2016-03-12 01:20:51 +01:00
|
|
|
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation
|
|
|
|
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
2016-03-11 14:57:17 +01:00
|
|
|
|
|
|
|
#include <Engine/Entities/Entity.h>
|
|
|
|
#include <Engine/Brushes/Brush.h>
|
2016-03-29 03:03:54 +02:00
|
|
|
|
2016-03-11 14:57:17 +01:00
|
|
|
/*
|
|
|
|
* Preferences for rendering world (another class is used for rendering models).
|
|
|
|
*/
|
|
|
|
class ENGINE_API CWorldRenderPrefs {
|
|
|
|
public:
|
|
|
|
enum FillType {
|
|
|
|
FT_NONE, // do not draw this element
|
|
|
|
FT_INKCOLOR, // draw all in same color
|
|
|
|
FT_POLYGONCOLOR, // draw in colors of corresponding polygons
|
|
|
|
FT_SECTORCOLOR, // draw in colors of corresponding sectors
|
|
|
|
FT_TEXTURE, // draw with texture
|
|
|
|
};
|
|
|
|
enum SelectionType {
|
|
|
|
ST_NONE, // no selection is drawn
|
|
|
|
ST_ENTITIES, // selected entities are marked
|
|
|
|
ST_POLYGONS, // selected polygons are marked
|
|
|
|
ST_SECTORS, // selected sectors are marked
|
|
|
|
ST_VERTICES, // selected vertices are marked
|
|
|
|
};
|
|
|
|
enum ShadowsType {
|
|
|
|
SHT_NONE = 0, // do not use any shadows
|
|
|
|
SHT_NOAUTOCALCULATE, // use shadows, but don't auto recalculate
|
|
|
|
SHT_FULL = 255, // use full shadows
|
|
|
|
};
|
|
|
|
enum LensFlaresType {
|
|
|
|
LFT_NONE = 0, // do not render lens flares at all
|
|
|
|
LFT_SINGLE_FLARE, // render only single flare without reflections
|
|
|
|
LFT_REFLECTIONS, // render flares and reflections
|
|
|
|
LFT_REFLECTIONS_AND_GLARE, // render flare, reflections and glare
|
|
|
|
};
|
|
|
|
public:
|
|
|
|
BOOL wrp_bHiddenLinesOn; // set if hidden lines should be drawn
|
|
|
|
BOOL wrp_bShowTargetsOn; // set if lines to target entities should be drawn
|
|
|
|
BOOL wrp_bShowEntityNames;// set if entity names should be typed
|
|
|
|
BOOL wrp_bEditorModelsOn; // set if editor models should be drawn
|
|
|
|
BOOL wrp_bFieldBrushesOn; // set if field brushes should be drawn
|
|
|
|
BOOL wrp_bBackgroundTextureOn; // set if background texture should be drawn
|
|
|
|
BOOL wrp_bShowVisTweaksOn; // set if visibility tweaks for selected sectors should be shown
|
|
|
|
BOOL wrp_bDisableVisTweaks; // set if entities utilitizing visibility tweaks should be shown allways
|
|
|
|
BOOL wrp_bAutoMipBrushingOn; // set if mip brushing should be automatic
|
|
|
|
FLOAT wrp_fManualMipBrushingFactor; // mip factor for manual mip brushing
|
|
|
|
FLOAT wrp_fFarClipPlane; // far clip plane
|
|
|
|
BOOL wrp_bApplyFarClipPlaneInIsometricProjection; // if far clip plane should be applied in isometric projections
|
|
|
|
|
|
|
|
enum FillType wrp_ftVertices; // fill type for vertices
|
|
|
|
COLOR wrp_colVertices; // color used for drawing vertices in ink-color mode
|
|
|
|
|
|
|
|
enum FillType wrp_ftEdges; // fill type for edges
|
|
|
|
COLOR wrp_colEdges; // color used for drawing edges in ink-color mode
|
|
|
|
|
|
|
|
enum FillType wrp_ftPolygons; // fill type for polygons
|
|
|
|
COLOR wrp_colPolygons; // color used for drawing polygons in ink-color mode
|
|
|
|
|
|
|
|
