mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
353 lines
12 KiB
C
353 lines
12 KiB
C
|
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
||
|
|
||
|
// ModelerView.h : interface of the CModelerView class
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
#ifndef MODELERVIEW_H
|
||
|
#define MODELERVIEW_H 1
|
||
|
extern BOOL MyChooseColor( COLORREF &clrNewColor, CWnd &wndOwner);
|
||
|
class CMainFrame;
|
||
|
|
||
|
#define STATUS_LINE_PANE 0
|
||
|
// macro used for writing text into status line
|
||
|
#define STATUS_LINE_MESSAGE( message) {\
|
||
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd()); \
|
||
|
ASSERT( pMainFrame != NULL); \
|
||
|
pMainFrame->m_wndStatusBar.SetPaneText( STATUS_LINE_PANE, message, TRUE);};
|
||
|
|
||
|
enum AxisType {
|
||
|
AT_NONE = 0,
|
||
|
AT_MAIN,
|
||
|
AT_ALL,
|
||
|
};
|
||
|
|
||
|
enum InputAction {
|
||
|
IA_NONE = 0,
|
||
|
// model placement
|
||
|
IA_MOVING_VIEWER,
|
||
|
IA_ZOOMING_VIEWER,
|
||
|
IA_ROTATING_VIEWER,
|
||
|
// model placement
|
||
|
IA_MOVING_MODEL,
|
||
|
IA_ZOOMING_MODEL,
|
||
|
IA_ROTATING_MODEL,
|
||
|
// mapping placement
|
||
|
IA_MOVING_MAPPING,
|
||
|
IA_ZOOMING_MAPPING,
|
||
|
// patch positions
|
||
|
IA_MOVING_PATCH,
|
||
|
IA_ZOOMING_PATCH,
|
||
|
// light placement
|
||
|
IA_ZOOMING_LIGHT,
|
||
|
IA_ROTATING_LIGHT,
|
||
|
// mip ranging
|
||
|
IA_MIP_RANGING,
|
||
|
// context menu
|
||
|
IA_CONTEXT_MENU,
|
||
|
// measure vertex
|
||
|
IA_MOVING_MEASURE_VERTEX,
|
||
|
IA_ZOOMING_MEASURE_VERTEX,
|
||
|
};
|
||
|
|
||
|
class CModelerView : public CView
|
||
|
{
|
||
|
protected: // create from serialization only
|
||
|
CModelerView();
|
||
|
DECLARE_DYNCREATE(CModelerView)
|
||
|
|
||
|
// Attributes
|
||
|
public:
|
||
|
BOOL m_bViewMeasureVertex;
|
||
|
FLOAT3D m_vViewMeasureVertex;
|
||
|
AxisType m_atAxisType;
|
||
|
TIME m_timeLastTick;
|
||
|
FLOAT m_fFOW;
|
||
|
BOOL m_bTileMappingBCG;
|
||
|
BOOL m_bAnyKeyPressed;
|
||
|
CPoint m_MousePosition;
|
||
|
BOOL m_bPrintSurfaceNumbers;
|
||
|
BOOL m_bFrameRate;
|
||
|
BOOL m_LightModeOn;
|
||
|
BOOL m_bCollisionMode;
|
||
|
BOOL m_bMappingMode;
|
||
|
BOOL m_ShowAllSurfaces;
|
||
|
BOOL m_FloorOn;
|
||
|
BOOL m_bDollyViewer;
|
||
|
BOOL m_bRenderMappingInSurfaceColors;
|
||
|
FLOAT m_fDollySpeedMipModeling;
|
||
|
BOOL m_bDollyMipModeling;
|
||
|
BOOL m_bDollyLight;
|
||
|
BOOL m_bDollyLightColor;
|
||
|
PIX m_offx, m_offy;
|
||
|
FLOAT m_MagnifyFactor;
|
||
|
FLOAT m_LightDistance;
|
||
|
COLOR m_LightColor;
|
||
|
COLOR m_colAmbientColor;
|
||
|
CTextureDataInfo *m_ptdiTextureDataInfo;
|
||
|
COLORREF m_PaperColor;
|
||
|
COLORREF m_InkColor;
|
||
|
BOOL m_IsWinBcgTexture;
|
||
|
CTFileName m_fnBcgTexture;
|
||
|
CModelRenderPrefs m_RenderPrefs;
|
||
|
InputAction m_InputAction;
|
||
|
BOOL m_bOnColorMode;
|
||
|
BOOL m_IsMappingBcgTexture;
|
||
|
INDEX m_iChoosedColor;
|
||
|
INDEX m_iActivePatchBitIndex;
|
||
|
CPlacement3D m_plLightPlacement;
|
||
|
CPlacement3D m_plModelPlacement;
|
||
|
FLOAT m_fTargetDistance;
|
||
|
FLOAT3D m_vTarget;
|
||
|
ANGLE3D m_angViewerOrientation;
|
||
|
CModelObject m_ModelObject;
|
||
|
|
||
|
CUpdateable m_udViewPicture;
|
||
|
|
||
|
ModelTextureVertex *m_pmtvClosestVertex;
|
||
|
|
||
|
INDEX m_iClossestSurface;
|
||
|
float m_fCurrentMipFactor;
|
||
|
INDEX m_iCurrentFrame;
|
||
|
BOOL m_AutoRotating;
|
||
|
BOOL m_bAutoMipModelingBeforeMapping;
|
||
|
CPoint m_MouseDownLocation;
|
||
|
CPoint m_BoxStart;
|
||
|
|
||
|
CDrawPort *m_pDrawPort;
|
||
|
CViewPort *m_pViewPort;
|
||
|
|
||
|
// Operations
|
||
|
public:
|
||
|
void OnIdle(void);
|
||
|
void ClearBcg( COLOR color, CDrawPort *pDrawPort);
|
||
|
void RenderView( CDrawPort *pDrawPort);
