Serious-Engine/Sources/WorldEditor/MainFrm.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#ifndef MAINFRAME_H
#define MAINFRAME_H 1
#define STATUS_LINE_PANE 0
#define EDITING_MODE_ICON_PANE 1
#define EDITING_MODE_PANE 2
#define GRID_PANE 3
#define POSITION_PANE 4
#define DOCK_UP 0
#define DOCK_DOWN 1
#define DOCK_LEFT 2
#define DOCK_RIGHT 3
// get pressed key buffer (keys 0-9)
extern INDEX TestKeyBuffers(void);
// macro used for writing text into status line
#define STATUS_LINE_MESASGE( message) if(theApp.m_bShowStatusInfo){\
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd()); \
ASSERT( pMainFrame != NULL); \
pMainFrame->m_wndStatusBar.SetPaneText( STATUS_LINE_PANE, message, TRUE);};
class CMainFrame : public CMDIFrameWnd
{
DECLARE_DYNAMIC(CMainFrame)
public:
CMainFrame();
// Attributes
public:
// old window position and styles before full screen mode
WINDOWPLACEMENT m_OldPlacement;
LONG m_OldStyleEx;
LONG m_OldStyle;
// main menu
HMENU m_hMenu;
// Tool bars
CStatusBar m_wndStatusBar;
CToolBar m_wndToolBar;
CToolBar m_wndWorkTools;
CToolBar m_wndCSGTools;
CToolBar m_wndMipTools;
CToolBar m_wndProjections;
CToolBar m_wndSettingsAndUtility;
CToolBar m_wndShadowsAndTexture;
CToolBar m_wndSelectEntity;
CToolBar m_wndViewTools;
CToolBar m_wndViewTools2;
// CSG destination combo box
CCSGDesitnationCombo m_CSGDesitnationCombo;
// Triangularisation type combo box
CTriangularisationCombo m_TriangularisationCombo;
// Edit control for editing mip switch distance
CEditMipSwitchDistance m_ctrlEditMipSwitchDistance;
// Tool dialogs
CBrowser m_Browser;
CPropertyComboBar m_PropertyComboBar;
// mini frame used to hold property sheet with dialog pages
CInfoFrame *m_pInfoFrame;
CTFileName m_fnLastVirtualTree;
// color palette
CColorPaletteWnd *m_pColorPalette;
CToolTipWnd *m_pwndToolTip;
// Operations
public:
void DockControlBarRelativeTo(CControlBar* Bar,CControlBar* LeftOf,
ULONG ulDockDirection = DOCK_RIGHT);
BOOL OnIdle(LONG lCount);
// toggle info window
void ToggleInfoWindow();
// shows info window
void ShowInfoWindow();
// reset info window pos
void ResetInfoWindowPos();
// hides info window
void HideInfoWindow();
// startes application
void StartApplication( CTString strApplicationToRun);
// store or restore given virtual shortcut
void ApplyTreeShortcut( INDEX iVDirBuffer, BOOL bCtrl);
// call custom color picker at given coordinates
void CustomColorPicker( PIX pixX, PIX pixY);
void ManualToolTipOn( PIX pixManualX, PIX pixManualY);
void ManualToolTipUpdate( void);
void SetStatusBarMessage( CTString strMessage, INDEX iPane, FLOAT fTime);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL DestroyWindow();
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual LRESULT DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
public:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnVirtualTree();
afx_msg void OnClose();
afx_msg void OnCancelMode();
afx_msg void OnInitMenu(CMenu* pMenu);
afx_msg void OnViewInfowindow();
afx_msg void OnUpdateViewInfowindow(CCmdUI* pCmdUI);
afx_msg void OnViewCsgtools();
afx_msg void OnUpdateViewCsgtools(CCmdUI* pCmdUI);
afx_msg void OnViewProjectionsBar();
afx_msg void OnUpdateViewProjectionsBar(CCmdUI* pCmdUI);
afx_msg void OnViewWorkBar();
afx_msg void OnUpdateViewWorkBar(CCmdUI* pCmdUI);
afx_msg void OnActivateApp(BOOL bActive, DWORD hTask);
afx_msg void OnCreateTexture();
afx_msg void OnCallModeler();
afx_msg void OnCallTexmaker();
afx_msg void OnViewSettingsAndUtilityBar();
afx_msg void OnUpdateViewSettingsAndUtilityBar(CCmdUI* pCmdUI);
afx_msg void OnViewShadowsAndTextureBar();
afx_msg void OnUpdateViewShadowsAndTextureBar(CCmdUI* pCmdUI);
afx_msg void OnViewSelectEntityBar();
afx_msg void OnUpdateViewSelectEntityBar(CCmdUI* pCmdUI);
afx_msg void OnViewViewToolsBar();
afx_msg void OnUpdateViewViewToolsBar(CCmdUI* pCmdUI);
afx_msg void OnViewViewToolsBar2();
afx_msg void OnUpdateViewViewToolsBar2(CCmdUI* pCmdUI);
afx_msg void OnGameAudio();
afx_msg void OnGameVideo();
afx_msg void OnGamePlayer();
afx_msg void OnGameSelectPlayer();
afx_msg void OnShowTreeShortcuts();
afx_msg void OnMenuShortcut01();
afx_msg void OnMenuShortcut02();
afx_msg void OnMenuShortcut03();
afx_msg void OnMenuShortcut04();
afx_msg void OnMenuShortcut05();
afx_msg void OnMenuShortcut06();
afx_msg void OnMenuShortcut07();
afx_msg void OnMenuShortcut08();
afx_msg void OnMenuShortcut09();
afx_msg void OnMenuShortcut10();
afx_msg void OnStoreMenuShortcut01();
afx_msg void OnStoreMenuShortcut02();
afx_msg void OnStoreMenuShortcut03();
afx_msg void OnStoreMenuShortcut04();
afx_msg void OnStoreMenuShortcut05();
afx_msg void OnStoreMenuShortcut06();
afx_msg void OnStoreMenuShortcut07();
afx_msg void OnStoreMenuShortcut08();
afx_msg void OnStoreMenuShortcut09();
afx_msg void OnStoreMenuShortcut10();
afx_msg void OnConsole();
afx_msg void OnViewMipToolsBar();
afx_msg void OnUpdateViewMipToolsBar(CCmdUI* pCmdUI);
afx_msg void OnToolRecreateTexture();
afx_msg void OnRecreateCurrentTexture();
afx_msg void OnLightAnimation();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnHelpFinder();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
#endif // MAINFRAME_H