Serious-Engine/Sources/WorldEditor/DlgAllignVertices.cpp

141 lines
4.2 KiB
C++
Raw Normal View History

2016-03-12 01:20:51 +01:00
/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
2016-03-11 14:57:17 +01:00
// DlgAllignVertices.cpp : implementation file
//
#include "stdafx.h"
#include "WorldEditor.h"
#include "DlgAllignVertices.h"
#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgAllignVertices dialog
CDlgAllignVertices::CDlgAllignVertices(CWnd* pParent /*=NULL*/)
: CDialog(CDlgAllignVertices::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgAllignVertices)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDlgAllignVertices::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgAllignVertices)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgAllignVertices, CDialog)
//{{AFX_MSG_MAP(CDlgAllignVertices)
ON_BN_CLICKED(IDC_ALLIGN_X, OnAllignX)
ON_BN_CLICKED(IDC_ALLIGN_Y, OnAllignY)
ON_BN_CLICKED(IDC_ALLIGN_Z, OnAllignZ)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgAllignVertices message handlers
DOUBLE3D CDlgAllignVertices::GetLastSelectedVertex(void)
{
CWorldEditorDoc* pDoc = theApp.GetActiveDocument();
DOUBLE3D vNew=DOUBLE3D(0,0,0);
FOREACHINDYNAMICCONTAINER( pDoc->m_selVertexSelection, CBrushVertex, itvtx)
{
vNew=FLOATtoDOUBLE(itvtx->bvx_vAbsolute);
}
return vNew;
}
void CDlgAllignVertices::OnAllignX()
{
CWorldEditorDoc* pDoc = theApp.GetActiveDocument();
pDoc->RememberUndo();
pDoc->m_woWorld.TriangularizeForVertices( pDoc->m_selVertexSelection);
DOUBLE3D vVtx=GetLastSelectedVertex();
FOREACHINDYNAMICCONTAINER( pDoc->m_selVertexSelection, CBrushVertex, itvtx)
{
DOUBLE3D vNew=FLOATtoDOUBLE(itvtx->bvx_vAbsolute);
vNew(1)=vVtx(1);
itvtx->SetAbsolutePosition(vNew);
}
pDoc->m_woWorld.UpdateSectorsDuringVertexChange( pDoc->m_selVertexSelection);
pDoc->m_woWorld.UpdateSectorsAfterVertexChange( pDoc->m_selVertexSelection);
pDoc->SetModifiedFlag();
EndDialog(IDOK);
}
void CDlgAllignVertices::OnAllignY()
{
CWorldEditorDoc* pDoc = theApp.GetActiveDocument();
pDoc->RememberUndo();
pDoc->m_woWorld.TriangularizeForVertices( pDoc->m_selVertexSelection);
DOUBLE3D vVtx=GetLastSelectedVertex();
FOREACHINDYNAMICCONTAINER( pDoc->m_selVertexSelection, CBrushVertex, itvtx)
{
DOUBLE3D vNew=FLOATtoDOUBLE(itvtx->bvx_vAbsolute);
vNew(2)=vVtx(2);
itvtx->SetAbsolutePosition(vNew);
}
pDoc->m_woWorld.UpdateSectorsDuringVertexChange( pDoc->m_selVertexSelection);
pDoc->m_woWorld.UpdateSectorsAfterVertexChange( pDoc->m_selVertexSelection);
pDoc->SetModifiedFlag();
EndDialog(IDOK);
}
void CDlgAllignVertices::OnAllignZ()
{
CWorldEditorDoc* pDoc = theApp.GetActiveDocument();
pDoc->RememberUndo();
pDoc->m_woWorld.TriangularizeForVertices( pDoc->m_selVertexSelection);
DOUBLE3D vVtx=GetLastSelectedVertex();
FOREACHINDYNAMICCONTAINER( pDoc->m_selVertexSelection, CBrushVertex, itvtx)
{
DOUBLE3D vNew=FLOATtoDOUBLE(itvtx->bvx_vAbsolute);
vNew(3)=vVtx(3);
itvtx->SetAbsolutePosition(vNew);
}
pDoc->m_woWorld.UpdateSectorsDuringVertexChange( pDoc->m_selVertexSelection);
pDoc->m_woWorld.UpdateSectorsAfterVertexChange( pDoc->m_selVertexSelection);
pDoc->SetModifiedFlag();
EndDialog(IDOK);
}
BOOL CDlgAllignVertices::PreTranslateMessage(MSG* pMsg)
{
if(pMsg->message==WM_KEYDOWN)
{
if( pMsg->wParam=='X') OnAllignX();
if( pMsg->wParam=='Y') OnAllignY();
if( pMsg->wParam=='Z') OnAllignZ();
}
return CDialog::PreTranslateMessage(pMsg);
}