Serious-Engine/Sources/Engine/Base/ProgressHook.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef SE_INCL_PROGRESSHOOK_H
#define SE_INCL_PROGRESSHOOK_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
// structure describing current state during loading, passed to loading hook
class CProgressHookInfo {
public:
CTString phi_strDescription; // world/savegame/session that is loading/connecting, etc.
FLOAT phi_fCompleted; // completed ratio [0..1]
};
// set hook for loading/connecting
extern ENGINE_API void SetProgressHook(void (*pHook_t)(CProgressHookInfo *pgli));
// call loading/connecting hook
extern ENGINE_API void SetProgressDescription(const CTString &strDescription);
extern ENGINE_API void CallProgressHook_t(FLOAT fCompleted);
#endif /* include-once check. */