|
||
|
static CModelerView *GetActiveView(void);
|
||
|
static CModelerView *GetActiveMappingView(void);
|
||
|
static CModelerView *GetActiveMappingNormalView(void);
|
||
|
void SetProjectionData( CPerspectiveProjection3D &prProjection, CDrawPort *pDP);
|
||
|
INDEX GetClosestVertex(FLOAT3D &vClosestVertex);
|
||
|
void ResetViewerPosition(void);
|
||
|
void MagnifyMapping(CPoint point, FLOAT fMagnification);
|
||
|
void FastZoomIn( CPoint point);
|
||
|
void FastZoomOut( void);
|
||
|
BOOL AssureValidTDI();
|
||
|
/* gets pointer to MDIFrameWnd main frame of application */
|
||
|
CMainFrame *GetMainFrame();
|
||
|
CModelerDoc *GetDocument(void);
|
||
|
BOOL UpdateAnimations(void);
|
||
|
|
||
|
void FillThumbnailSettings( CThumbnailSettings &tsToReceive);
|
||
|
void ApplyThumbnailSettings( CThumbnailSettings &tsToApply);
|
||
|
void SaveThumbnail();
|
||
|
|
||
|
void RenderAxis( CPerspectiveProjection3D &prProjection, CPlacement3D &pl, FLOAT fSize);
|
||
|
void DrawArrowAndTypeText(CPerspectiveProjection3D &prProjection,
|
||
|
const FLOAT3D &v0, const FLOAT3D &v1, COLOR colColor, CTString strText);
|
||
|
void RenderAxisOfAllAttachments(CPerspectiveProjection3D &prProjection, CPlacement3D &plParent, CModelObject &mo);
|
||
|
FLOAT GetModelToViewerDistance(void);
|
||
|
|
||
|
// Overrides
|
||
|
// ClassWizard generated virtual function overrides
|
||
|
//{{AFX_VIRTUAL(CModelerView)
|
||
|
public:
|
||
|
virtual void OnDraw(CDC* pDC); // overridden to draw this view
|
||
|
virtual void OnInitialUpdate();
|
||
|
virtual BOOL PreTranslateMessage(MSG* pMsg);
|
||
|
protected:
|
||
|
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
|
||
|
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
|
||
|
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
|
||
|
virtual void OnActivateView(BOOL bActivate, CView* pActivateView, CView* pDeactiveView);
|
||
|
virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
|
||
|
//}}AFX_VIRTUAL
|
||
|
|
||
|
// Implementation
|
||
|
public:
|
||
|
virtual ~CModelerView();
|
||
|
#ifdef _DEBUG
|
||
|
virtual void AssertValid() const;
|
||
|
virtual void Dump(CDumpContext& dc) const;
|
||
|
#endif
|
||
|
|
||
|
protected:
|
||
|
|
||
|
// Generated message map functions
|
||
|
public:
|
||
|
//{{AFX_MSG(CModelerView)
|
||
|
afx_msg void OnDestroy();
|
||
|
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnAnimPlay();
|
||
|
afx_msg void OnAnimPrevAnim();
|
||
|
afx_msg void OnAnimNextAnim();
|
||
|
afx_msg void OnAnimNextFrame();
|
||
|
afx_msg void OnAnimPrevFrame();
|
||
|
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnUpdateAnimPlay(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateAnimNextframe(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateAnimPrevframe(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnAnimChoose();
|
||
|
afx_msg void OnAnimMipPrecize();
|
||
|
afx_msg void OnAnimMipRough();
|
||
|
afx_msg void OnUpdateAnimMipPrecize(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateAnimMipRough(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnOptAutoMipModeling();
|
||
|
afx_msg void OnUpdateOptAutoMipModeling(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnAnimRotation();
|
||
|
afx_msg void OnUpdateAnimRotation(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnSize(UINT nType, int cx, int cy);
|
||
|
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
|
||
|
afx_msg void OnPrefsChangeInk();
|
||
|
afx_msg void OnPrefsChangePaper();
|
||
|
afx_msg void OnFileRemoveTexture();
|
||
|
afx_msg void OnScriptOpen();
|
||
|
afx_msg void OnScriptUpdateAnimations();
|
||
|
afx_msg void OnScriptUpdateMipmodels();
