
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m_IsBump.SetDialogPtr( this);
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m_IsDetail.SetDialogPtr( this);
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m_colorDiffuse.m_pwndParentDialog = this;
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m_colorBump.m_pwndParentDialog = this;
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m_colorSpecular.m_pwndParentDialog = this;
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m_colorReflections.m_pwndParentDialog = this;
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theApp.m_pPgInfoRendering = this;
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}
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CDlgInfoPgRendering::~CDlgInfoPgRendering()
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{
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}
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void CDlgInfoPgRendering::DoDataExchange(CDataExchange* pDX)
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{
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CPropertyPage::DoDataExchange(pDX);
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CModelerDoc* pDoc = theApp.GetDocument();
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if( pDoc == NULL) return;
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// if dialog is recieving data
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if( (!pDX->m_bSaveAndValidate) && IsWindow(m_colorDiffuse.m_hWnd) )
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{
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enum SurfaceShadingType sstFirstShading = SST_INVALID;
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enum SurfaceTranslucencyType sttFirstTranslucency = STT_INVALID;
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BOOL bSameShading = TRUE;
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BOOL bSameTranslucency = TRUE;
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BOOL bSameDiffuse = TRUE;
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BOOL bSameReflections = TRUE;
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BOOL bSameSpecular = TRUE;
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BOOL bSameBump = TRUE;
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COLOR colFirstDiffuse;
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COLOR colFirstReflections;
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COLOR colFirstSpecular;
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COLOR colFirstBump;
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CTString strFirstName = "Invalid name";
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ULONG ulFlagsOn = MAX_ULONG;
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ULONG ulFlagsOff = MAX_ULONG;
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INDEX ctSelectedSurfaces = pDoc->GetCountOfSelectedSurfaces();
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BOOL bSelectionExists = ctSelectedSurfaces != 0;
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BOOL bFirstSelected = TRUE;
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ModelMipInfo &mmi = pDoc->m_emEditModel.edm_md.md_MipInfos[ pDoc->m_iCurrentMip];
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for( INDEX iSurface=0; iSurface<mmi.mmpi_MappingSurfaces.Count(); iSurface++)
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{
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MappingSurface &ms = mmi.mmpi_MappingSurfaces[ iSurface];
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// skip non selected surfaces
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if( !(ms.ms_ulRenderingFlags&SRF_SELECTED)) continue;
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strFirstName = ms.ms_Name;
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ULONG ulRenderFlags = ms.ms_ulRenderingFlags;
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ulFlagsOn &= ulRenderFlags;
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ulFlagsOff &= ~ulRenderFlags;
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if( sstFirstShading == SST_INVALID) sstFirstShading = ms.ms_sstShadingType;
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if( sttFirstTranslucency == STT_INVALID) sttFirstTranslucency = ms.ms_sttTranslucencyType;
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if( bFirstSelected)
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{
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bFirstSelected = FALSE;
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colFirstDiffuse = ms.ms_colDiffuse;
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colFirstReflections = ms.ms_colReflections;
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colFirstSpecular = ms.ms_colSpecular;
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colFirstBump = ms.ms_colBump;
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}
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else
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{
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if( ms.ms_colDiffuse != colFirstDiffuse) bSameDiffuse = FALSE;
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if( ms.ms_colReflections != colFirstReflections) bSameReflections = FALSE;
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if( ms.ms_colSpecular != colFirstSpecular) bSameSpecular = FALSE;
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if( ms.ms_colBump != colFirstBump) bSameBump = FALSE;
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}
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if( sstFirstShading != ms.ms_sstShadingType) bSameShading = FALSE;
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if( sttFirstTranslucency != ms.ms_sttTranslucencyType) bSameTranslucency = FALSE;
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}
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if( bSameDiffuse) m_colorDiffuse.SetColor( colFirstDiffuse);
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else m_colorDiffuse.SetMixedColor();
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if( bSameReflections) m_colorReflections.SetColor( colFirstReflections);
