mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 02:40:26 +01:00
216 lines
9.8 KiB
C++
216 lines
9.8 KiB
C++
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/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#line 4 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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#include "StdH.h"
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#include <EntitiesMP/AnimationChanger.h>
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#include <EntitiesMP/AnimationHub.h>
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#include <EntitiesMP/AnimationHub_tables.h>
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void CAnimationHub::SetDefaultProperties(void) {
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m_strName = "Animation hub";
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m_strDescription = "";
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m_tmDelayEach = 0.0f;
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m_penTarget0 = NULL;
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m_penTarget1 = NULL;
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m_penTarget2 = NULL;
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m_penTarget3 = NULL;
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m_penTarget4 = NULL;
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m_penTarget5 = NULL;
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m_penTarget6 = NULL;
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m_penTarget7 = NULL;
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m_penTarget8 = NULL;
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m_penTarget9 = NULL;
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m_tmDelay0 = 0.0f;
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m_tmDelay1 = 0.0f;
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m_tmDelay2 = 0.0f;
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m_tmDelay3 = 0.0f;
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m_tmDelay4 = 0.0f;
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m_tmDelay5 = 0.0f;
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m_tmDelay6 = 0.0f;
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m_tmDelay7 = 0.0f;
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m_tmDelay8 = 0.0f;
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m_tmDelay9 = 0.0f;
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m_iModelAnim = 0;
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m_bModelLoop = 0;
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m_iTextureAnim = 0;
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m_bTextureLoop = 0;
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m_iLightAnim = 0;
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m_bLightLoop = 0;
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m_colAmbient = 0;
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m_colDiffuse = 0;
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m_iCounter = 0;
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CRationalEntity::SetDefaultProperties();
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}
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#line 59 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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const CTString & CAnimationHub::GetDescription(void)const {
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#line 60 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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((CTString &) m_strDescription ) . PrintF ("-><none>");
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#line 61 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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if(m_penTarget0 != NULL ){
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#line 62 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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((CTString &) m_strDescription ) . PrintF ("->%s..." , m_penTarget0 -> GetName ());
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#line 63 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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}
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#line 64 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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return m_strDescription ;
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#line 65 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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}
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BOOL CAnimationHub::
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#line 68 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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RelayEvents(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CAnimationHub_RelayEvents
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CAnimationHub::RelayEvents expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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#line 71 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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m_iCounter = 0;
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#line 72 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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Jump(STATE_CURRENT,0x00e40004, FALSE, EInternal());return TRUE;}BOOL CAnimationHub::H0x00e40004_RelayEvents_04(const CEntityEvent &__eeInput){
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e40004
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if(!(m_iCounter < 10)){ Jump(STATE_CURRENT,0x00e40005, FALSE, EInternal());return TRUE;}
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#line 74 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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FLOAT fDelay = m_tmDelayEach + (& m_tmDelay0 ) [ m_iCounter ];
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#line 76 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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if(!(fDelay > 0)){ Jump(STATE_CURRENT,0x00e40003, FALSE, EInternal());return TRUE;}
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#line 78 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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SetTimerAfter(fDelay );
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Jump(STATE_CURRENT, 0x00e40001, FALSE, EBegin());return TRUE;}BOOL CAnimationHub::H0x00e40001_RelayEvents_01(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e40001
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switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00e40002, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CAnimationHub::H0x00e40002_RelayEvents_02(const CEntityEvent &__eeInput){
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e40002
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;Jump(STATE_CURRENT,0x00e40003, FALSE, EInternal());return TRUE;}BOOL CAnimationHub::H0x00e40003_RelayEvents_03(const CEntityEvent &__eeInput){
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e40003
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#line 82 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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CEntity * penTarget = (& m_penTarget0 ) [ m_iCounter ];
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#line 84 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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if(penTarget == NULL ){
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#line 86 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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Jump(STATE_CURRENT, STATE_CAnimationHub_WaitChange, TRUE, EVoid());return TRUE;
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#line 87 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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}
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#line 89 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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EChangeAnim eca ;
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#line 90 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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eca . iModelAnim = m_iModelAnim ;
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#line 91 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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eca . bModelLoop = m_bModelLoop ;
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#line 92 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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eca . iTextureAnim = m_iTextureAnim ;
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#line 93 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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eca . bTextureLoop = m_bTextureLoop ;
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#line 94 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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eca . iLightAnim = m_iLightAnim ;
