Serious-Engine/Sources/Models/Weapons/DoubleShotgun/DoubleShotgun.h

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2016-03-11 14:57:17 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// Animation names
#define DOUBLESHOTGUN_ANIM_DEFAULT_ANIMATION 0
#define DOUBLESHOTGUN_ANIM_FIRE 1
#define DOUBLESHOTGUN_ANIM_FIREFAST 2
#define DOUBLESHOTGUN_ANIM_WAIT1 3
#define DOUBLESHOTGUN_ANIM_WAIT2 4
#define DOUBLESHOTGUN_ANIM_WAIT3 5
#define DOUBLESHOTGUN_ANIM_WAIT4 6
#define DOUBLESHOTGUN_ANIM_ACTIVATE 7
#define DOUBLESHOTGUN_ANIM_DEACTIVATE 8
// Color names
// Patch names
// Names of collision boxes
#define DOUBLESHOTGUN_COLLISION_BOX_PART_NAME 0
// Attaching position names
#define DOUBLESHOTGUN_ATTACHMENT_HANDLE 0
#define DOUBLESHOTGUN_ATTACHMENT_BARRELS 1
#define DOUBLESHOTGUN_ATTACHMENT_SWITCH 2
#define DOUBLESHOTGUN_ATTACHMENT_AMMO 3
// Sound names