mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 02:40:26 +01:00
74 lines
2.2 KiB
C
74 lines
2.2 KiB
C
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#if !defined(AFX_DLGCREATEANIMATEDTEXTURE_H__C517CED3_FA6C_11D1_82E9_000000000000__INCLUDED_)
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#define AFX_DLGCREATEANIMATEDTEXTURE_H__C517CED3_FA6C_11D1_82E9_000000000000__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// DlgCreateAnimatedTexture.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CDlgCreateAnimatedTexture dialog
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class CDlgCreateAnimatedTexture : public CDialog
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{
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// Construction
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public:
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CDlgCreateAnimatedTexture(CDynamicArray<CTFileName> &afnPictures, CWnd* pParent = NULL); // standard constructor
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~CDlgCreateAnimatedTexture();
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void ReleaseCreatedTexture(void);
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void InitAnimationsCombo(void);
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void RefreshTexture(void);
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CDynamicArray<CTFileName> *m_pafnPictures;
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BOOL m_bPreviewWindowsCreated;
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PIX m_pixSourceWidth;
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PIX m_pixSourceHeight;
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CTFileName m_fnSourceFileName;
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CTFileName m_fnCreatedFileName;
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CWndDisplayTexture m_wndViewDetailTexture;
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CWndDisplayTexture m_wndViewCreatedTexture;
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CTextureData *m_ptdCreated;
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// Dialog Data
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//{{AFX_DATA(CDlgCreateAnimatedTexture)
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enum { IDD = IDD_CREATE_ANIMATED_TEXTURE };
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CButton m_ctrlCheckButton;
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CComboBox m_ctrlAnimationsCombo;
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CString m_strEditScript;
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CString m_strSizeInPixels;
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CString m_strCreatedTextureName;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CDlgCreateAnimatedTexture)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CDlgCreateAnimatedTexture)
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afx_msg void OnPaint();
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afx_msg void OnChequeredAlpha();
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afx_msg void OnBrowseDetail();
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afx_msg void OnDetailNone();
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afx_msg void OnCreateTexture();
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afx_msg void OnRefreshTexture();
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virtual BOOL OnInitDialog();
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afx_msg void OnSelchangeTextureAnimations();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_DLGCREATEANIMATEDTEXTURE_H__C517CED3_FA6C_11D1_82E9_000000000000__INCLUDED_)
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