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#line 95 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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eca . bLightLoop = m_bLightLoop ;
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#line 96 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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eca . colAmbient = m_colAmbient ;
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#line 97 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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eca . colDiffuse = m_colDiffuse ;
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#line 98 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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penTarget -> SendEvent (eca );
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#line 100 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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m_iCounter ++;Jump(STATE_CURRENT,0x00e40004, FALSE, EInternal());return TRUE;
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#line 101 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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}BOOL CAnimationHub::H0x00e40005_RelayEvents_05(const CEntityEvent &__eeInput) {
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e40005
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#line 103 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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Jump(STATE_CURRENT, STATE_CAnimationHub_WaitChange, TRUE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;};BOOL CAnimationHub::
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#line 106 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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WaitChange(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CAnimationHub_WaitChange
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CAnimationHub::WaitChange expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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#line 109 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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Jump(STATE_CURRENT,0x00e40009, FALSE, EInternal());return TRUE;}BOOL CAnimationHub::H0x00e40009_WaitChange_03(const CEntityEvent &__eeInput){
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e40009
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if(!(TRUE )){ Jump(STATE_CURRENT,0x00e4000a, FALSE, EInternal());return TRUE;}
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#line 110 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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SetTimerAt(THINKTIME_NEVER);
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Jump(STATE_CURRENT, 0x00e40007, FALSE, EBegin());return TRUE;}BOOL CAnimationHub::H0x00e40007_WaitChange_01(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e40007
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switch(__eeInput.ee_slEvent){case(EVENTCODE_EChangeAnim):{const EChangeAnim&eca= (EChangeAnim&)__eeInput;
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#line 112 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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m_iModelAnim = eca . iModelAnim ;
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#line 113 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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m_bModelLoop = eca . bModelLoop ;
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#line 114 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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m_iTextureAnim = eca . iTextureAnim ;
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#line 115 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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m_bTextureLoop = eca . bTextureLoop ;
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#line 116 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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m_iLightAnim = eca . iLightAnim ;
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#line 117 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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m_bLightLoop = eca . bLightLoop ;
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#line 118 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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m_colAmbient = eca . colAmbient ;
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#line 119 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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m_colDiffuse = eca . colDiffuse ;
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#line 120 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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Jump(STATE_CURRENT, STATE_CAnimationHub_RelayEvents, TRUE, EVoid());return TRUE;
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#line 121 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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}ASSERT(FALSE);break;default: return FALSE; break;
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#line 122 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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}return TRUE;}BOOL CAnimationHub::H0x00e40008_WaitChange_02(const CEntityEvent &__eeInput){
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e40008
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Jump(STATE_CURRENT,0x00e40009, FALSE, EInternal());return TRUE;
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#line 123 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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}BOOL CAnimationHub::H0x00e4000a_WaitChange_04(const CEntityEvent &__eeInput) {
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x00e4000a
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ASSERT(FALSE); return TRUE;};BOOL CAnimationHub::
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#line 126 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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Main(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CAnimationHub_Main
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CAnimationHub::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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#line 128 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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InitAsEditorModel ();
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#line 129 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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#line 130 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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SetCollisionFlags (ECF_IMMATERIAL );
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#line 133 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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SetModel (MODEL_HUB );
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#line 134 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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SetModelMainTexture (TEXTURE_HUB );
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#line 137 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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for(INDEX i = 0;i < 10;i ++){
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#line 138 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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CEntityPointer & penTarget = (& m_penTarget0 ) [ i ];
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#line 139 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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if(penTarget != NULL &&
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#line 140 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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! IsOfClass (penTarget , "ModelHolder2") &&
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#line 141 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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! IsOfClass (penTarget , "Light")){
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#line 142 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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WarningMessage ("All targets must be ModelHolder2 or Light!");
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#line 143 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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penTarget = NULL ;
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#line 144 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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}
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#line 145 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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}
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#line 146 "D:/SE1_GPL/Sources/EntitiesMP/AnimationHub.es"
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Jump(STATE_CURRENT, STATE_CAnimationHub_WaitChange, TRUE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;};
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