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else m_colorReflections.SetMixedColor();
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if( bSameSpecular) m_colorSpecular.SetColor( colFirstSpecular);
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else m_colorSpecular.SetMixedColor();
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if( bSameBump) m_colorBump.SetColor( colFirstBump);
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else m_colorBump.SetMixedColor();
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CTString strText;
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if( ctSelectedSurfaces == 0) strText = "No surfaces selected";
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else if( ctSelectedSurfaces > 1) strText.PrintF( "%d surfaces selected", ctSelectedSurfaces);
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else strText.PrintF( "Surface: %s", strFirstName);
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m_strSurfaceName = strText;
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strText.PrintF( "Mip: %d", pDoc->m_iCurrentMip);
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m_strMipModel = strText;
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// apply flags to controls
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#define SET_TRI_STATE_TO_CTRL( ctrl, flag)\
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if((ulFlagsOn & flag) && !(ulFlagsOff & flag)) ctrl.SetCheck( 1);\
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else if(!(ulFlagsOn & flag) && (ulFlagsOff & flag)) ctrl.SetCheck( 0);\
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else ctrl.SetCheck( 2);
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SET_TRI_STATE_TO_CTRL( m_IsBump, SRF_BUMP);
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SET_TRI_STATE_TO_CTRL( m_IsDetail, SRF_DETAIL);
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SET_TRI_STATE_TO_CTRL( m_IsDiffuse, SRF_DIFFUSE);
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SET_TRI_STATE_TO_CTRL( m_IsReflections, SRF_REFLECTIONS);
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SET_TRI_STATE_TO_CTRL( m_IsSpecular, SRF_SPECULAR);
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SET_TRI_STATE_TO_CTRL( m_IsInvisible, SRF_INVISIBLE);
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SET_TRI_STATE_TO_CTRL( m_IsDoubleSided, SRF_DOUBLESIDED);
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if( !bSameShading) m_comboShading.SetCurSel( -1);
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else
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{
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INDEX iShadingCombo = -1;
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switch( sstFirstShading)
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{
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case SST_FULLBRIGHT: { iShadingCombo = 0; break;};
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case SST_MATTE: { iShadingCombo = 1; break;};
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case SST_FLAT: { iShadingCombo = 2; break;};
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}
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m_comboShading.SetCurSel( iShadingCombo);
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}
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if( !bSameTranslucency) m_comboTranslucency.SetCurSel( -1);
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else
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{
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INDEX iTranslucency = -1;
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switch( sttFirstTranslucency)
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{
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case STT_OPAQUE: { iTranslucency = 0; break;};
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case STT_TRANSPARENT:{ iTranslucency = 1; break;};
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case STT_TRANSLUCENT:{ iTranslucency = 2; break;};
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case STT_ADD:{ iTranslucency = 3; break;};
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case STT_MULTIPLY:{ iTranslucency = 4; break;};
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}
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m_comboTranslucency.SetCurSel( iTranslucency);
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}
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m_comboTranslucency.EnableWindow( bSelectionExists);
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m_comboShading.EnableWindow( bSelectionExists);
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m_IsDoubleSided.EnableWindow( bSelectionExists);
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m_IsInvisible.EnableWindow( bSelectionExists);
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m_IsDiffuse.EnableWindow( bSelectionExists);
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m_IsReflections.EnableWindow( bSelectionExists);
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m_IsSpecular.EnableWindow( bSelectionExists);
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m_IsBump.EnableWindow( bSelectionExists);
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m_IsDetail.EnableWindow( bSelectionExists);
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m_colorSpecular.EnableWindow( bSelectionExists);
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m_colorReflections.EnableWindow( bSelectionExists);
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m_colorDiffuse.EnableWindow( bSelectionExists);
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m_colorBump.EnableWindow( bSelectionExists);
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GetDlgItem( IDC_TRANSLUCENCY)->EnableWindow( bSelectionExists);
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GetDlgItem( IDC_TRANSLUCENCY_T)->EnableWindow( bSelectionExists);
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GetDlgItem( IDC_MIP_MODEL)->EnableWindow( bSelectionExists);
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GetDlgItem( IDC_SURFACE_NAME)->EnableWindow( bSelectionExists);
