mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-25 19:55:54 +01:00
60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
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202
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%{
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#include "Entities/StdH/StdH.h"
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%}
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class CMarker: CEntity {
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name "Marker";
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thumbnail "Thumbnails\\Marker.tbn";
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features "HasName", "HasTarget", "IsTargetable";
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properties:
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1 CTString m_strName "Name" 'N' = "Marker",
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3 CTString m_strDescription = "",
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2 CEntityPointer m_penTarget "Target" 'T' COLOR(C_dGREEN|0xFF),
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components:
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1 model MODEL_MARKER "Models\\Editor\\Axis.mdl",
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2 texture TEXTURE_MARKER "Models\\Editor\\Vector.tex"
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functions:
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const CTString &GetDescription(void) const {
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((CTString&)m_strDescription).PrintF("-><none>");
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if (m_penTarget!=NULL) {
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((CTString&)m_strDescription).PrintF("->%s", (const char*)m_penTarget->GetName());
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}
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return m_strDescription;
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}
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/* Check if entity is moved on a route set up by its targets. */
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BOOL MovesByTargetedRoute(CTString &strTargetProperty) const {
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strTargetProperty = "Target";
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return TRUE;
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};
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/* Check if entity can drop marker for making linked route. */
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BOOL DropsMarker(CTFileName &fnmMarkerClass, CTString &strTargetProperty) const {
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fnmMarkerClass = CTFILENAME("Classes\\Marker.ecl");
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strTargetProperty = "Target";
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return TRUE;
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}
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// this is MARKER !!!!
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virtual BOOL IsMarker(void) const {
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return TRUE;
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}
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procedures:
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Main()
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{
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InitAsEditorModel();
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SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
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SetCollisionFlags(ECF_IMMATERIAL);
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// set appearance
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SetModel(MODEL_MARKER);
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SetModelMainTexture(TEXTURE_MARKER);
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return;
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}
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};
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