mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-27 04:35:52 +01:00
2662 lines
161 KiB
XML
2662 lines
161 KiB
XML
|
<?xml version="1.0" encoding="utf-8"?>
|
|||
|
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|||
|
<ItemGroup Label="ProjectConfigurations">
|
|||
|
<ProjectConfiguration Include="Debug|Win32">
|
|||
|
<Configuration>Debug</Configuration>
|
|||
|
<Platform>Win32</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
<ProjectConfiguration Include="Release|Win32">
|
|||
|
<Configuration>Release</Configuration>
|
|||
|
<Platform>Win32</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
<ProjectConfiguration Include="Template|Win32">
|
|||
|
<Configuration>Template</Configuration>
|
|||
|
<Platform>Win32</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
</ItemGroup>
|
|||
|
<PropertyGroup Label="Globals">
|
|||
|
<SccProjectName>
|
|||
|
</SccProjectName>
|
|||
|
<SccLocalPath>
|
|||
|
</SccLocalPath>
|
|||
|
<Keyword>MFCProj</Keyword>
|
|||
|
<ProjectGuid>{D9F67AA1-970A-BFDD-6BE9-BD0CDCE98A10}</ProjectGuid>
|
|||
|
</PropertyGroup>
|
|||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" Label="Configuration">
|
|||
|
<ConfigurationType>Application</ConfigurationType>
|
|||
|
<PlatformToolset>v120</PlatformToolset>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|||
|
<UseOfMfc>Dynamic</UseOfMfc>
|
|||
|
<PlatformToolset>v120</PlatformToolset>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|||
|
<UseOfMfc>Dynamic</UseOfMfc>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
<PlatformToolset>v120</PlatformToolset>
|
|||
|
</PropertyGroup>
|
|||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|||
|
<ImportGroup Label="ExtensionSettings">
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
|
|||
|
</ImportGroup>
|
|||
|
<PropertyGroup Label="UserMacros" />
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|||
|
<OutDir>Release\</OutDir>
|
|||
|
<IntDir>Release\</IntDir>
|
|||
|
<LinkIncremental>false</LinkIncremental>
|
|||
|
<ExecutablePath>$(SolutionDir)..\Bin;$(ExecutablePath)</ExecutablePath>
|
|||
|
<IncludePath>$(SolutionDir);$(SolutionDir)EntitiesMP;$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Include;$(IncludePath)</IncludePath>
|
|||
|
<LibraryPath>$(SolutionDir)..\Bin;$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Lib;$(LibraryPath)</LibraryPath>
|
|||
|
<TargetName>$(ProjectName)</TargetName>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|||
|
<OutDir>Debug\</OutDir>
|
|||
|
<IntDir>Debug\</IntDir>
|
|||
|
<LinkIncremental>false</LinkIncremental>
|
|||
|
<ExecutablePath>$(SolutionDir)..\Bin\Debug;$(ExecutablePath)</ExecutablePath>
|
|||
|
<IncludePath>$(SolutionDir);$(SolutionDir)Engine\;$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Include;$(IncludePath)</IncludePath>
|
|||
|
<LibraryPath>$(SolutionDir)..\Bin\Debug;$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Lib;$(LibraryPath)</LibraryPath>
|
|||
|
<TargetName>$(ProjectName)D</TargetName>
|
|||
|
</PropertyGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|||
|
<ClCompile>
|
|||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
|||
|
<FunctionLevelLinking>false</FunctionLevelLinking>
|
|||
|
<Optimization>MaxSpeed</Optimization>
|
|||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|||
|
<WarningLevel>Level3</WarningLevel>
|
|||
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
|||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|||
|
<OmitFramePointers>false</OmitFramePointers>
|
|||
|
<StringPooling>true</StringPooling>
|
|||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_WINDLL;_USRDLL;_USE_32BIT_TIME_T;DIRECT3D_VERSION=0x0800;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<AssemblerListingLocation>.\Release\</AssemblerListingLocation>
|
|||
|
<PrecompiledHeaderOutputFile>.\Release\EntitiesMP.pch</PrecompiledHeaderOutputFile>
|
|||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|||
|
<PrecompiledHeaderFile>StdH.h</PrecompiledHeaderFile>
|
|||
|
<ObjectFileName>.\Release\</ObjectFileName>
|
|||
|
<ProgramDataBaseFileName>.\Release\</ProgramDataBaseFileName>
|
|||
|
<DisableSpecificWarnings>4996;4333</DisableSpecificWarnings>
|
|||
|
</ClCompile>
|
|||
|
<Midl>
|
|||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<TypeLibraryName>.\Release\EntitiesMP.tlb</TypeLibraryName>
|
|||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
|||
|
</Midl>
|
|||
|
<ResourceCompile>
|
|||
|
<Culture>0x0409</Culture>
|
|||
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
</ResourceCompile>
|
|||
|
<Bscmake>
|
|||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|||
|
<OutputFile>.\Release\EntitiesMP.bsc</OutputFile>
|
|||
|
</Bscmake>
|
|||
|
<Link>
|
|||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|||
|
<LinkDLL>true</LinkDLL>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<SubSystem>Windows</SubSystem>
|
|||
|
<OutputFile>Release\EntitiesMP.dll</OutputFile>
|
|||
|
<ImportLibrary>.\Release\EntitiesMP.lib</ImportLibrary>
|
|||
|
</Link>
|
|||
|
<CustomBuildStep>
|
|||
|
<Command>copy Release\$(TargetName).dll $(SolutionDir)..\Bin\ >nul
|
|||
|
copy Release\$(TargetName).map $(SolutionDir)..\Bin\ >nul
|
|||
|
copy Release\$(TargetName).lib $(SolutionDir)..\Bin\ >nul</Command>
|
|||
|
<Message>Copying %(Filename) binaries to \Bin</Message>
|
|||
|
<Outputs>$(SolutionDir)..\Bin\$(InputName).dll;%(Outputs)</Outputs>
|
|||
|
</CustomBuildStep>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|||
|
<ClCompile>
|
|||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
|||
|
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
|
|||
|
<FunctionLevelLinking>false</FunctionLevelLinking>
|
|||
|
<Optimization>Disabled</Optimization>
|
|||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|||
|
<WarningLevel>Level3</WarningLevel>
|
|||
|
<MinimalRebuild>true</MinimalRebuild>
|
|||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_WINDLL;_USE_32BIT_TIME_T;DIRECT3D_VERSION=0x0800;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<AssemblerListingLocation>Debug\</AssemblerListingLocation>
|
|||
|
<PrecompiledHeaderOutputFile>.\Debug\EntitiesMP.pch</PrecompiledHeaderOutputFile>
|
|||
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|||
|
<PrecompiledHeaderFile>StdH.h</PrecompiledHeaderFile>
|
|||
|
<ObjectFileName>Debug\</ObjectFileName>
|
|||
|
<ProgramDataBaseFileName>Debug\</ProgramDataBaseFileName>
|
|||
|