enum ShadowsType wrp_shtShadows; // degree of using shadows
|
|
|
|
enum LensFlaresType wrp_lftLensFlares; // degree of using lens flares
|
|
|
|
|
|
|
|
BOOL wrp_abTextureLayers[3]; // set for texture layers that are rendered
|
|
|
|
|
|
|
|
BOOL wrp_bFogOn; // set if fog should be rendered
|
|
|
|
BOOL wrp_bHazeOn; // set if haze should be rendered
|
|
|
|
BOOL wrp_bMirrorsOn; // set if mirrors should be rendered
|
|
|
|
|
|
|
|
FLOAT wrp_fMinimumRenderRange; // range (in meters) around viewer that is always drawn
|
|
|
|
|
|
|
|
CModelObject *wrp_pmoSelectedEntity; // model used for marking selected entities
|
|
|
|
CModelObject *wrp_pmoSelectedPortal; // model used for marking selected portals
|
|
|
|
CModelObject *wrp_pmoEmptyBrush; // model used for marking brushes with no sectors
|
|
|
|
|
|
|
|
enum SelectionType wrp_stSelection; // what kind of selection is shown
|
|
|
|
|
|
|
|
public:
|
|
|
|
/* Constructor -- sets default values. */
|
|
|
|
CWorldRenderPrefs(void);
|
|
|
|
|
|
|
|
/* Test if drawing of hidden edges is turned on. */
|
|
|
|
inline BOOL IsHiddenLinesOn(void) { return wrp_bHiddenLinesOn; };
|
|
|
|
/* Set drawing of hidden edges on or off. */
|
|
|
|
inline void SetHiddenLinesOn(BOOL bOn) { wrp_bHiddenLinesOn = bOn; };
|
|
|
|
|
|
|
|
/* Test if drawing of lines to target entities is turned on. */
|
|
|
|
inline BOOL IsShowTargetsOn(void) { return wrp_bShowTargetsOn; };
|
|
|
|
/* Set drawing of lines to target entities on or off. */
|
|
|
|
inline void SetShowTargetsOn(BOOL bOn) { wrp_bShowTargetsOn = bOn; };
|
|
|
|
|
|
|
|
/* Test if typing of entity names is turned on. */
|
|
|
|
inline BOOL IsShowEntityNamesOn(void) { return wrp_bShowEntityNames; };
|
|
|
|
/* Set typing of entity names on or off. */
|
|
|
|
inline void SetShowEntityNamesOn(BOOL bOn) { wrp_bShowEntityNames = bOn; };
|
|
|
|
|
|
|
|
/* Test if drawing of editor models is turned on. */
|
|
|
|
inline BOOL IsEditorModelsOn(void) { return wrp_bEditorModelsOn; };
|
|
|
|
/* Set drawing of editor models on or off. */
|
|
|
|
inline void SetEditorModelsOn(BOOL bOn) { wrp_bEditorModelsOn = bOn; };
|
|
|
|
/* Test if drawing of editor models is turned on. */
|
|
|
|
inline BOOL IsFieldBrushesOn(void) { return wrp_bFieldBrushesOn; };
|
|
|
|
/* Set drawing of editor models on or off. */
|
|
|
|
inline void SetFieldBrushesOn(BOOL bOn) { wrp_bFieldBrushesOn = bOn; };
|
|
|
|
|
|
|
|
/* Test if drawing background texture is on. */
|
|
|
|
inline BOOL IsBackgroundTextureOn(void) { return wrp_bBackgroundTextureOn; };
|
|
|
|
/* Set drawing of background texture on or off. */
|
|
|
|
inline void SetBackgroundTextureOn(BOOL bOn) { wrp_bBackgroundTextureOn = bOn; };
|
|
|
|
|
|
|
|
/* Test if drawing visibility tweaks for selected sectors is on. */
|
|
|
|
inline BOOL IsVisTweaksOn(void) { return wrp_bShowVisTweaksOn; };
|
|
|
|
/* Set drawing of visibility tweaks for selected sectors on or off. */
|
|
|
|
inline void SetVisTweaksOn(BOOL bOn) { wrp_bShowVisTweaksOn = bOn; };
|
|
|
|
|
|
|
|
/* Test if visibility tweaks are off. */
|
|
|
|
