mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-25 11:45:53 +01:00
98 lines
3.1 KiB
Plaintext
98 lines
3.1 KiB
Plaintext
|
********************************************************************
|
||
|
* *
|
||
|
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
|
||
|
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
|
||
|
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
|
||
|
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
|
||
|
* *
|
||
|
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2011 *
|
||
|
* by the Xiph.Org Foundation http://www.xiph.org/ *
|
||
|
* *
|
||
|
********************************************************************
|
||
|
|
||
|
= WHAT'S HERE =
|
||
|
|
||
|
This source distribution includes libogg and nothing else. Other modules
|
||
|
(eg, the modules libvorbis, vorbis-tools for the Vorbis music codec,
|
||
|
libtheora for the Theora video codec) contain the codec libraries for
|
||
|
use with Ogg bitstreams.
|
||
|
|
||
|
Directory:
|
||
|
|
||
|
./src The source for libogg, a BSD-license inplementation of
|
||
|
the public domain Ogg bitstream format
|
||
|
|
||
|
./include Library API headers
|
||
|
|
||
|
./doc Ogg specification and libogg API documents
|
||
|
|
||
|
./win32 Win32 projects and build automation
|
||
|
|
||
|
./macosx Mac OS X project and build files
|
||
|
|
||
|
= WHAT IS OGG? =
|
||
|
|
||
|
Ogg project codecs use the Ogg bitstream format to arrange the raw,
|
||
|
compressed bitstream into a more robust, useful form. For example,
|
||
|
the Ogg bitstream makes seeking, time stamping and error recovery
|
||
|
possible, as well as mixing several sepearate, concurrent media
|
||
|
streams into a single physical bitstream.
|
||
|
|
||
|
= CONTACT =
|
||
|
|
||
|
The Ogg homepage is located at 'https://www.xiph.org/ogg/'.
|
||
|
Up to date technical documents, contact information, source code and
|
||
|
pre-built utilities may be found there.
|
||
|
|
||
|
BUILDING FROM TARBALL DISTRIBUTIONS:
|
||
|
|
||
|
./configure
|
||
|
make
|
||
|
|
||
|
and optionally (as root):
|
||
|
make install
|
||
|
|
||
|
This will install the Ogg libraries (static and shared) into
|
||
|
/usr/local/lib, includes into /usr/local/include and API
|
||
|
documentation into /usr/local/share/doc.
|
||
|
|
||
|
BUILDING FROM REPOSITORY SOURCE:
|
||
|
|
||
|
A standard svn build should consist of nothing more than:
|
||
|
|
||
|
./autogen.sh
|
||
|
make
|
||
|
|
||
|
and as root if desired :
|
||
|
|
||
|
make install
|
||
|
|
||
|
BUILDING ON WIN32:
|
||
|
|
||
|
Use the project file in the win32 directory. It should compile out of the box.
|
||
|
|
||
|
CROSS COMPILING FROM LINUX TO WIN32:
|
||
|
|
||
|
It is also possible to cross compile from Linux to windows using the MinGW
|
||
|
cross tools and even to run the test suite under Wine, the Linux/*nix
|
||
|
windows emulator.
|
||
|
|
||
|
On Debian and Ubuntu systems, these cross compiler tools can be installed
|
||
|
by doing:
|
||
|
|
||
|
sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine
|
||
|
|
||
|
Once these tools are installed its possible to compile and test by
|
||
|
executing the following commands, or something similar depending on
|
||
|
your system:
|
||
|
|
||
|
./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \
|
||
|
--build=i586-linux
|
||
|
make
|
||
|
make check
|
||
|
|
||
|
(Build instructions for Ogg codecs such as vorbis are similar and may
|
||
|
be found in those source modules' README files)
|
||
|
|
||
|
$Id: README 18096 2011-09-22 23:32:51Z giles $
|