<DisableSpecificWarnings>4996;4333</DisableSpecificWarnings>
|
|||
|
</ClCompile>
|
|||
|
<Midl>
|
|||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<TypeLibraryName>.\Debug\EntitiesMP.tlb</TypeLibraryName>
|
|||
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|||
|
<TargetEnvironment>Win32</TargetEnvironment>
|
|||
|
</Midl>
|
|||
|
<ResourceCompile>
|
|||
|
<Culture>0x0409</Culture>
|
|||
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
</ResourceCompile>
|
|||
|
<Bscmake>
|
|||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|||
|
<OutputFile>.\Debug\EntitiesMP.bsc</OutputFile>
|
|||
|
</Bscmake>
|
|||
|
<Link>
|
|||
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|||
|
<LinkDLL>true</LinkDLL>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<SubSystem>Windows</SubSystem>
|
|||
|
<OutputFile>Debug/EntitiesMPD.dll</OutputFile>
|
|||
|
<ImportLibrary>.\Debug\EntitiesMPD.lib</ImportLibrary>
|
|||
|
<AdditionalDependencies>EngineD.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|||
|
</Link>
|
|||
|
<CustomBuildStep>
|
|||
|
<Command>copy Debug\$(TargetName).dll $(SolutionDir)..\Bin\Debug\ >nul
|
|||
|
copy Debug\$(TargetName).map $(SolutionDir)..\Bin\Debug\ >nul
|
|||
|
copy Debug\$(TargetName).lib $(SolutionDir)..\Bin\Debug\ >nul</Command>
|
|||
|
<Message>Copying %(Filename) binaries to \Bin\Debug</Message>
|
|||
|
<Outputs>$(SolutionDir)..\Bin\Debug\$(InputName).dll;%(Outputs)</Outputs>
|
|||
|
</CustomBuildStep>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemGroup>
|
|||
|
<ClCompile Include="Common\Common.cpp" />
|
|||
|
<ClCompile Include="Common\EmanatingParticles.cpp" />
|
|||
|
<ClCompile Include="Common\HUD.cpp" />
|
|||
|
<ClCompile Include="Common\Particles.cpp" />
|
|||
|
<ClCompile Include="Common\PathFinding.cpp" />
|
|||
|
<ClCompile Include="StdH\StdH.cpp">
|
|||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
|||
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StdH.h</PrecompiledHeaderFile>
|
|||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
|||
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdH.h</PrecompiledHeaderFile>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="AirElemental.cpp" />
|
|||
|
<ClCompile Include="AirShockwave.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="AirWave.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="AmmoItem.cpp" />
|
|||
|
<ClCompile Include="AmmoPack.cpp" />
|
|||
|
<ClCompile Include="AnimationChanger.cpp" />
|
|||
|
<ClCompile Include="AnimationHub.cpp" />
|
|||
|
<ClCompile Include="AreaMarker.cpp" />
|
|||
|
<ClCompile Include="ArmorItem.cpp" />
|
|||
|
<ClCompile Include="BackgroundViewer.cpp" />
|
|||
|
<ClCompile Include="BasicEffects.cpp" />
|
|||
|
<ClCompile Include="Beast.cpp" />
|
|||
|
<ClCompile Include="BigHead.cpp" />
|
|||
|
<ClCompile Include="BlendController.cpp" />
|
|||
|
<ClCompile Include="BloodSpray.cpp" />
|
|||
|
<ClCompile Include="Boneman.cpp" />
|
|||
|
<ClCompile Include="Bouncer.cpp" />
|
|||
|
<ClCompile Include="Bullet.cpp" />
|
|||
|
<ClCompile Include="Camera.cpp" />
|
|||
|
<ClCompile Include="CameraMarker.cpp" />
|
|||
|
<ClCompile Include="CannonBall.cpp" />
|
|||
|
<ClCompile Include="CannonRotating.cpp" />
|
|||
|
<ClCompile Include="CannonStatic.cpp" />
|
|||
|
<ClCompile Include="Catman.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="ChainsawFreak.cpp" />
|
|||
|
<ClCompile Include="Copier.cpp" />
|
|||
|
<ClCompile Include="Counter.cpp" />
|
|||
|
<ClCompile Include="CrateBus.cpp" />
|
|||
|
<ClCompile Include="CrateRider.cpp" />
|
|||
|
<ClCompile Include="CreditsHolder.cpp" />
|
|||
|
<ClCompile Include="Cyborg.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="CyborgBike.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="Damager.cpp" />
|
|||
|
<ClCompile Include="Debris.cpp" />
|
|||
|
<ClCompile Include="DebugEntityStatesDisplay.cpp" />
|
|||
|
<ClCompile Include="Demon.cpp" />
|
|||
|
<ClCompile Include="DestroyableArchitecture.cpp" />
|
|||
|
<ClCompile Include="Devil.cpp" />
|
|||
|
<ClCompile Include="DevilMarker.cpp" />
|
|||
|
<ClCompile Include="DevilProjectile.cpp" />
|
|||
|
<ClCompile Include="DoorController.cpp" />
|
|||
|
<ClCompile Include="Dragonman.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="EffectMarker.cpp" />
|
|||
|
<ClCompile Include="Effector.cpp" />
|
|||
|
<ClCompile Include="Elemental.cpp" />
|
|||
|
<ClCompile Include="EnemyBase.cpp" />
|
|||
|
<ClCompile Include="EnemyCounter.cpp" />
|
|||
|
<ClCompile Include="EnemyDive.cpp" />
|
|||
|
<ClCompile Include="EnemyFly.cpp" />
|
|||
|
<ClCompile Include="EnemyMarker.cpp" />
|
|||
|
<ClCompile Include="EnemyRunInto.cpp" />
|
|||
|
<ClCompile Include="EnemySpawner.cpp" />
|
|||
|
<ClCompile Include="EnvironmentBase.cpp" />
|
|||
|
<ClCompile Include="EnvironmentMarker.cpp" />
|
|||
|
<ClCompile Include="EnvironmentParticlesHolder.cpp" />
|
|||
|
<ClCompile Include="Eruptor.cpp" />
|
|||
|
<ClCompile Include="ExotechLarva.cpp" />
|
|||
|
<ClCompile Include="ExotechLarvaBattery.cpp" />
|
|||
|
<ClCompile Include="ExotechLarvaCharger.cpp" />
|
|||
|
<ClCompile Include="Eyeman.cpp" />
|
|||
|
<ClCompile Include="Fireworks.cpp" />
|
|||
|
<ClCompile Include="Fish.cpp" />
|
|||
|
<ClCompile Include="Fishman.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="Flame.cpp" />
|
|||
|
<ClCompile Include="FogMarker.cpp" />
|
|||
|
<ClCompile Include="GhostBusterRay.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="Gizmo.cpp" />
|
|||
|
<ClCompile Include="Global.cpp" />
|
|||
|
<ClCompile Include="GradientMarker.cpp" />
|
|||
|
<ClCompile Include="GravityMarker.cpp" />
|
|||
|
<ClCompile Include="GravityRouter.cpp" />
|
|||
|
<ClCompile Include="Grunt.cpp" />
|
|||
|
<ClCompile Include="GruntSka.cpp" />
|
|||
|
<ClCompile Include="Guffy.cpp" />
|
|||
|
<ClCompile Include="HazeMarker.cpp" />
|
|||
|
<ClCompile Include="Headman.cpp" />
|
|||
|
<ClCompile Include="HealthItem.cpp" />
|
|||
|
<ClCompile Include="Huanman.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="HudPicHolder.cpp" />
|
|||
|
<ClCompile Include="Item.cpp" />
|
|||
|
<ClCompile Include="KeyItem.cpp" />
|
|||
|
<ClCompile Include="LarvaOffspring.cpp" />
|
|||
|
<ClCompile Include="Light.cpp" />
|
|||
|
<ClCompile Include="Lightning.cpp" />
|
|||
|
<ClCompile Include="Mamut.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="Mamutman.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="Mantaman.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="Marker.cpp" />
