Serious-Engine/Sources/Engine/Sound/SoundDecoder.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#pragma once
class CSoundDecoder {
public:
class CDecodeData_MPEG *sdc_pmpeg;
class CDecodeData_OGG *sdc_pogg ;
// initialize/end the decoding support engine(s)
static void InitPlugins(void);
static void EndPlugins(void);
// create a decoder that streams from file
CSoundDecoder(const CTFileName &fnmStream);
~CSoundDecoder(void);
void Clear(void);
// check if a decoder is succefully opened
BOOL IsOpen(void);
// get wave format of the decoder (invaid if it is not open)
void GetFormat(WAVEFORMATEX &wfe);
// decode a block of bytes
INDEX Decode(void *pvDestBuffer, INDEX ctBytesToDecode);
// reset decoder to start of sample
void Reset(void);
};