|
||
|
afx_msg void OnLightOn();
|
||
|
afx_msg void OnLightColor();
|
||
|
afx_msg void OnUpdateLightOn(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnRendBboxAll();
|
||
|
afx_msg void OnRendBboxFrame();
|
||
|
afx_msg void OnRendWireOnoff();
|
||
|
afx_msg void OnRendHiddenLines();
|
||
|
afx_msg void OnRendNoTexture();
|
||
|
afx_msg void OnRendOnColors();
|
||
|
afx_msg void OnRendOffColors();
|
||
|
afx_msg void OnRendSurfaceColors();
|
||
|
afx_msg void OnRendWhiteTexture();
|
||
|
afx_msg void OnRendUseTexture();
|
||
|
afx_msg void OnUpdateLightColor(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateMappingOn(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateScriptOpen(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateScriptUpdateAnimations(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateScriptUpdateMipmodels(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateAnimNextanim(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateAnimPrevanim(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateAnimChoose(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateFileRemoveTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnMagnifyLess();
|
||
|
afx_msg void OnMagnifyMore();
|
||
|
afx_msg void OnWindowFit();
|
||
|
afx_msg void OnWindowCenter();
|
||
|
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
|
||
|
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
|
||
|
afx_msg void OnViewAllSurfaces();
|
||
|
afx_msg void OnBackgroundTexture();
|
||
|
afx_msg void OnUpdateRendHiddenLines(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateRendWireOnoff(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateRendNoTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateRendWhiteTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateRendSurfaceColors(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateRendOnColors(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateRendOffColors(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateRendUseTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateRendBboxAll(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateRendBboxFrame(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnTakeScreenShoot();
|
||
|
afx_msg void OnKillFocus(CWnd* pNewWnd);
|
||
|
afx_msg void OnBackgPicture();
|
||
|
afx_msg void OnBackgColor();
|
||
|
afx_msg void OnRendFloor();
|
||
|
afx_msg void OnUpdateRendFloor(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnStainsInsert();
|
||
|
afx_msg void OnStainsDelete();
|
||
|
afx_msg void OnUpdateStainsDelete(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnStainsPreviousStain();
|
||
|
afx_msg void OnStainsNextStain();
|
||
|
afx_msg void OnUpdateStainsInsert(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateStainsNextStain(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateStainsPreviousStain(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnShadowWorse();
|
||
|
afx_msg void OnShadowBetter();
|
||
|
afx_msg void OnFallDown();
|
||
|
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnSaveThumbnail();
|
||
|
afx_msg void OnUpdateSaveThumbnail(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnRestartAnimations();
|
||
|
afx_msg void OnFrameRate();
|
||
|
afx_msg void OnUpdateFrameRate(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnHeading();
|
||
|
afx_msg void OnPitch();
|
||
|
afx_msg void OnBanking();
|
||
|
afx_msg void OnUpdateCollisionBox(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnCollisionBox();
|
||
|
afx_msg void OnResetViewer();
|
||
|
afx_msg void OnUpdateResetViewer(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnDollyViewer();