|
|||
|
<ClCompile Include="MessageHolder.cpp" />
|
|||
|
<ClCompile Include="MessageItem.cpp" />
|
|||
|
<ClCompile Include="MeteorShower.cpp" />
|
|||
|
<ClCompile Include="MirrorMarker.cpp" />
|
|||
|
<ClCompile Include="ModelDestruction.cpp" />
|
|||
|
<ClCompile Include="ModelHolder.cpp" />
|
|||
|
<ClCompile Include="ModelHolder2.cpp" />
|
|||
|
<ClCompile Include="ModelHolder3.cpp" />
|
|||
|
<ClCompile Include="MovingBrush.cpp" />
|
|||
|
<ClCompile Include="MovingBrushMarker.cpp" />
|
|||
|
<ClCompile Include="MusicChanger.cpp" />
|
|||
|
<ClCompile Include="MusicHolder.cpp" />
|
|||
|
<ClCompile Include="NavigationMarker.cpp" />
|
|||
|
<ClCompile Include="ParticlesHolder.cpp" />
|
|||
|
<ClCompile Include="Pendulum.cpp" />
|
|||
|
<ClCompile Include="PhotoAlbum.cpp" />
|
|||
|
<ClCompile Include="Pipebomb.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="Player.cpp" />
|
|||
|
<ClCompile Include="PlayerActionMarker.cpp" />
|
|||
|
<ClCompile Include="PlayerAnimator.cpp" />
|
|||
|
<ClCompile Include="PlayerMarker.cpp" />
|
|||
|
<ClCompile Include="PlayerView.cpp" />
|
|||
|
<ClCompile Include="PlayerWeapons.cpp" />
|
|||
|
<ClCompile Include="PlayerWeaponsEffects.cpp" />
|
|||
|
<ClCompile Include="PowerUpItem.cpp" />
|
|||
|
<ClCompile Include="Projectile.cpp" />
|
|||
|
<ClCompile Include="PyramidSpaceShip.cpp" />
|
|||
|
<ClCompile Include="PyramidSpaceShipMarker.cpp" />
|
|||
|
<ClCompile Include="Reminder.cpp" />
|
|||
|
<ClCompile Include="RobotDriving.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="RobotFlying.cpp">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="RollingStone.cpp" />
|
|||
|
<ClCompile Include="Santa.cpp" />
|
|||
|
<ClCompile Include="Scorpman.cpp" />
|
|||
|
<ClCompile Include="ScrollHolder.cpp" />
|
|||
|
<ClCompile Include="SeriousBomb.cpp" />
|
|||
|
<ClCompile Include="Ship.cpp" />
|
|||
|
<ClCompile Include="ShipMarker.cpp" />
|
|||
|
<ClCompile Include="Shooter.cpp" />
|
|||
|
<ClCompile Include="SoundHolder.cpp" />
|
|||
|
<ClCompile Include="SpawnerProjectile.cpp" />
|
|||
|
<ClCompile Include="Spinner.cpp" />
|
|||
|
<ClCompile Include="StormController.cpp" />
|
|||
|
<ClCompile Include="Summoner.cpp" />
|
|||
|
<ClCompile Include="SummonerMarker.cpp" />
|
|||
|
<ClCompile Include="Switch.cpp" />
|
|||
|
<ClCompile Include="TacticsChanger.cpp" />
|
|||
|
<ClCompile Include="TacticsHolder.cpp" />
|
|||
|
<ClCompile Include="Teleport.cpp" />
|
|||
|
<ClCompile Include="Terrain.cpp" />
|
|||
|
<ClCompile Include="TextFXHolder.cpp" />
|
|||
|
<ClCompile Include="TimeController.cpp" />
|
|||
|
<ClCompile Include="TouchField.cpp" />
|
|||
|
<ClCompile Include="Trigger.cpp" />
|
|||
|
<ClCompile Include="Twister.cpp" />
|
|||
|
<ClCompile Include="VoiceHolder.cpp" />
|
|||
|
<ClCompile Include="Walker.cpp" />
|
|||
|
<ClCompile Include="Watcher.cpp" />
|
|||
|
<ClCompile Include="WatchPlayers.cpp" />
|
|||
|
<ClCompile Include="Water.cpp" />
|
|||
|
<ClCompile Include="WeaponItem.cpp" />
|
|||
|
<ClCompile Include="Werebull.cpp" />
|
|||
|
<ClCompile Include="Woman.cpp" />
|
|||
|
<ClCompile Include="WorldBase.cpp">
|
|||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
|||
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StdH.h</PrecompiledHeaderFile>
|
|||
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
|||
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdH.h</PrecompiledHeaderFile>
|
|||
|
</ClCompile>
|
|||
|
<ClCompile Include="WorldLink.cpp" />
|
|||
|
<ClCompile Include="WorldSettingsController.cpp" />
|
|||
|
</ItemGroup>
|
|||
|
<ItemGroup>
|
|||
|
<ClInclude Include="Common\Common.h" />
|
|||
|
<ClInclude Include="Common\Flags.h" />
|
|||
|
<ClInclude Include="Common\GameInterface.h" />
|
|||
|
<ClInclude Include="Common\Particles.h" />
|
|||
|
<ClInclude Include="Common\PathFinding.h" />
|
|||
|
<ClInclude Include="StdH\StdH.h" />
|
|||
|
<ClInclude Include="Common\WeaponPositions.h" />
|
|||
|
<ClInclude Include="AirElemental.h" />
|
|||
|
<ClInclude Include="AirElemental_tables.h" />
|
|||
|
<ClInclude Include="AirShockwave.h">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClInclude>
|
|||
|
<ClInclude Include="AirShockwave_tables.h">
|
|||
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|||
|
</ClInclude>
|
|||
|
<ClInclude Include="AirWave.h" />
|
|||
|
<ClInclude Include="AirWave_tables.h" />
|
|||
|
<ClInclude Include="AmmoItem.h" />
|
|||
|
<ClInclude Include="AmmoItem_tables.h" />
|
|||
|
<ClInclude Include="AmmoPack.h" />
|
|||
|
<ClInclude Include="AmmoPack_tables.h" />
|
|||
|
<ClInclude Include="AnimationChanger.h" />
|
|||
|
<ClInclude Include="AnimationChanger_tables.h" />
|
|||
|
<ClInclude Include="AnimationHub.h" />
|
|||
|
<ClInclude Include="AnimationHub_tables.h" />
|
|||
|
<ClInclude Include="AreaMarker.h" />
|
|||
|
<ClInclude Include="AreaMarker_tables.h" />
|
|||
|
<ClInclude Include="ArmorItem.h" />
|
|||
|
<ClInclude Include="ArmorItem_tables.h" />
|
|||
|
<ClInclude Include="BackgroundViewer.h" />
|
|||
|
<ClInclude Include="BackgroundViewer_tables.h" />
|
|||
|
<ClInclude Include="BasicEffects.h" />
|
|||
|
<ClInclude Include="BasicEffects_tables.h" />
|
|||
|
<ClInclude Include="Beast.h" />
|
|||
|
<ClInclude Include="BigHead.h" />
|
|||
|
<ClInclude Include="BigHead_tables.h" />
|
|||
|
<ClInclude Include="BlendController.h" />
|
|||
|
<ClInclude Include="BlendController_tables.h" />
|
|||
|
<ClInclude Include="BloodSpray.h" />
|
|||
|
<ClInclude Include="Boneman.h" />
|
|||
|
<ClInclude Include="Boneman_tables.h" />
|
|||
|
<ClInclude Include="Bouncer.h" />
|
|||
|
<ClInclude Include="Bouncer_tables.h" />
|
|||
|
<ClInclude Include="Bullet.h" />
|
|||
|
<ClInclude Include="Bullet_tables.h" />
|
|||
|
<ClInclude Include="Camera.h" />
|
|||
|
<ClInclude Include="Camera_tables.h" />
|
|||
|
<ClInclude Include="CameraMarker.h" />
|
|||
|
<ClInclude Include="CameraMarker_tables.h" />
|
|||
|
<ClInclude Include="CannonBall.h" />
|
|||
|
<ClInclude Include="CannonBall_tables.h" />
|
|||
|
<ClInclude Include="CannonRotating.h" />
|
|||
|
<ClInclude Include="CannonRotating_tables.h" />
|
|||
|
<ClInclude Include="CannonStatic.h" />
|
|||
|
<ClInclude Include="CannonStatic_tables.h" />
|
|||
|
<ClInclude Include="Catman.h" />
|
|||
|
<ClInclude Include="Catman_tables.h" />
|
|||
|
<ClInclude Include="ChainsawFreak.h" />
|
|||
|
