mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
51 lines
1.5 KiB
C
51 lines
1.5 KiB
C
|
/*
|
||
|
Simple DirectMedia Layer
|
||
|
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied
|
||
|
warranty. In no event will the authors be held liable for any damages
|
||
|
arising from the use of this software.
|
||
|
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it
|
||
|
freely, subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented; you must not
|
||
|
claim that you wrote the original software. If you use this software
|
||
|
in a product, an acknowledgment in the product documentation would be
|
||
|
appreciated but is not required.
|
||
|
2. Altered source versions must be plainly marked as such, and must not be
|
||
|
misrepresented as being the original software.
|
||
|
3. This notice may not be removed or altered from any source distribution.
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* \file SDL_opengles2.h
|
||
|
*
|
||
|
* This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
|
||
|
*/
|
||
|
#ifndef _MSC_VER
|
||
|
|
||
|
#ifdef __IPHONEOS__
|
||
|
#include <OpenGLES/ES2/gl.h>
|
||
|
#include <OpenGLES/ES2/glext.h>
|
||
|
#else
|
||
|
#include <GLES2/gl2platform.h>
|
||
|
#include <GLES2/gl2.h>
|
||
|
#include <GLES2/gl2ext.h>
|
||
|
#endif
|
||
|
|
||
|
#else /* _MSC_VER */
|
||
|
|
||
|
/* OpenGL ES2 headers for Visual Studio */
|
||
|
#include "SDL_opengles2_khrplatform.h"
|
||
|
#include "SDL_opengles2_gl2platform.h"
|
||
|
#include "SDL_opengles2_gl2.h"
|
||
|
#include "SDL_opengles2_gl2ext.h"
|
||
|
|
||
|
#endif /* _MSC_VER */
|
||
|
|
||
|
#ifndef APIENTRY
|
||
|
#define APIENTRY GL_APIENTRY
|
||
|
#endif
|