inline BOOL IsVisTweaksDisabled(void) { return wrp_bDisableVisTweaks; };
|
|
|
|
/* Set disabling of visibility tweaks on or off. */
|
|
|
|
inline void DisableVisTweaks(BOOL bOn) { wrp_bDisableVisTweaks = bOn; };
|
|
|
|
|
|
|
|
/* Test if drawing fog is on. */
|
|
|
|
inline BOOL IsFogOn(void) { return wrp_bFogOn; };
|
|
|
|
/* Set drawing of fog on or off. */
|
|
|
|
inline void SetFogOn(BOOL bOn) { wrp_bFogOn = bOn; };
|
|
|
|
/* Test if drawing haze is on. */
|
|
|
|
inline BOOL IsHazeOn(void) { return wrp_bHazeOn; };
|
|
|
|
/* Set drawing of haze on or off. */
|
|
|
|
inline void SetHazeOn(BOOL bOn) { wrp_bHazeOn = bOn; };
|
|
|
|
/* Test if drawing mirrors is on. */
|
|
|
|
inline BOOL IsMirrorsOn(void) { return wrp_bMirrorsOn; };
|
|
|
|
/* Set drawing of mirrors on or off. */
|
|
|
|
inline void SetMirrorsOn(BOOL bOn) { wrp_bMirrorsOn = bOn; };
|
|
|
|
|
|
|
|
/* Test if mip brushing should be automatic. */
|
|
|
|
inline BOOL IsAutoMipBrushingOn(void) { return wrp_bAutoMipBrushingOn; };
|
|
|
|
/* Set mip brushing should to automatic or manual. */
|
|
|
|
inline void SetAutoMipBrushingOn(BOOL bOn) { wrp_bAutoMipBrushingOn = bOn; };
|
|
|
|
/* Set/get mip factor for manual mip brushing. */
|
|
|
|
inline void SetManualMipBrushingFactor(FLOAT fFactor) { wrp_fManualMipBrushingFactor = fFactor; };
|
|
|
|
inline FLOAT GetManualMipBrushingFactor(void) { return wrp_fManualMipBrushingFactor; };
|
|
|
|
|
|
|
|
/* Test if texture layer is shown. */
|
|
|
|
inline BOOL IsTextureLayerOn(INDEX iTexture) {
|
|
|
|
ASSERT(iTexture>=0 && iTexture<3);
|
|
|
|
return wrp_abTextureLayers[iTexture];
|
|
|
|
};
|
|
|
|
/* Set texture layer shown/hidden. */
|
|
|
|
inline void SetTextureLayerOn(BOOL bOn, INDEX iTexture) {
|
|
|
|
ASSERT(iTexture>=0 && iTexture<3);
|
|
|
|
wrp_abTextureLayers[iTexture] = bOn;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Get mip brushing factor relevant for given distance mip factor
|
|
|
|
FLOAT GetCurrentMipBrushingFactor(FLOAT fDistanceMipFactor);
|
|
|
|
|
|
|
|
/* Set/get the fill type for vertices. */
|
|
|
|
inline void SetVerticesFillType(enum FillType ft) { wrp_ftVertices = ft; };
|
|
|
|
inline enum FillType GetVerticesFillType(void) { return wrp_ftVertices; };
|
|
|
|
/* Set/get the ink color for vertices. */
|
|
|
|
inline void SetVerticesInkColor(COLOR color) { wrp_colVertices = color; };
|
|
|
|
inline COLOR GetVerticesInkColor(void) { return wrp_colVertices; };
|
|
|
|
|
|
|
|
/* Set/get the fill type for edges. */
|
|
|
|
inline void SetEdgesFillType(enum FillType ft) { wrp_ftEdges = ft; };
|
|
|
|
inline enum FillType GetEdgesFillType(void) { return wrp_ftEdges; };
|
|
|
|
/* Set/get the ink color for edges. */
|
|
|
|
inline void SetEdgesInkColor(COLOR color) { wrp_colEdges = color; };
|
|
|
|
inline COLOR GetEdgesInkColor(void) { return wrp_colEdges; };
|
|
|
|
|
|
|
|
/* Set/get the fill type for polygons. */
|
|
|
|
inline void SetPolygonsFillType(enum FillType ft) { wrp_ftPolygons= ft; };
|
|
|
|
inline enum FillType GetPolygonsFillType(void) { return wrp_ftPolygons; };
|
|
|
|
/* Set/get the ink color for polygons. */
|
|
|
|