<ClInclude Include="ChainsawFreak_tables.h" />
|
|||
|
<ClInclude Include="Copier.h" />
|
|||
|
<ClInclude Include="Copier_tables.h" />
|
|||
|
<ClInclude Include="Counter.h" />
|
|||
|
<ClInclude Include="Counter_tables.h" />
|
|||
|
<ClInclude Include="CrateBus.h" />
|
|||
|
<ClInclude Include="CrateBus_tables.h" />
|
|||
|
<ClInclude Include="CrateRider.h" />
|
|||
|
<ClInclude Include="CrateRider_tables.h" />
|
|||
|
<ClInclude Include="CreditsHolder.h" />
|
|||
|
<ClInclude Include="CreditsHolder_tables.h" />
|
|||
|
<ClInclude Include="Cyborg.h" />
|
|||
|
<ClInclude Include="Cyborg_tables.h" />
|
|||
|
<ClInclude Include="CyborgBike.h" />
|
|||
|
<ClInclude Include="CyborgBike_tables.h" />
|
|||
|
<ClInclude Include="Damager.h" />
|
|||
|
<ClInclude Include="Damager_tables.h" />
|
|||
|
<ClInclude Include="Debris.h" />
|
|||
|
<ClInclude Include="Debris_tables.h" />
|
|||
|
<ClInclude Include="DebugEntityStatesDisplay.h" />
|
|||
|
<ClInclude Include="DebugEntityStatesDisplay_tables.h" />
|
|||
|
<ClInclude Include="Demon.h" />
|
|||
|
<ClInclude Include="Demon_tables.h" />
|
|||
|
<ClInclude Include="DestroyableArchitecture.h" />
|
|||
|
<ClInclude Include="DestroyableArchitecture_tables.h" />
|
|||
|
<ClInclude Include="Devil.h" />
|
|||
|
<ClInclude Include="Devil_tables.h" />
|
|||
|
<ClInclude Include="DevilMarker.h" />
|
|||
|
<ClInclude Include="DevilMarker_tables.h" />
|
|||
|
<ClInclude Include="DevilProjectile.h" />
|
|||
|
<ClInclude Include="DevilProjectile_tables.h" />
|
|||
|
<ClInclude Include="DoorController.h" />
|
|||
|
<ClInclude Include="DoorController_tables.h" />
|
|||
|
<ClInclude Include="Dragonman.h" />
|
|||
|
<ClInclude Include="Dragonman_tables.h" />
|
|||
|
<ClInclude Include="EffectMarker.h" />
|
|||
|
<ClInclude Include="EffectMarker_tables.h" />
|
|||
|
<ClInclude Include="Effector.h" />
|
|||
|
<ClInclude Include="Effector_tables.h" />
|
|||
|
<ClInclude Include="Elemental.h" />
|
|||
|
<ClInclude Include="Elemental_tables.h" />
|
|||
|
<ClInclude Include="Common\EmanatingParticles.h" />
|
|||
|
<ClInclude Include="EnemyBase.h" />
|
|||
|
<ClInclude Include="EnemyBase_tables.h" />
|
|||
|
<ClInclude Include="EnemyCounter.h" />
|
|||
|
<ClInclude Include="EnemyCounter_tables.h" />
|
|||
|
<ClInclude Include="EnemyDive.h" />
|
|||
|
<ClInclude Include="EnemyDive_tables.h" />
|
|||
|
<ClInclude Include="EnemyFly.h" />
|
|||
|
<ClInclude Include="EnemyFly_tables.h" />
|
|||
|
<ClInclude Include="EnemyMarker.h" />
|
|||
|
<ClInclude Include="EnemyMarker_tables.h" />
|
|||
|
<ClInclude Include="EnemyRunInto.h" />
|
|||
|
<ClInclude Include="EnemyRunInto_tables.h" />
|
|||
|
<ClInclude Include="EnemySpawner.h" />
|
|||
|
<ClInclude Include="EnemySpawner_tables.h" />
|
|||
|
<ClInclude Include="EnvironmentBase.h" />
|
|||
|
<ClInclude Include="EnvironmentBase_tables.h" />
|
|||
|
<ClInclude Include="EnvironmentMarker.h" />
|
|||
|
<ClInclude Include="EnvironmentMarker_tables.h" />
|
|||
|
<ClInclude Include="EnvironmentParticlesHolder.h" />
|
|||
|
<ClInclude Include="EnvironmentParticlesHolder_tables.h" />
|
|||
|
<ClInclude Include="Eruptor.h" />
|
|||
|
<ClInclude Include="Eruptor_tables.h" />
|
|||
|
<ClInclude Include="ExotechLarva.h" />
|
|||
|
<ClInclude Include="ExotechLarva_tables.h" />
|
|||
|
<ClInclude Include="ExotechLarvaBattery.h" />
|
|||
|
<ClInclude Include="ExotechLarvaBattery_tables.h" />
|
|||
|
<ClInclude Include="ExotechLarvaCharger.h" />
|
|||
|
<ClInclude Include="ExotechLarvaCharger_tables.h" />
|
|||
|
<ClInclude Include="Eyeman.h" />
|
|||
|
<ClInclude Include="Eyeman_tables.h" />
|
|||
|
<ClInclude Include="Fireworks.h" />
|
|||
|
<ClInclude Include="Fireworks_tables.h" />
|
|||
|
<ClInclude Include="Fish.h" />
|
|||
|
<ClInclude Include="Fisherman.h" />
|
|||
|
<ClInclude Include="Fisherman_tables.h" />
|
|||
|
<ClInclude Include="Fishman.h" />
|
|||
|
<ClInclude Include="Fishman_tables.h" />
|
|||
|
<ClInclude Include="Flame.h" />
|
|||
|
<ClInclude Include="Flame_tables.h" />
|
|||
|
<ClInclude Include="FogMarker.h" />
|
|||
|
<ClInclude Include="FogMarker_tables.h" />
|
|||
|
<ClInclude Include="GhostBusterRay.h" />
|
|||
|
<ClInclude Include="GhostBusterRay_tables.h" />
|
|||
|
<ClInclude Include="Gizmo.h" />
|
|||
|
<ClInclude Include="Global.h" />
|
|||
|
<ClInclude Include="Global_tables.h" />
|
|||
|
<ClInclude Include="GradientMarker.h" />
|
|||
|
<ClInclude Include="GradientMarker_tables.h" />
|
|||
|
<ClInclude Include="GravityMarker.h" />
|
|||
|
<ClInclude Include="GravityMarker_tables.h" />
|
|||
|
<ClInclude Include="GravityRouter.h" />
|
|||
|
<ClInclude Include="GravityRouter_tables.h" />
|
|||
|
<ClInclude Include="Grunt.h" />
|
|||
|
<ClInclude Include="Grunt_tables.h" />
|
|||
|
<ClInclude Include="GruntSka.h" />
|
|||
|
<ClInclude Include="GruntSka_tables.h" />
|
|||
|
<ClInclude Include="Guffy.h" />
|
|||
|
<ClInclude Include="Guffy_tables.h" />
|
|||
|
<ClInclude Include="HazeMarker.h" />
|
|||
|
<ClInclude Include="HazeMarker_tables.h" />
|
|||
|
<ClInclude Include="Headman.h" />
|
|||
|
<ClInclude Include="Headman_tables.h" />
|
|||
|
<ClInclude Include="HealthItem.h" />
|
|||
|
<ClInclude Include="HealthItem_tables.h" />
|
|||
|
<ClInclude Include="Huanman.h" />
|
|||
|
<ClInclude Include="Huanman_tables.h" />
|
|||
|
<ClInclude Include="HudPicHolder.h" />
|
|||
|
<ClInclude Include="HudPicHolder_tables.h" />
|
|||
|
<ClInclude Include="Item.h" />
|
|||
|
<ClInclude Include="Item_tables.h" />
|
|||
|
<ClInclude Include="KeyItem.h" />
|
|||
|
<ClInclude Include="KeyItem_tables.h" />
|
|||
|
<ClInclude Include="LarvaOffspring.h" />
|
|||
|
<ClInclude Include="LarvaOffspring_tables.h" />
|
|||
|
<ClInclude Include="Light.h" />
|
|||
|
<ClInclude Include="Light_tables.h" />
|
|||
|
<ClInclude Include="Lightning.h" />
|
|||
|
<ClInclude Include="Lightning_tables.h" />
|
|||
|
<ClInclude Include="Mamut.h" />
|
|||
|
<ClInclude Include="Mamut_tables.h" />
|
|||
|
<ClInclude Include="Mamutman.h" />
|
|||
|
<ClInclude Include="Mamutman_tables.h" />
|
|||
|
<ClInclude Include="Mantaman.h" />
|
|||
|
<ClInclude Include="Mantaman_tables.h" />
|
|||
|
<ClInclude Include="Marker.h" />
|
|||
|
<ClInclude Include="Marker_tables.h" />
|
|||
|
<ClInclude Include="MessageHolder.h" />
|
|||
|
<ClInclude Include="MessageHolder_tables.h" />
|
|||
|
<ClInclude Include="MessageItem.h" />
|
|||
|
<ClInclude Include="MessageItem_tables.h" />
|
|||
|
<ClInclude Include="MeteorShower.h" />
|
