Serious-Engine/Sources/Engine/Classes/PlayerEntity_tables.h

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2016-03-11 14:57:17 +01:00
/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#define ENTITYCLASS CPlayerEntity
CEntityProperty CPlayerEntity_properties[] = {
CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000004<<8)+1, offsetof(CPlayerEntity, en_tmPing), "", 0, 0, 0),
};
#define CPlayerEntity_propertiesct ARRAYCOUNT(CPlayerEntity_properties)
CEntityComponent CPlayerEntity_components[] = {
CEntityComponent()
};
#define CPlayerEntity_componentsct 0
CEventHandlerEntry CPlayerEntity_handlers[] = {
{0x00040000, -1, CEntity::pEventHandler(&CPlayerEntity::
#line 128 "D:/SE1_GPL/Sources/Engine/Classes/PlayerEntity.es"
Dummy),DEBUGSTRING("CPlayerEntity::Dummy")},
};
#define CPlayerEntity_handlersct ARRAYCOUNT(CPlayerEntity_handlers)
CEntity *CPlayerEntity_New(void) { return NULL; };
void CPlayerEntity_OnInitClass(void) {};
void CPlayerEntity_OnEndClass(void) {};
void CPlayerEntity_OnPrecache(CDLLEntityClass *pdec, INDEX iUser) {};
void CPlayerEntity_OnWorldEnd(CWorld *pwo) {};
void CPlayerEntity_OnWorldInit(CWorld *pwo) {};
void CPlayerEntity_OnWorldTick(CWorld *pwo) {};
void CPlayerEntity_OnWorldRender(CWorld *pwo) {};
ENTITY_CLASSDEFINITION(CPlayerEntity, CMovableModelEntity, "PlayerEntity", "", 0x00000004);
DECLARE_CTFILENAME(_fnmCPlayerEntity_tbn, "");