inline void SetPolygonsInkColor(COLOR color) { wrp_colPolygons = color; };
|
|
|
|
inline COLOR GetPolygonsInkColor(void) { return wrp_colPolygons; };
|
|
|
|
|
|
|
|
/* Set/get the brush shadow quality. */
|
|
|
|
inline void SetShadowsType( enum ShadowsType sht) { wrp_shtShadows = sht; };
|
|
|
|
inline enum ShadowsType GetShadowsType(void) { return wrp_shtShadows; };
|
|
|
|
|
|
|
|
/* Set/get the lens flare quality. */
|
|
|
|
inline void SetLensFlaresType( enum LensFlaresType lft) { wrp_lftLensFlares = lft; };
|
|
|
|
inline enum LensFlaresType GetLensFlares(void) { return wrp_lftLensFlares; };
|
|
|
|
|
|
|
|
/* Set/get range (in meters) around viewer that is always drawn. */
|
|
|
|
inline void SetMinimumRenderRange(FLOAT fRange) { wrp_fMinimumRenderRange = fRange; };
|
|
|
|
inline FLOAT GetMinimumRenderRange(void) { return wrp_fMinimumRenderRange; };
|
|
|
|
|
|
|
|
/* Set/get model object used for marking selected models. */
|
|
|
|
inline void SetSelectedEntityModel(CModelObject *pmoSelection) { wrp_pmoEmptyBrush = wrp_pmoSelectedEntity = pmoSelection; };
|
|
|
|
inline CModelObject *GetSelectedEntityModel(void) { return wrp_pmoSelectedEntity; };
|
|
|
|
|
|
|
|
/* Set/get model object used for marking selected portals. */
|
|
|
|
inline void SetSelectedPortalModel(CModelObject *pmoSelection) { wrp_pmoSelectedPortal = pmoSelection; };
|
|
|
|
inline CModelObject *GetSelectedPortalModel(void) { return wrp_pmoSelectedPortal; };
|
|
|
|
|
|
|
|
/* Set/get model object used for marking empty brushes. */
|
|
|
|
inline void SetEmptyBrushModel(CModelObject *pmoBrush) { wrp_pmoEmptyBrush = pmoBrush; };
|
|
|
|
inline CModelObject *GetEmptyBrushModel(void) { return wrp_pmoEmptyBrush; };
|
|
|
|
|
|
|
|
/* Set/get the selection type. */
|
|
|
|
inline void SetSelectionType(enum SelectionType st) { wrp_stSelection = st; };
|
|
|
|
inline enum SelectionType GetSelectionType(void) { return wrp_stSelection; };
|
|
|
|
};
|
|
|
|
|
|
|
|
// global instance used in rendering
|
|
|
|
ENGINE_API extern CWorldRenderPrefs _wrpWorldRenderPrefs;
|
|
|
|
|
|
|
|
// variables for selection on rendering
|
|
|
|
ENGINE_API extern CBrushVertexSelection *_pselbvxtSelectOnRender;
|
|
|
|
ENGINE_API extern CEntitySelection *_pselenSelectOnRender;
|
|
|
|
ENGINE_API extern CStaticStackArray<PIX2D> *_pavpixSelectLasso;
|
|
|
|
ENGINE_API extern PIX2D _vpixSelectNearPoint;
|
|
|
|
ENGINE_API extern BOOL _bSelectAlternative;
|
|
|
|
ENGINE_API extern PIX _pixDeltaAroundVertex;
|
|
|
|
ENGINE_API extern CBrushSectorSelection *_pselbscVisTweaks;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Rendering interface
|
|
|
|
*/
|
|
|
|
// Render a world with some viewer, projection and drawport. (viewer may be NULL)
|
|
|
|
ENGINE_API extern void RenderView(CWorld &woWorld, CEntity &enViewer,
|
|
|
|
CAnyProjection3D &prProjection, CDrawPort &dpDrawport);
|
|
|
|
|
|
|
|
// shading info for viewer of last rendered view
|
|
|
|
ENGINE_API extern FLOAT3D _vViewerLightDirection;
|
|
|
|
ENGINE_API extern COLOR _colViewerLight;
|
|
|
|
ENGINE_API extern COLOR _colViewerAmbient;
|