|||
|
<ClInclude Include="MeteorShower_tables.h" />
|
|||
|
<ClInclude Include="MirrorMarker.h" />
|
|||
|
<ClInclude Include="MirrorMarker_tables.h" />
|
|||
|
<ClInclude Include="ModelDestruction.h" />
|
|||
|
<ClInclude Include="ModelDestruction_tables.h" />
|
|||
|
<ClInclude Include="ModelHolder.h" />
|
|||
|
<ClInclude Include="ModelHolder2.h" />
|
|||
|
<ClInclude Include="ModelHolder2_tables.h" />
|
|||
|
<ClInclude Include="ModelHolder3.h" />
|
|||
|
<ClInclude Include="ModelHolder3_tables.h" />
|
|||
|
<ClInclude Include="ModelHolder_tables.h" />
|
|||
|
<ClInclude Include="MovingBrush.h" />
|
|||
|
<ClInclude Include="MovingBrush_tables.h" />
|
|||
|
<ClInclude Include="MovingBrushMarker.h" />
|
|||
|
<ClInclude Include="MovingBrushMarker_tables.h" />
|
|||
|
<ClInclude Include="MusicChanger.h" />
|
|||
|
<ClInclude Include="MusicChanger_tables.h" />
|
|||
|
<ClInclude Include="MusicHolder.h" />
|
|||
|
<ClInclude Include="MusicHolder_tables.h" />
|
|||
|
<ClInclude Include="NavigationMarker.h" />
|
|||
|
<ClInclude Include="NavigationMarker_tables.h" />
|
|||
|
<ClInclude Include="ParticlesHolder.h" />
|
|||
|
<ClInclude Include="ParticlesHolder_tables.h" />
|
|||
|
<ClInclude Include="Pendulum.h" />
|
|||
|
<ClInclude Include="Pendulum_tables.h" />
|
|||
|
<ClInclude Include="PhotoAlbum.h" />
|
|||
|
<ClInclude Include="PhotoAlbum_tables.h" />
|
|||
|
<ClInclude Include="Pipebomb.h" />
|
|||
|
<ClInclude Include="Pipebomb_tables.h" />
|
|||
|
<ClInclude Include="Player.h" />
|
|||
|
<ClInclude Include="Player_tables.h" />
|
|||
|
<ClInclude Include="PlayerActionMarker.h" />
|
|||
|
<ClInclude Include="PlayerActionMarker_tables.h" />
|
|||
|
<ClInclude Include="PlayerAnimator.h" />
|
|||
|
<ClInclude Include="PlayerAnimator_tables.h" />
|
|||
|
<ClInclude Include="PlayerMarker.h" />
|
|||
|
<ClInclude Include="PlayerMarker_tables.h" />
|
|||
|
<ClInclude Include="PlayerView.h" />
|
|||
|
<ClInclude Include="PlayerView_tables.h" />
|
|||
|
<ClInclude Include="PlayerWeapons.h" />
|
|||
|
<ClInclude Include="PlayerWeapons_tables.h" />
|
|||
|
<ClInclude Include="PlayerWeaponsEffects.h" />
|
|||
|
<ClInclude Include="PlayerWeaponsEffects_tables.h" />
|
|||
|
<ClInclude Include="PowerUpItem.h" />
|
|||
|
<ClInclude Include="PowerUpItem_tables.h" />
|
|||
|
<ClInclude Include="Projectile.h" />
|
|||
|
<ClInclude Include="Projectile_tables.h" />
|
|||
|
<ClInclude Include="PyramidSpaceShip.h" />
|
|||
|
<ClInclude Include="PyramidSpaceShip_tables.h" />
|
|||
|
<ClInclude Include="PyramidSpaceShipMarker.h" />
|
|||
|
<ClInclude Include="PyramidSpaceShipMarker_tables.h" />
|
|||
|
<ClInclude Include="Reminder.h" />
|
|||
|
<ClInclude Include="Reminder_tables.h" />
|
|||
|
<ClInclude Include="RobotDriving.h" />
|
|||
|
<ClInclude Include="RobotDriving_tables.h" />
|
|||
|
<ClInclude Include="RobotFlying.h" />
|
|||
|
<ClInclude Include="RobotFlying_tables.h" />
|
|||
|
<ClInclude Include="RollingStone.h" />
|
|||
|
<ClInclude Include="RollingStone_tables.h" />
|
|||
|
<ClInclude Include="Santa.h" />
|
|||
|
<ClInclude Include="Santa_tables.h" />
|
|||
|
<ClInclude Include="Scorpman.h" />
|
|||
|
<ClInclude Include="Scorpman_tables.h" />
|
|||
|
<ClInclude Include="ScrollHolder.h" />
|
|||
|
<ClInclude Include="ScrollHolder_tables.h" />
|
|||
|
<ClInclude Include="SeriousBomb.h" />
|
|||
|
<ClInclude Include="SeriousBomb_tables.h" />
|
|||
|
<ClInclude Include="Ship.h" />
|
|||
|
<ClInclude Include="Ship_tables.h" />
|
|||
|
<ClInclude Include="ShipMarker.h" />
|
|||
|
<ClInclude Include="ShipMarker_tables.h" />
|
|||
|
<ClInclude Include="Shooter.h" />
|
|||
|
<ClInclude Include="Shooter_tables.h" />
|
|||
|
<ClInclude Include="SoundHolder.h" />
|
|||
|
<ClInclude Include="SoundHolder_tables.h" />
|
|||
|
<ClInclude Include="SpawnerProjectile.h" />
|
|||
|
<ClInclude Include="SpawnerProjectile_tables.h" />
|
|||
|
<ClInclude Include="Spinner.h" />
|
|||
|
<ClInclude Include="Spinner_tables.h" />
|
|||
|
<ClInclude Include="StormController.h" />
|
|||
|
<ClInclude Include="StormController_tables.h" />
|
|||
|
<ClInclude Include="Summoner.h" />
|
|||
|
<ClInclude Include="Summoner_tables.h" />
|
|||
|
<ClInclude Include="SummonerMarker.h" />
|
|||
|
<ClInclude Include="SummonerMarker_tables.h" />
|
|||
|
<ClInclude Include="Switch.h" />
|
|||
|
<ClInclude Include="Switch_tables.h" />
|
|||
|
<ClInclude Include="TacticsChanger.h" />
|
|||
|
<ClInclude Include="TacticsChanger_tables.h" />
|
|||
|
<ClInclude Include="TacticsHolder.h" />
|
|||
|
<ClInclude Include="TacticsHolder_tables.h" />
|
|||
|
<ClInclude Include="Teleport.h" />
|
|||
|
<ClInclude Include="Teleport_tables.h" />
|
|||
|
<ClInclude Include="Terrain.h" />
|
|||
|
<ClInclude Include="Terrain_tables.h" />
|
|||
|
<ClInclude Include="TextFXHolder.h" />
|
|||
|
<ClInclude Include="TextFXHolder_tables.h" />
|
|||
|
<ClInclude Include="TimeController.h" />
|
|||
|
<ClInclude Include="TimeController_tables.h" />
|
|||
|
<ClInclude Include="TouchField.h" />
|
|||
|
<ClInclude Include="TouchField_tables.h" />
|
|||
|
<ClInclude Include="Trigger.h" />
|
|||
|
<ClInclude Include="Trigger_tables.h" />
|
|||
|
<ClInclude Include="Twister.h" />
|
|||
|
<ClInclude Include="Twister_tables.h" />
|
|||
|
<ClInclude Include="VoiceHolder.h" />
|
|||
|
<ClInclude Include="VoiceHolder_tables.h" />
|
|||
|
<ClInclude Include="Walker.h" />
|
|||
|
<ClInclude Include="Walker_tables.h" />
|
|||
|
<ClInclude Include="Watcher.h" />
|
|||
|
<ClInclude Include="Watcher_tables.h" />
|
|||
|
<ClInclude Include="WatchPlayers.h" />
|
|||
|
<ClInclude Include="WatchPlayers_tables.h" />
|
|||
|
<ClInclude Include="Water.h" />
|
|||
|
<ClInclude Include="Water_tables.h" />
|
|||
|
<ClInclude Include="WeaponItem.h" />
|
|||
|
<ClInclude Include="WeaponItem_tables.h" />
|
|||
|
<ClInclude Include="Werebull.h" />
|
|||
|
<ClInclude Include="Werebull_tables.h" />
|
|||
|
<ClInclude Include="Woman.h" />
|
|||
|
<ClInclude Include="Woman_tables.h" />
|
|||
|
<ClInclude Include="WorldBase.h" />
|
|||
|
<ClInclude Include="WorldBase_tables.h" />
|
|||
|
<ClInclude Include="WorldLink.h" />
|
|||
|
<ClInclude Include="WorldLink_tables.h" />
|
|||
|
<ClInclude Include="WorldSettingsController.h" />
|
|||
|
<ClInclude Include="WorldSettingsController_tables.h" />
|
|||
|
</ItemGroup>
|
|||
|
<ItemGroup>
|
|||
|
