mirror of
https://github.com/ptitSeb/Serious-Engine
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49 lines
1.3 KiB
C
49 lines
1.3 KiB
C
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/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// Animation names
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#define DEVIL_ANIM_DEFAULT 0
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#define DEVIL_ANIM_POSEDOWN 1
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#define DEVIL_ANIM_GETUP 2
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#define DEVIL_ANIM_ANGER01 3
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#define DEVIL_ANIM_ANGER02 4
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#define DEVIL_ANIM_CELEBRATE01 5
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#define DEVIL_ANIM_PUNCH 6
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#define DEVIL_ANIM_SMASH 7
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#define DEVIL_ANIM_GRABWEAPONS01 8
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#define DEVIL_ANIM_GRABWEAPONS02 9
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#define DEVIL_ANIM_FROMIDLETOATTACK01 10
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#define DEVIL_ANIM_ATTACK01 11
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#define DEVIL_ANIM_FROMATTACK01TOIDLE 12
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#define DEVIL_ANIM_FROMIDLETOATTACK02 13
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#define DEVIL_ANIM_ATTACK02 14
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#define DEVIL_ANIM_FROMATTACK02TOIDLE 15
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#define DEVIL_ANIM_ATTACKCLOSE 16
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#define DEVIL_ANIM_ATTACKBREATHSTART 17
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#define DEVIL_ANIM_ATTACKBREATH 18
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#define DEVIL_ANIM_ATTACKBREATHEND 19
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#define DEVIL_ANIM_FROMIDLETOWALK 20
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#define DEVIL_ANIM_WALK 21
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#define DEVIL_ANIM_FROMWALKTOIDLE 22
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#define DEVIL_ANIM_IDLE 23
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#define DEVIL_ANIM_CLIMB 24
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#define DEVIL_ANIM_WOUNDSTART 25
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#define DEVIL_ANIM_WOUNDLOOP 26
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#define DEVIL_ANIM_WOUNDEND 27
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#define DEVIL_ANIM_HEAL 28
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#define DEVIL_ANIM_DEATH 29
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// Color names
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// Patch names
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// Names of collision boxes
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#define DEVIL_COLLISION_BOX_PART_NAME 0
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// Attaching position names
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#define DEVIL_ATTACHMENT_LASER 0
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#define DEVIL_ATTACHMENT_PROJECTILEGUN 1
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#define DEVIL_ATTACHMENT_ELETRICITYGUN 2
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#define DEVIL_ATTACHMENT_ROCKETLAUNCHER 3
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// Sound names
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