|
||
|
afx_msg void OnUpdateDollyViewer(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnDollyLight();
|
||
|
afx_msg void OnUpdateDollyLight(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnDollyLightColor();
|
||
|
afx_msg void OnUpdateDollyLightColor(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnNextTexture();
|
||
|
afx_msg void OnUpdateNextTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnPreviousTexture();
|
||
|
afx_msg void OnUpdatePreviousTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnRecreateTexture();
|
||
|
afx_msg void OnUpdateRecreateTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnCreateMipModels();
|
||
|
afx_msg void OnPickVertex();
|
||
|
afx_msg void OnUpdatePickVertex(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnDollyMipModeling();
|
||
|
afx_msg void OnUpdateDollyMipModeling(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnAnimPlayOnce();
|
||
|
afx_msg void OnUpdateAnimPlayOnce(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnTileTexture();
|
||
|
afx_msg void OnUpdateTileTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnAddReflectionTexture();
|
||
|
afx_msg void OnAddSpecular();
|
||
|
afx_msg void OnRemoveReflection();
|
||
|
afx_msg void OnUpdateRemoveReflection(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnRemoveSpecular();
|
||
|
afx_msg void OnUpdateRemoveSpecular(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnAddBumpTexture();
|
||
|
afx_msg void OnRemoveBumpMap();
|
||
|
afx_msg void OnUpdateRemoveBumpMap(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnMappingOn();
|
||
|
afx_msg void OnSkinTexture();
|
||
|
afx_msg void OnUpdateSkinTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnRButtonDblClk(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnSurfaceNumbers();
|
||
|
afx_msg void OnUpdateSurfaceNumbers(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnExportSurfaces();
|
||
|
afx_msg void OnPreviousBcgTexture();
|
||
|
afx_msg void OnNextBcgTexture();
|
||
|
afx_msg void OnUpdatePreviousBcgTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnUpdateNextBcgTexture(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnWindowTogglemax();
|
||
|
afx_msg void OnExportForSkining();
|
||
|
afx_msg void OnRenderSurfacesInColors();
|
||
|
afx_msg void OnUpdateRenderSurfacesInColors(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnViewAxis();
|
||
|
afx_msg void OnUpdateViewAxis(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnViewInfo();
|
||
|
afx_msg void OnListAnimations();
|
||
|
afx_msg void OnUpdateListAnimations(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnChangeAmbient();
|
||
|
afx_msg void OnUpdateChangeAmbient(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToggleAllSurfaces();
|
||
|
afx_msg void OnUpdateToggleAllSurfaces(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnKeyA();
|
||
|
afx_msg void OnKeyT();
|
||
|
afx_msg void OnAnimFirst();
|
||
|
afx_msg void OnUpdateAnimFirst(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnAnimLast();
|
||
|
afx_msg void OnUpdateAnimLast(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnToggleMeasureVtx();
|
||
|
afx_msg void OnUpdateToggleMeasureVtx(CCmdUI* pCmdUI);
|
||
|
afx_msg void OnFirstFrame();
|
||
|
afx_msg void OnLastFrame();
|
||
|
//}}AFX_MSG
|
||
|
DECLARE_MESSAGE_MAP()
|
||
|
};
|
||
|
|
||
|
#ifndef _DEBUG // debug version in ModelerView.cpp
|
||
|
inline CModelerDoc* CModelerView::GetDocument()
|
||
|
{ return (CModelerDoc*)m_pDocument; }
|
||
|
#endif
|
||
|
|
||
|
#endif // MODELERVIEW_H
|
||
|
/////////////////////////////////////////////////////////////////////////////
|