<CustomBuild Include="NavigationMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Reminder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Spinner.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="TacticsChanger.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="TacticsHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Watcher.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="WatchPlayers.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Bouncer.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="DestroyableArchitecture.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="MovingBrush.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="MovingBrushMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Pendulum.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Ship.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ShipMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Terrain.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="WorldBase.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="BasicEffects.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="BlendController.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="BloodSpray.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Debris.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EffectMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Effector.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Fireworks.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Lightning.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="MeteorShower.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="PhotoAlbum.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="PyramidSpaceShip.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="PyramidSpaceShipMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="RollingStone.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="StormController.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="TimeController.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="WorldSettingsController.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="AirElemental.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Beast.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="BigHead.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Boneman.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="CannonRotating.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="CannonStatic.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ChainsawFreak.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="CrateBus.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="CrateRider.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Demon.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Devil.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="DevilMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Elemental.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EnemyBase.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EnemyCounter.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EnemyDive.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EnemyFly.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EnemyMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EnemyRunInto.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EnemySpawner.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ExotechLarva.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ExotechLarvaBattery.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ExotechLarvaCharger.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Eyeman.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Fish.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Gizmo.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Grunt.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="GruntSka.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Guffy.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Headman.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Santa.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Scorpman.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Shooter.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Summoner.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="SummonerMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Walker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Werebull.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Woman.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EnvironmentBase.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EnvironmentMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="EnvironmentParticlesHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="AmmoItem.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="AmmoPack.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ArmorItem.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="HealthItem.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Item.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="KeyItem.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="MessageItem.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="PowerUpItem.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="WeaponItem.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Player.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="PlayerActionMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="PlayerAnimator.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="PlayerMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="PlayerView.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="PlayerWeapons.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="PlayerWeaponsEffects.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="AnimationChanger.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="AnimationHub.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="AreaMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="BackgroundViewer.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Camera.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="CameraMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Copier.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Counter.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="CreditsHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Damager.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="DebugEntityStatesDisplay.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="DoorController.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Eruptor.