2016-03-31 02:38:57 +02:00
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/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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2016-03-12 16:25:48 +01:00
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#ifndef SE_INCL_GAME_MENU_LEVELS_H
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#define SE_INCL_GAME_MENU_LEVELS_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include "GameMenu.h"
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2016-03-16 19:43:05 +01:00
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#include "GUI/Components/MGArrow.h"
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#include "GUI/Components/MGLevelButton.h"
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#include "GUI/Components/MGTitle.h"
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2016-03-12 16:25:48 +01:00
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class CLevelsMenu : public CGameMenu {
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public:
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2016-03-31 21:43:28 +02:00
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CMGTitle gm_mgTitle;
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CMGLevelButton gm_mgManualLevel[LEVELS_ON_SCREEN];
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CMGArrow gm_mgArrowUp;
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CMGArrow gm_mgArrowDn;
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void Initialize_t(void);
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void FillListItems(void);
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void StartMenu(void);
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2016-03-12 16:25:48 +01:00
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};
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#endif /* include-once check. */
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