mirror of
https://github.com/ptitSeb/Serious-Engine
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91 lines
4.3 KiB
C++
91 lines
4.3 KiB
C++
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/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#line 4 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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#include "StdH.h"
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void HUD_SetEntityForStackDisplay(CRationalEntity *pren);
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#include <EntitiesMP/DebugEntityStatesDisplay.h>
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#include <EntitiesMP/DebugEntityStatesDisplay_tables.h>
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void CEntityStateDisplay::SetDefaultProperties(void) {
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m_strName = "EntityStateDisplay";
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m_penTarget = NULL;
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CRationalEntity::SetDefaultProperties();
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}
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CEntityStateDisplay:: ~ CEntityStateDisplay()
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#line 26 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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{
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#line 27 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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HUD_SetEntityForStackDisplay (NULL );
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#line 28 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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}
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BOOL CEntityStateDisplay::
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#line 31 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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Main(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CEntityStateDisplay_Main
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CEntityStateDisplay::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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#line 34 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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InitAsEditorModel ();
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#line 35 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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#line 36 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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SetCollisionFlags (ECF_IMMATERIAL );
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#line 38 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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SetModel (MODEL_MARKER );
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#line 39 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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SetModelMainTexture (TEXTURE_MARKER );
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#line 41 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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GetModelObject () -> StretchModel (FLOAT3D (0.4f , 0.4f , 0.4f));
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#line 45 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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Jump(STATE_CURRENT,0x00e90002, FALSE, EInternal());return TRUE;}BOOL CEntityStateDisplay::H0x00e90002_Main_03(const CEntityEvent &__eeInput){
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e90002
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if(!(TRUE )){ Jump(STATE_CURRENT,0x00e90003, FALSE, EInternal());return TRUE;}
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#line 46 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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SetTimerAfter(0.1f);
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Jump(STATE_CURRENT, 0x00e90000, FALSE, EBegin());return TRUE;}BOOL CEntityStateDisplay::H0x00e90000_Main_01(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e90000
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switch(__eeInput.ee_slEvent)
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#line 47 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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{case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
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#line 49 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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if(m_penTarget != NULL ){
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#line 50 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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HUD_SetEntityForStackDisplay ((CRationalEntity *) & * m_penTarget );
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#line 51 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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}else {
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#line 52 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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HUD_SetEntityForStackDisplay (NULL );
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#line 53 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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}
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#line 54 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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return TRUE;
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#line 55 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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}ASSERT(FALSE);break;case(EVENTCODE_ETimer):{const ETimer&e= (ETimer&)__eeInput;
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#line 57 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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UnsetTimer();Jump(STATE_CURRENT,0x00e90001, FALSE, EInternal());return TRUE;
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#line 58 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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}ASSERT(FALSE);break;default: return FALSE; break;
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#line 59 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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}return TRUE;}BOOL CEntityStateDisplay::H0x00e90001_Main_02(const CEntityEvent &__eeInput){
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e90001
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Jump(STATE_CURRENT,0x00e90002, FALSE, EInternal());return TRUE;
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#line 60 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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}BOOL CEntityStateDisplay::H0x00e90003_Main_04(const CEntityEvent &__eeInput) {
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e90003
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#line 61 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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Return(STATE_CURRENT,EVoid());
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#line 61 "D:/SE1_GPL/Sources/EntitiesMP/DebugEntityStatesDisplay.es"
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return TRUE; ASSERT(FALSE); return TRUE;};
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