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="FogMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="GradientMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="GravityMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="GravityRouter.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="HazeMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="HudPicHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Light.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Marker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="MessageHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="MirrorMarker.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ModelDestruction.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ModelHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ModelHolder2.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ModelHolder3.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="MusicChanger.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="MusicHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ParticlesHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="ScrollHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="SoundHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Switch.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Teleport.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="TextFXHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="TouchField.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Trigger.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="VoiceHolder.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="WorldLink.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="AirShockwave.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|||
|
</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Bullet.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="CannonBall.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="DevilProjectile.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Flame.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="LarvaOffspring.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Projectile.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="SeriousBomb.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="SpawnerProjectile.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Twister.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Water.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="Global.es">
|
|||
|
<FileType>Document</FileType>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd $(SolutionDir)
|
|||
|
ecc EntitiesMP/%(Filename).es </Command>
|
|||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EntitiesMP/%(Filename).es</Message>
|
|||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).cpp;%(Outputs)</Outputs>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="LastFileID.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Acid.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\AirWave.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\AmmoItem.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\AmmoPack.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\AnimationChanger.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\AnimationHub.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\ArmorItem.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\BackgroundViewer.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\BasicEffect.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Beast.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\BigHead.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\BlendController.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\BloodSpray.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Boneman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Bouncer.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Bullet.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Camera.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\FLESH\Classes\CameraMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\CannonBall.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\flesh\Classes\CannonStatic.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Catman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\flesh\Classes\ChainSawFreak.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Copier.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Counter.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\CrateRider.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Cyborg.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\CyborgBike.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Damager.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Debris.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\flesh\Classes\Demon.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\DestroyableArchitecture.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Devil.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\DevilMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\DevilProjectile.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\DoorController.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Dragonman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\EffectMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Effector.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Elemental.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\EnemyBase.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\EnemyCounter.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\EnemyDive.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\EnemyFly.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\EnemyMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\EnemyRunInto.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\EnemySpawner.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\flesh\Classes\EntityStateDisplay.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\EnvironmentBase.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\EnvironmentMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Eruptor.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Eyeman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Fish.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Fishman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Flame.