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https://github.com/ptitSeb/Serious-Engine
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26 lines
774 B
C
26 lines
774 B
C
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_TERRAIN_RENDER_H
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#define SE_INCL_TERRAIN_RENDER_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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// Prepare scene for terrain render
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void PrepareScene(CAnyProjection3D &apr, CDrawPort *pdp, CTerrain *ptrTerrain);
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// Render one terrain
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void RenderTerrain(void);
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// Render one terrain in wireframe mode
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void RenderTerrainWire(COLOR &colEdges);
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// Regenerate terrain tile
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void ReGenerateTile(INDEX itt);
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// Draw terrain quad tree
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void DrawQuadTree(void);
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// Draw box in wireframe
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void gfxDrawWireBox(FLOATaabbox3D &bbox, COLOR col);
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// Draw selected vertices
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void DrawSelectedVertices(GFXVertex *pavVertices, GFXColor *pacolColors, INDEX ctVertices);
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SLONG GetUsedMemoryForTileBatching(void);
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#endif
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