mirror of
https://github.com/ptitSeb/Serious-Engine
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229 lines
9.7 KiB
C++
229 lines
9.7 KiB
C++
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/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#line 4 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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#include "StdH.h"
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#include <EntitiesMP/GravityMarker.h>
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#include <EntitiesMP/GravityMarker_tables.h>
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void CGravityMarker::SetDefaultProperties(void) {
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m_gtType = LT_PARALLEL ;
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m_fStrength = 1;
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m_rFallOff = 50;
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m_rHotSpot = 50;
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m_rTorusR = 100;
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m_fAcc = 0;
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m_fSign = 1;
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m_fStep = 0;
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m_aForceDir = ANGLE3D(0 , 0 , 0);
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m_fForceA = 0.0f;
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m_fForceV = 0.0f;
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m_vForceDir = FLOAT3D(1 , 0 , 0);
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CMarker::SetDefaultProperties();
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}
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#line 45 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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inline FLOAT CGravityMarker::StrengthAtDistance(FLOAT fDistance)
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#line 46 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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{
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#line 47 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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FLOAT fStrength = (m_rFallOff - fDistance ) * m_fStep ;
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#line 48 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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return Clamp (fStrength , 0.0f , m_fAcc );
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#line 49 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}
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#line 52 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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const CTString & CGravityMarker::GetForceName(INDEX i)
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#line 53 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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{
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#line 54 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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return m_strName ;
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#line 55 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}
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#line 57 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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void CGravityMarker::GetForce(INDEX i,const FLOAT3D & vPoint,
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#line 58 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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CForceStrength & fsGravity,CForceStrength & fsField)
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#line 59 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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{
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#line 60 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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const FLOATmatrix3D & m = GetRotationMatrix ();
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#line 61 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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switch(m_gtType ){
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#line 62 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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case LT_PARALLEL : {
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#line 63 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_vDirection (1) = - m (1 , 2) * m_fSign ;
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#line 64 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_vDirection (2) = - m (2 , 2) * m_fSign ;
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#line 65 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_vDirection (3) = - m (3 , 2) * m_fSign ;
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#line 66 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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FLOAT fDistance = (vPoint - GetPlacement () . pl_PositionVector ) % fsGravity . fs_vDirection ;
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#line 67 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_fAcceleration = StrengthAtDistance (fDistance );
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#line 68 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_fVelocity = 70;
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#line 69 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}break ;
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#line 70 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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case LT_CENTRAL : {
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#line 71 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_vDirection = (GetPlacement () . pl_PositionVector - vPoint ) * m_fSign ;
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#line 72 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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FLOAT fDistance = fsGravity . fs_vDirection . Length ();
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#line 73 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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if(fDistance > 0.01f){
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#line 74 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_vDirection /= fDistance ;
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#line 75 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}
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#line 76 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_fAcceleration = StrengthAtDistance (fDistance );
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#line 77 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_fVelocity = 70;
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#line 78 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}break ;
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#line 79 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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case LT_CYLINDRICAL : {
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#line 80 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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FLOAT3D vDelta = GetPlacement () . pl_PositionVector - vPoint ;
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#line 81 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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FLOAT3D vAxis ;
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#line 82 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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vAxis (1) = m (1 , 2);
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#line 83 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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vAxis (2) = m (2 , 2);
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#line 84 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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vAxis (3) = m (3 , 2);
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#line 85 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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GetNormalComponent (vDelta , vAxis , fsGravity . fs_vDirection );
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#line 86 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_vDirection *= m_fSign ;
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#line 87 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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FLOAT fDistance = fsGravity . fs_vDirection . Length ();
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#line 88 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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if(fDistance > 0.01f){
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#line 89 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_vDirection /= fDistance ;
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#line 90 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}
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#line 91 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_fAcceleration = StrengthAtDistance (fDistance );
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#line 92 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_fVelocity = 70;
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#line 93 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}break ;
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#line 94 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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case LT_TORUS : {
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#line 96 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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FLOAT3D vDelta = vPoint - GetPlacement () . pl_PositionVector ;
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#line 97 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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FLOAT3D vAxis ;
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#line 98 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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vAxis (1) = m (1 , 2);
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#line 99 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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vAxis (2) = m (2 , 2);
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#line 100 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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vAxis (3) = m (3 , 2);
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#line 101 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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FLOAT3D vR ;
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#line 102 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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GetNormalComponent (vDelta , vAxis , vR );
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#line 103 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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vR . Normalize ();
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#line 104 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_vDirection = (vDelta - vR * m_rTorusR ) * m_fSign ;
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#line 105 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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FLOAT fDistance = fsGravity . fs_vDirection . Length ();
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#line 106 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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if(fDistance > 0.01f){
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#line 107 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_vDirection /= fDistance ;
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#line 108 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}
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#line 109 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_fAcceleration = StrengthAtDistance (fDistance );
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#line 110 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_fVelocity = 70;
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#line 112 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}break ;
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#line 113 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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default :
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#line 114 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_fAcceleration = m_fAcc ;
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#line 115 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_fVelocity = 70;
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#line 116 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsGravity . fs_vDirection = FLOAT3D (0 , - 1 , 0);
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#line 117 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}
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#line 120 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsField . fs_fAcceleration = m_fForceA ;
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#line 121 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsField . fs_fVelocity = m_fForceV ;
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#line 122 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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fsField . fs_vDirection = m_vForceDir ;
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#line 123 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}
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#line 126 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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BOOL CGravityMarker::HandleEvent(const CEntityEvent & ee)
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#line 127 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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{
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#line 128 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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if(ee . ee_slEvent == EVENTCODE_ETrigger )
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#line 129 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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{
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#line 130 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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EChangeGravity eChangeGravity ;
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#line 131 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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eChangeGravity . penNewGravity = this ;
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#line 132 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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m_penTarget -> SendEvent (eChangeGravity );
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#line 133 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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return TRUE ;
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#line 134 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}
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#line 135 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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return FALSE ;
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#line 136 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}
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BOOL CGravityMarker::
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#line 139 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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Main(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CGravityMarker_Main
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CGravityMarker::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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#line 141 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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InitAsEditorModel ();
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#line 142 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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#line 143 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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SetCollisionFlags (ECF_IMMATERIAL );
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#line 146 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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SetModel (MODEL_MARKER );
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#line 147 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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SetModelMainTexture (TEXTURE_MARKER );
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#line 150 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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if(m_strName == "Marker"){
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#line 151 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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m_strName = "Gravity Marker";
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#line 152 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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}
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#line 155 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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m_fAcc = Abs (30 * m_fStrength ) ,
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#line 156 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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m_fSign = SgnNZ (m_fStrength ) ,
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#line 157 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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m_fStep = m_fAcc / (m_rFallOff - m_rHotSpot );
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#line 159 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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AnglesToDirectionVector (m_aForceDir , m_vForceDir );
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#line 161 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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Return(STATE_CURRENT,EVoid());
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#line 161 "D:/SE1_GPL/Sources/EntitiesMP/GravityMarker.es"
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return TRUE; ASSERT(FALSE); return TRUE;};
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