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\FogMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\GhostBusterRay.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Gizmo.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\GradientMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\GravityMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\GravityRouter.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\flesh\Classes\Grunt.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\flesh\Classes\Guffy.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\HazeMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Headman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\HealthItem.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Huanman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Item.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\KeyItem.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Light.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Lightning.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Mamut.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Mamutman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Mantaman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Marker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\MessageHolder.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\MessageItem.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\MirrorMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\ModelDestruction.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\ModelHolder.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\ModelHolder2.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\MovingBrush.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\MovingBrushMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\MusicChanger.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\MusicHolder.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\NavigationMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\ParticlesHolder.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Pendulum.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Pipebomb.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Player.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\PlayerActionMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\PlayerAnimator.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\PlayerMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\PlayerView.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\PlayerWeapons.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\PlayerWeaponsEffects.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\FLESH\Classes\PowerUpItem.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Projectile.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\PyramidSpaceShip.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\PyramidSpaceShipMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Reminder.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\RobotDriving.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\RobotFixed.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\RobotFlying.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\RollingStone.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Santa.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Scorpman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Ship.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\ShipMarker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\flesh\Classes\Shooter.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\SoundHolder.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Switch.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Teleport.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\TouchField.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Trigger.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Twister.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\VoiceHolder.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Walker.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Watcher.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\WatchPlayers.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Water.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\WeaponItem.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Werebull.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\Woman.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\WorldBase.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\WorldLink.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Classes\WorldSettingsController.ecl">
|
|||
|
<FileType>Document</FileType>
|
|||
|
</CustomBuild>
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\BeastBig.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\BeastNormal.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\Bomberman.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\Boneman.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\Bull.txt" />
|
|||
|
<CustomBuild Include="..\..\flesh\DataMP\Messages\Enemies\ChainsawFreak.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\Devil.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\ElementalLava.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\EyemanGreen.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\EyemanPurple.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\Firecracker.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\Fish.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\Gizmo.txt" />
|
|||
|
<CustomBuild Include="..\..\flesh\DataMP\Messages\Enemies\GruntCommander.txt" />
|
|||
|
<CustomBuild Include="..\..\flesh\DataMP\Messages\Enemies\GruntSoldier.txt" />
|
|||
|
<CustomBuild Include="..\..\flesh\DataMP\Messages\Enemies\Guffy.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\Kamikaze.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\Rocketman.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\ScorpmanGeneral.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\ScorpmanSoldier.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\WalkerBig.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\WalkerSmall.txt" />
|
|||
|
<CustomBuild Include="..\..\Flesh\Data\Messages\Enemies\Woman.txt" />
|
|||
|
</ItemGroup>
|
|||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|||
|
<ImportGroup Label="ExtensionTargets">
|
|||
|
</ImportGroup>
|
|||
|
</Project>
|