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GetDlgItem( IDC_SHADING_T)->EnableWindow( bSelectionExists);
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GetDlgItem( IDC_DIFFUSE_COLOR_T)->EnableWindow( bSelectionExists);
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GetDlgItem( IDC_REFLECTION_COLOR_T2)->EnableWindow( bSelectionExists);
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GetDlgItem( IDC_SPECULAR_COLOR_T2)->EnableWindow( bSelectionExists);
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GetDlgItem( IDC_BUMP_COLOR_T)->EnableWindow( bSelectionExists);
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Invalidate( FALSE);
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m_udAllValues.MarkUpdated();
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}
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//{{AFX_DATA_MAP(CDlgInfoPgRendering)
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DDX_Control(pDX, IDC_TRANSLUCENCY, m_comboTranslucency);
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DDX_Control(pDX, IDC_SHADING, m_comboShading);
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DDX_Control(pDX, IDC_SPECULAR_COLOR, m_colorSpecular);
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DDX_Control(pDX, IDC_REFLECTION_COLOR, m_colorReflections);
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DDX_Control(pDX, IDC_DIFUSE_COLOR, m_colorDiffuse);
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DDX_Control(pDX, IDC_BUMP_COLOR, m_colorBump);
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DDX_Text(pDX, IDC_MIP_MODEL, m_strMipModel);
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DDX_Text(pDX, IDC_SURFACE_NAME, m_strSurfaceName);
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DDX_Control(pDX, IDC_DOUBLE_SIDED, m_IsDoubleSided);
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DDX_Control(pDX, IDC_INVISIBLE, m_IsInvisible);
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DDX_Control(pDX, IDC_USE_DIFUSE, m_IsDiffuse);
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DDX_Control(pDX, IDC_USE_REFLECTIVITY, m_IsReflections);
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DDX_Control(pDX, IDC_USE_SPECULAR, m_IsSpecular);
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DDX_Control(pDX, IDC_USE_BUMP, m_IsBump);
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DDX_Control(pDX, IDC_DETAIL, m_IsDetail);
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//}}AFX_DATA_MAP
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// set flags back to surface
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#define TRI_STATE_CTRL_TO_FLAGS( ctrl, flag)\
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if( (ctrl.GetCheck() == 1) && !(ms.ms_ulRenderingFlags & flag) ) {\
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ms.ms_ulRenderingFlags |= flag;\
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} else if( (ctrl.GetCheck() == 0) && (ms.ms_ulRenderingFlags & flag) ) {\
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ms.ms_ulRenderingFlags &= ~flag;\
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}
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// if dialog gives data
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if( pDX->m_bSaveAndValidate)
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{
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INDEX iComboShadow = m_comboShading.GetCurSel();
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INDEX iComboTranslucency = m_comboTranslucency.GetCurSel();
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ModelMipInfo &mmi = pDoc->m_emEditModel.edm_md.md_MipInfos[ pDoc->m_iCurrentMip];
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for( INDEX iSurface=0; iSurface<mmi.mmpi_MappingSurfaces.Count(); iSurface++)
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{
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MappingSurface &ms = mmi.mmpi_MappingSurfaces[ iSurface];
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ULONG ulFlagsBefore = ms.ms_ulRenderingFlags;
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// skip non selected surfaces
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if( !(ms.ms_ulRenderingFlags&SRF_SELECTED)) continue;
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TRI_STATE_CTRL_TO_FLAGS( m_IsBump, SRF_BUMP);
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TRI_STATE_CTRL_TO_FLAGS( m_IsDetail, SRF_DETAIL);
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TRI_STATE_CTRL_TO_FLAGS( m_IsDiffuse, SRF_DIFFUSE);
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TRI_STATE_CTRL_TO_FLAGS( m_IsReflections, SRF_REFLECTIONS);
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TRI_STATE_CTRL_TO_FLAGS( m_IsSpecular, SRF_SPECULAR);
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TRI_STATE_CTRL_TO_FLAGS( m_IsInvisible, SRF_INVISIBLE);
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TRI_STATE_CTRL_TO_FLAGS( m_IsDoubleSided, SRF_DOUBLESIDED);
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ULONG ulFlagsAfter = ms.ms_ulRenderingFlags;
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BOOL bBumpSet = ((ulFlagsBefore&SRF_BUMP)!=(ulFlagsAfter&SRF_BUMP))&&(ulFlagsAfter&SRF_BUMP);
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BOOL bDetailSet = ((ulFlagsBefore&SRF_DETAIL)!=(ulFlagsAfter&SRF_DETAIL))&&(ulFlagsAfter&SRF_DETAIL);
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// if bump set
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if( bBumpSet)
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{
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// turn off detail
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ms.ms_ulRenderingFlags &= ~SRF_DETAIL;
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theApp.m_chGlobal.MarkChanged();
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}
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// if detail set
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if( bDetailSet)
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{
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// turn off bump
