Serious-Engine/Sources/WorldEditor/DlgNumericAlpha.cpp

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// DlgNumericAlpha.cpp : implementation file
//
#include "stdafx.h"
#include "DlgNumericAlpha.h"
#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgNumericAlpha dialog
CDlgNumericAlpha::CDlgNumericAlpha(int iAlpha, CWnd* pParent /*=NULL*/)
: CDialog(CDlgNumericAlpha::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgNumericAlpha)
m_iAlpha = 0;
//}}AFX_DATA_INIT
m_iAlpha = iAlpha;
}
void CDlgNumericAlpha::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgNumericAlpha)
DDX_Text(pDX, IDC_ALPHA, m_iAlpha);
DDV_MinMaxInt(pDX, m_iAlpha, 0, 255);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgNumericAlpha, CDialog)
//{{AFX_MSG_MAP(CDlgNumericAlpha)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgNumericAlpha message handlers