mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 10:50:26 +01:00
84 lines
1.9 KiB
C++
84 lines
1.9 KiB
C++
|
227
|
||
|
%{
|
||
|
#include "Entities/StdH/StdH.h"
|
||
|
%}
|
||
|
|
||
|
uses "Entities/Marker";
|
||
|
|
||
|
event EChangeGravity {
|
||
|
CEntityPointer penNewGravity,
|
||
|
};
|
||
|
|
||
|
class CGravityRouter: CMarker {
|
||
|
name "Gravity Router";
|
||
|
thumbnail "Thumbnails\\GravityRouter.tbn";
|
||
|
features "IsImportant";
|
||
|
|
||
|
properties:
|
||
|
|
||
|
components:
|
||
|
1 model MODEL_MARKER "Models\\Editor\\GravityRouter.mdl",
|
||
|
2 texture TEXTURE_MARKER "Models\\Editor\\GravityRouter.tex"
|
||
|
|
||
|
functions:
|
||
|
|
||
|
/* Get force type name, return empty string if not used. */
|
||
|
const CTString &GetForceName(INDEX i)
|
||
|
{
|
||
|
return m_strName;
|
||
|
}
|
||
|
|
||
|
/* Get force in given point. */
|
||
|
void GetForce(INDEX i, const FLOAT3D &vPoint,
|
||
|
CForceStrength &fsGravity, CForceStrength &fsField)
|
||
|
{
|
||
|
if( (m_penTarget != NULL) && (IsOfClass( m_penTarget, "Gravity Marker")))
|
||
|
{
|
||
|
m_penTarget->GetForce(i, vPoint, fsGravity, fsField);
|
||
|
}
|
||
|
}
|
||
|
/* Get entity that controls the force, used for change notification checking. */
|
||
|
CEntity *GetForceController(INDEX iForce)
|
||
|
{
|
||
|
return this;
|
||
|
}
|
||
|
|
||
|
/* Handle an event, return false if the event is not handled. */
|
||
|
BOOL HandleEvent(const CEntityEvent &ee)
|
||
|
{
|
||
|
if( ((EChangeGravity &) ee).ee_slEvent==EVENTCODE_EChangeGravity)
|
||
|
{
|
||
|
m_penTarget = ((EChangeGravity &) ee).penNewGravity;
|
||
|
// notify engine that gravity defined by this entity has changed
|
||
|
NotifyGravityChanged();
|
||
|
return TRUE;
|
||
|
}
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
procedures:
|
||
|
Main()
|
||
|
{
|
||
|
InitAsEditorModel();
|
||
|
SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
|
||
|
SetCollisionFlags(ECF_IMMATERIAL);
|
||
|
|
||
|
// set appearance
|
||
|
SetModel(MODEL_MARKER);
|
||
|
SetModelMainTexture(TEXTURE_MARKER);
|
||
|
|
||
|
// set name
|
||
|
if (m_strName=="Marker") {
|
||
|
m_strName = "Gravity Router";
|
||
|
}
|
||
|
|
||
|
if( m_penTarget!=NULL && !IsOfClass( m_penTarget, "Gravity Marker")) {
|
||
|
WarningMessage( "Entity '%s' is not of Gravity Marker class!", (const char*)m_penTarget->GetName());
|
||
|
m_penTarget = NULL;
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
};
|
||
|
|