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ms.ms_ulRenderingFlags &= ~SRF_BUMP;
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theApp.m_chGlobal.MarkChanged();
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}
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switch( iComboShadow)
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{
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case 0:{ ms.ms_sstShadingType = SST_FULLBRIGHT; break;};
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case 1:{ ms.ms_sstShadingType = SST_MATTE; break;};
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case 2:{ ms.ms_sstShadingType = SST_FLAT; break;};
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}
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switch( iComboTranslucency)
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{
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case 0:{ ms.ms_sttTranslucencyType = STT_OPAQUE; break;};
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case 1:{ ms.ms_sttTranslucencyType = STT_TRANSPARENT; break;};
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case 2:{ ms.ms_sttTranslucencyType = STT_TRANSLUCENT; break;};
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case 3:{ ms.ms_sttTranslucencyType = STT_ADD; break;};
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case 4:{ ms.ms_sttTranslucencyType = STT_MULTIPLY; break;};
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}
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ms.ms_colDiffuse = m_colorDiffuse.GetColor();
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ms.ms_colReflections = m_colorReflections.GetColor();
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ms.ms_colSpecular = m_colorSpecular.GetColor();
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ms.ms_colBump = m_colorBump.GetColor();
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}
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// update view
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pDoc->m_emEditModel.edm_md.md_bPreparedForRendering = FALSE;
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pDoc->SetModifiedFlag();
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pDoc->UpdateAllViews( NULL);
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}
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}
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BEGIN_MESSAGE_MAP(CDlgInfoPgRendering, CPropertyPage)
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//{{AFX_MSG_MAP(CDlgInfoPgRendering)
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ON_CBN_SELCHANGE(IDC_SHADING, OnSelchangeShading)
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ON_CBN_SELCHANGE(IDC_TRANSLUCENCY, OnSelchangeTranslucency)
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ON_BN_CLICKED(IDC_SELECT_ALL_SURFACES, OnSelectAllSurfaces)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CDlgInfoPgRendering message handlers
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BOOL CDlgInfoPgRendering::OnIdle(LONG lCount)
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{
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// if view, surface or mip changed
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if (!theApp.m_chGlobal.IsUpToDate(m_udAllValues) ) {
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UpdateData(FALSE);
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}
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return TRUE;
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}
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void CDlgInfoPgRendering::OnSelchangeShading()
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{
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UpdateData(TRUE);
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}
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void CDlgInfoPgRendering::OnSelchangeTranslucency()
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{
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UpdateData(TRUE);
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}
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BOOL CDlgInfoPgRendering::PreTranslateMessage(MSG* pMsg)
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{
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CModelerDoc* pDoc = theApp.GetDocument();
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if( pDoc == NULL) return TRUE;
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BOOL bShift = (GetKeyState( VK_SHIFT)&0x8000) != 0;
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if(pMsg->message==WM_KEYDOWN)
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{
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if( pMsg->wParam==VK_TAB)
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{
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if( bShift) pDoc->SelectPreviousSurface();
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else pDoc->SelectNextSurface();
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return TRUE;
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}
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if( pMsg->wParam=='Z')
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{
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pDoc->OnLinkSurfaces();
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return TRUE;
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}
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}
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return CPropertyPage::PreTranslateMessage(pMsg);
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}
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void CDlgInfoPgRendering::OnSelectAllSurfaces()
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{
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CModelerDoc* pDoc = theApp.GetDocument();
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if( pDoc == NULL) return;
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pDoc->SelectAllSurfaces();
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UpdateData( FALSE);
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}
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