mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 19:00:27 +01:00
116 lines
4.3 KiB
C++
116 lines
4.3 KiB
C++
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "StdH.h"
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#include <Engine/CurrentVersion.h>
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#include "MenuPrinting.h"
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#include "MenuStuff.h"
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#include "MMain.h"
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void CMainMenu::Initialize_t(void)
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{
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// intialize main menu
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/*
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gm_mgTitle.mg_strText = "SERIOUS SAM - BETA"; // nothing to see here, kazuya
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gm_mgTitle.mg_boxOnScreen = BoxTitle();
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gm_lhGadgets.AddTail( gm_mgTitle.mg_lnNode);
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*/
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extern CTString sam_strVersion;
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gm_mgVersionLabel.mg_strText = sam_strVersion;
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gm_mgVersionLabel.mg_boxOnScreen = BoxVersion();
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gm_mgVersionLabel.mg_bfsFontSize = BFS_MEDIUM;
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gm_mgVersionLabel.mg_iCenterI = +1;
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gm_mgVersionLabel.mg_bEnabled = FALSE;
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gm_mgVersionLabel.mg_bLabel = TRUE;
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gm_lhGadgets.AddTail(gm_mgVersionLabel.mg_lnNode);
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extern CTString sam_strModName;
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gm_mgModLabel.mg_strText = sam_strModName;
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gm_mgModLabel.mg_boxOnScreen = BoxMediumRow(-2.0f);
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gm_mgModLabel.mg_bfsFontSize = BFS_MEDIUM;
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gm_mgModLabel.mg_iCenterI = 0;
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gm_mgModLabel.mg_bEnabled = FALSE;
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gm_mgModLabel.mg_bLabel = TRUE;
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gm_lhGadgets.AddTail(gm_mgModLabel.mg_lnNode);
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gm_mgSingle.mg_strText = TRANS("SINGLE PLAYER");
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gm_mgSingle.mg_bfsFontSize = BFS_LARGE;
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gm_mgSingle.mg_boxOnScreen = BoxBigRow(0.0f);
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gm_mgSingle.mg_strTip = TRANS("single player game menus");
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gm_lhGadgets.AddTail(gm_mgSingle.mg_lnNode);
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gm_mgSingle.mg_pmgUp = &gm_mgQuit;
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gm_mgSingle.mg_pmgDown = &gm_mgNetwork;
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gm_mgSingle.mg_pActivatedFunction = NULL;
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gm_mgNetwork.mg_strText = TRANS("NETWORK");
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gm_mgNetwork.mg_bfsFontSize = BFS_LARGE;
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gm_mgNetwork.mg_boxOnScreen = BoxBigRow(1.0f);
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gm_mgNetwork.mg_strTip = TRANS("LAN/iNet multiplayer menus");
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gm_lhGadgets.AddTail(gm_mgNetwork.mg_lnNode);
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gm_mgNetwork.mg_pmgUp = &gm_mgSingle;
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gm_mgNetwork.mg_pmgDown = &gm_mgSplitScreen;
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gm_mgNetwork.mg_pActivatedFunction = NULL;
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gm_mgSplitScreen.mg_strText = TRANS("SPLIT SCREEN");
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gm_mgSplitScreen.mg_bfsFontSize = BFS_LARGE;
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gm_mgSplitScreen.mg_boxOnScreen = BoxBigRow(2.0f);
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gm_mgSplitScreen.mg_strTip = TRANS("play with multiple players on one computer");
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gm_lhGadgets.AddTail(gm_mgSplitScreen.mg_lnNode);
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gm_mgSplitScreen.mg_pmgUp = &gm_mgNetwork;
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gm_mgSplitScreen.mg_pmgDown = &gm_mgDemo;
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gm_mgSplitScreen.mg_pActivatedFunction = NULL;
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gm_mgDemo.mg_strText = TRANS("DEMO");
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gm_mgDemo.mg_bfsFontSize = BFS_LARGE;
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gm_mgDemo.mg_boxOnScreen = BoxBigRow(3.0f);
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gm_mgDemo.mg_strTip = TRANS("play a game demo");
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gm_lhGadgets.AddTail(gm_mgDemo.mg_lnNode);
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gm_mgDemo.mg_pmgUp = &gm_mgSplitScreen;
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gm_mgDemo.mg_pmgDown = &gm_mgMods;
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gm_mgDemo.mg_pActivatedFunction = NULL;
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gm_mgMods.mg_strText = TRANS("MODS");
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gm_mgMods.mg_bfsFontSize = BFS_LARGE;
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gm_mgMods.mg_boxOnScreen = BoxBigRow(4.0f);
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gm_mgMods.mg_strTip = TRANS("run one of installed game modifications");
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gm_lhGadgets.AddTail(gm_mgMods.mg_lnNode);
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gm_mgMods.mg_pmgUp = &gm_mgDemo;
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gm_mgMods.mg_pmgDown = &gm_mgHighScore;
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gm_mgMods.mg_pActivatedFunction = NULL;
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gm_mgHighScore.mg_strText = TRANS("HIGH SCORES");
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gm_mgHighScore.mg_bfsFontSize = BFS_LARGE;
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gm_mgHighScore.mg_boxOnScreen = BoxBigRow(5.0f);
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gm_mgHighScore.mg_strTip = TRANS("view list of top ten best scores");
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gm_lhGadgets.AddTail(gm_mgHighScore.mg_lnNode);
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gm_mgHighScore.mg_pmgUp = &gm_mgMods;
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gm_mgHighScore.mg_pmgDown = &gm_mgOptions;
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gm_mgHighScore.mg_pActivatedFunction = NULL;
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gm_mgOptions.mg_strText = TRANS("OPTIONS");
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gm_mgOptions.mg_bfsFontSize = BFS_LARGE;
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gm_mgOptions.mg_boxOnScreen = BoxBigRow(6.0f);
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gm_mgOptions.mg_strTip = TRANS("adjust video, audio and input options");
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gm_lhGadgets.AddTail(gm_mgOptions.mg_lnNode);
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gm_mgOptions.mg_pmgUp = &gm_mgHighScore;
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gm_mgOptions.mg_pmgDown = &gm_mgQuit;
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gm_mgOptions.mg_pActivatedFunction = NULL;
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gm_mgQuit.mg_strText = TRANS("QUIT");
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gm_mgQuit.mg_bfsFontSize = BFS_LARGE;
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gm_mgQuit.mg_boxOnScreen = BoxBigRow(7.0f);
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gm_mgQuit.mg_strTip = TRANS("exit game immediately");
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gm_lhGadgets.AddTail(gm_mgQuit.mg_lnNode);
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gm_mgQuit.mg_pmgUp = &gm_mgOptions;
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gm_mgQuit.mg_pmgDown = &gm_mgSingle;
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gm_mgQuit.mg_pActivatedFunction = NULL;
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}
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void CMainMenu::StartMenu(void)
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{
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gm_mgSingle.mg_bEnabled = IsMenuEnabled("Single Player");
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gm_mgNetwork.mg_bEnabled = IsMenuEnabled("Network");
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gm_mgSplitScreen.mg_bEnabled = IsMenuEnabled("Split Screen");
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gm_mgHighScore.mg_bEnabled = IsMenuEnabled("High Score");
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CGameMenu::StartMenu();
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}
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