2016-03-11 14:57:17 +01:00
|
|
|
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
|
|
|
|
|
|
|
211
|
|
|
|
%{
|
2016-04-01 20:04:24 +02:00
|
|
|
#include "EntitiesMP/StdH/StdH.h"
|
2016-03-11 14:57:17 +01:00
|
|
|
%}
|
|
|
|
|
|
|
|
uses "EntitiesMP/Marker";
|
|
|
|
|
|
|
|
class CBackgroundViewer: CMarker {
|
|
|
|
name "Background Viewer";
|
|
|
|
thumbnail "Thumbnails\\BackgroundViewer.tbn";
|
|
|
|
features "IsImportant";
|
|
|
|
|
|
|
|
properties:
|
|
|
|
1 BOOL m_bActive "Active" 'A' =TRUE, // set if active at beginning of game
|
|
|
|
2 CEntityPointer m_penWorldSettingsController "World settings controller" 'W',
|
|
|
|
|
|
|
|
components:
|
|
|
|
1 model MODEL_MARKER "Models\\Editor\\Axis.mdl",
|
|
|
|
2 texture TEXTURE_MARKER "Models\\Editor\\Vector.tex"
|
|
|
|
|
|
|
|
functions:
|
|
|
|
// Validate offered target for one property
|
|
|
|
BOOL IsTargetValid(SLONG slPropertyOffset, CEntity *penTarget)
|
|
|
|
{
|
|
|
|
if(penTarget==NULL)
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
// if gradient marker
|
2016-03-29 03:03:54 +02:00
|
|
|
if( slPropertyOffset==_offsetof(CBackgroundViewer, m_penWorldSettingsController))
|
2016-03-11 14:57:17 +01:00
|
|
|
{
|
|
|
|
return IsOfClass(penTarget, "WorldSettingsController");
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
BOOL HandleEvent(const CEntityEvent &ee) {
|
|
|
|
if (ee.ee_slEvent == EVENTCODE_EStart) {
|
|
|
|
GetWorld()->SetBackgroundViewer(this);
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return FALSE;
|
|
|
|
};
|
|
|
|
|
|
|
|
procedures:
|
|
|
|
Main()
|
|
|
|
{
|
|
|
|
InitAsEditorModel();
|
|
|
|
SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
|
|
|
|
SetCollisionFlags(ECF_IMMATERIAL);
|
|
|
|
|
|
|
|
// set appearance
|
|
|
|
SetModel(MODEL_MARKER);
|
|
|
|
SetModelMainTexture(TEXTURE_MARKER);
|
|
|
|
|
|
|
|
// set name
|
|
|
|
if (m_strName=="Marker") {
|
|
|
|
m_strName = "Background Viewer";
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_bActive) {
|
|
|
|
GetWorld()->SetBackgroundViewer(this);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|