mirror of
https://github.com/ptitSeb/Serious-Engine
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37 lines
1.1 KiB
C
37 lines
1.1 KiB
C
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// Animation names
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#define DRAGONMAN_ANIM_DEFAULT_ANIMATION 0
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#define DRAGONMAN_ANIM_AIRATTACKCLOSELOOP 1
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#define DRAGONMAN_ANIM_AIRATTACK02 2
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#define DRAGONMAN_ANIM_AIRDEATH 3
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#define DRAGONMAN_ANIM_AIRFLYLOOP 4
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#define DRAGONMAN_ANIM_AIRSTANDLOOP 5
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#define DRAGONMAN_ANIM_AIRWOUNDSLIGHT 6
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#define DRAGONMAN_ANIM_AIRWOUND02CRITICAL 7
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#define DRAGONMAN_ANIM_GROUNDATTACKCLOSELOOP 8
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#define DRAGONMAN_ANIM_GROUNDATTACKDISTANT 9
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#define DRAGONMAN_ANIM_GROUNDDEATHBACK 10
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#define DRAGONMAN_ANIM_GROUNDDEATHFRONT 11
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#define DRAGONMAN_ANIM_GROUNDRUN 12
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#define DRAGONMAN_ANIM_GROUNDSTANDLOOP 13
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#define DRAGONMAN_ANIM_GROUNDTOAIR 14
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#define DRAGONMAN_ANIM_AIRTOGROUND 15
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#define DRAGONMAN_ANIM_GROUNDWALK 16
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#define DRAGONMAN_ANIM_GROUNDWOUNDCRITICALBACK 17
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#define DRAGONMAN_ANIM_GROUNDWOUNDCRITICALFRONT 18
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#define DRAGONMAN_ANIM_GROUNDWOUNDCRITICALBACK2 19
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// Color names
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// Patch names
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// Names of collision boxes
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#define DRAGONMAN_COLLISION_BOX_GROUND 0
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#define DRAGONMAN_COLLISION_BOX_AIR 1
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#define DRAGONMAN_COLLISION_BOX_DEATH 2
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// Attaching position names
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// Sound names
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