Serious-Engine/Sources/LWSkaExporter/Base.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <assert.h>
#include <crtdbg.h>
#include <stdarg.h>
#include <lwsurf.h>
#include <lwhost.h>
#include <lwserver.h>
#include <lwgeneric.h>
#include <lwmonitor.h>
#include <lwrender.h>
#include <lwio.h>
#include <lwdyna.h>
#include <lwpanel.h>
#include <lwshader.h>
#include <lwmotion.h>
#include <lwxpanel.h>
#include <lwmaster.h>
#include <lwserver.h>
#include <lwmeshedt.h>
#include <lwcmdseq.h>
#include "vecmat.h"
#ifndef NDEBUG
#define DEBUGEXT "Debug:"
#else
#define DEBUGEXT ""
#endif
#define SE_ANIM_VER "0.1"
#define ML_HALF_FACE_FORWARD (1UL<<0) // front face forward
#define ML_FULL_FACE_FORWARD (1UL<<1) // half face fprward
struct SurfaceInstance {
SurfaceInstance *si_psiNext;
LWSurfaceID si_idSurface;
char si_strShader[256]; // the shader filename
char si_astrTextures[8][64];
double si_adColors[8][3];
char desc[80];
};
extern SurfaceInstance *_psiFirst; // linked list of surface instances
struct MCData {
int mc_iFaceForward;
int mc_iAnimOrder;
};
extern MCData *_pmcMaster; // the master settings for the scene
struct PolPnt {
LWPntID pp_idPnt;
LWPolID pp_idPol;
};
struct MorphInfo {
char *mi_strName;
LWChannelID mi_idChannel;
MorphInfo *mi_pmiNext;
float *mi_afFrames;
};
struct BoneFrame {
float fi_vPos[3];
float fi_vRot[3];
};
struct BoneInfo {
const char *bi_strName;
const char *bi_strParentName;
BoneInfo *bi_pbiNext;
BoneFrame *bi_abfFrames;
BoneFrame bi_abfDefault;
LWItemType bi_lwItemType;
unsigned int bi_uiFlags;
float fRestLength;
};
typedef float Matrix12[12];
typedef double Matrixd12[12];
enum { ID_EXPORTMESH = 0x8001, ID_EXPORTSKELETON, ID_EXPORTANIM, ID_FACEFORWARD, ID_EXPORTBONES, ID_EXPORTSECANIM, ID_ANIM_ORDER, ID_ABSPOSITIONS};
extern int ExportMesh(LWXPanelID pan);
extern int ExportAnim(LWXPanelID pan);
extern int ExportSkeleton(void);
extern int ExportBones(void);
extern int ExportSecAnim(LWXPanelID pan) ;
extern void MakeIdentityMatrix(Matrix12 &mat);
extern void MatrixTranspose(Matrix12 &r, const Matrix12 &m);
extern void MatrixMultiply(Matrix12 &c,const Matrix12 &m, const Matrix12 &n);
extern void MatrixCopy(Matrix12 &c, const Matrix12 &m);
extern void MakeRotationAndPosMatrix(Matrix12 &mrm_f, float *pmrm_vPos, float *pmrm_vRot);
extern void PrintMatrix(FILE *_f, Matrix12 &mat, int ctSpaces);
extern double GetCurrentTime();
extern void GetAnimID(char *fnAnimFile);
extern bool ExecCmd(const char *strFormat, ...);
extern void FindMorphChannels(LWChanGroupID idParentGroup);
extern void ExportMesh_modeler(int iFaceForward);
extern LWSurfaceID *_asurSurfaces;
extern LWMessageFuncs *_msg;
extern LWItemInfo *_iti;
extern LWObjectFuncs *_obf;
extern LWObjectInfo *_obi;
extern LWSceneInfo *_sci;
extern LWInterfaceInfo *_ifi;
extern LWItemID _objid;
extern LWMeshInfo *_pmesh;
extern LWChannelInfo *_chi;
extern LWSurfaceFuncs *_srf;
extern LWBoneInfo *_pbi;
extern GlobalFunc *_global;
extern LWXPanelFuncs *_xpanf;
extern LWColorActivateFunc *_colorpick;
extern LWInstUpdate *_lwupdate;
extern MeshEditOp *_meshEditOperations;
extern LWObjectFuncs *_objfunc;
extern LWStateQueryFuncs *_statequery;
extern const LWMasterAccess *_local;
extern void *_serverData;
extern int (*_evaluate) (void *, const char *command);
extern EDError CopyWeightMaps (void *strSurf, const EDPointInfo *ppliPolyInfo);
extern void ListWeightMaps();
extern void ScanBackground();
extern void FreeMem();